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12th August 2009  
Microbes is (URL "http://AGameAWeek.com/?p=203">here) : Capital letters don't work in the URL, but RetroGamer uses them anyway..

WebUser Magazine have a rather interesting idea. Each issue, they make a list of all the links included in that issue, and post it onto their forum.
Lazy folk who can't be arsed to type can then go to that post on the forum and use that as they flick through the magazine.
I honestly think it's a fantastic ide...
Views 15, Upvotes 0
Daily Blog
12th August 2009  
It's been a couple of weeks since I added the new Suggestion box, up there at the top right of the site.
Let's take a peek at what ideas we've got..
Tuesday 28th of July 2009 08:10:03 PM
Name : CodersRule
Views 6, Upvotes 0
Daily Blog
11th August 2009  
Nope, not yet.
We'll call it "On Hiatus", whilst I decide what to do next.
Meanwhile, I'm not sure whether to bother with Flash.
Or at least, not Flex, anyway. 'cos BOY, that shit's messy!
Views 2, Upvotes 0
Daily Blog
9th August 2009  
With the nice big experimental writeup complete, I figured we'd get a boost in visitors.
Want to see the results?!!
See inside!!
Views 10, Upvotes 5
Daily Blog
7th August 2009  

The AGameAWeek 2008-2009 Retrospective

(URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

The Home Stretch


Views 27, Upvotes 1
Daily Blog
6th August 2009  

The AGameAWeek 2008-2009 Retrospective

(URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

10 weeks, 3 DS games, 8 PC games...

Views 47, Upvotes 17
Daily Blog
5th August 2009  

The AGameAWeek 2008-2009 Retrospective

(URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Back to work


Views 43, Upvotes 1
Daily Blog
4th August 2009  

The AGameAWeek 2008-2009 Retrospective

(URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Alien Deathmatch 2 : The ...

Views 22, Upvotes 1
Daily Blog
3rd August 2009  

The AGameAWeek 2008-2009 Retrospective

(URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "http://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGameAWeek : Year One

Views 62, Upvotes 0
Daily Blog
2nd August 2009  
I'd like to start off Year 2 with abang. But this week has been entirely taken up with a multitude of other bits and pieces.
I'm writing up a nice lengthy post (/set of posts, probably, 'cos it's a bit big!) about Year 1. I'll probably start to post those in a couple of days time. Probably Tuesday! But I need to get as much done as I can, first.. 'cos.. well, you know me, I'll probably forget halfway through!!
So, there's that to do. And lots of it.
If you're interested in the quicky v...
Views 8, Upvotes 0
Daily Blog
29th July 2009  
Just a quick post, today.
There's now a suggestion box, over on the righthand side of the site.
|update| 2018 : This box has long since vanished. Tweet me your suggestions! |update|
A simple form.
Views 8, Upvotes 0
Daily Blog
28th July 2009  
First things first, here's this week's AGameAWeek game.
I've done a few dozen "Get the Greens" before, so I figured I'd keep this one short.
Simply put, get the greens, and avoid the holes.
No enemy this time, just you and the floor, so if you're nice and gentle you could probably get quite far through and score a decent score.
Views 45, Upvotes 2
Release
26th July 2009  
I started a game, today.
It was going to be a nice maze thing, but..
Well, I attempted to do it in 3D, and as you're probably well aware, I can't really do things in 3D!
It all went pair shaped!
Views 13, Upvotes 0
Daily Blog
21st July 2009  
Nice and big, specifically in the title, so as not to get ANYONE excited!
I will be VERY surprised if anyone gives a rats ass about this week's .. um.. "game".. but here it is anyway.
"Made for my cookie", although it's not a cookie anymore.. it's a viewty.. this J2ME Java App will allow you to play along with a real-world game of scrabble.
See, lately I've been playing a LOT of Scrabble.
I bought a ??40 "Scrabble 60th Anniversary Edition" set, thinking it's be al...
Views 150, Upvotes 11
Release
19th July 2009  
I can't believe I've still not finished this yet!
Seems that, no matter how much work I do on this game, it's still not quite done.
This week, I finally decided on the complete "Not Chance" and "Not Community Chest" card selection. 12 of each, ready and waiting in the engine.
Next, I added all those lovely patents.
Views 18, Upvotes 0
Daily Blog , Patent Wars
13th July 2009  
Aww.
Didn't work.

This week's Wednesday Workshop (#209) asked us to create a game with some kind of Gravity.
Views 73, Upvotes 1
Release
7th July 2009  
Not much this week, or at least, not as good as Microbes anyway!
I decided to redo Raining Bombs, from a few weeks ago.
The last one was for my Cookie phone, (which has since become a Viewty phone) and this one's for Windows.

Views 89, Upvotes 4
Release
30th June 2009  
A simple game, this week, but one that's already evolved quite a bit.
As I mentioned the other day, I actually got this game done earlier on in the week, and it was quite a bit of fun even then.
Since then, I've updated it a couple more times, and now it's even better than it was! woot!!

Views 354, Upvotes 25
Release
26th June 2009  
Yesterday turned out rather well.
I actually coded a complete game, from start to finish, logo, audio, everything, yesterday.
It's pretty good, and will be our AGameAWeek come Tuesday. (Because, if I posted it today, there'd be nothing to post on Tuesday!!)
Look forward to more shootyshooty stuff!

Views 51, Upvotes 0
Daily Blog
23rd June 2009  
Well, not all suck.
Let's take a quick run through my week, shall we?
Tuesday
Posted last week's game, got prepared to work on PatentWars some more.
Views 53, Upvotes 0
Daily Blog
17th June 2009  
Last Wednesday I started a new project, it's since gotten out of hand and I need some ideas to help bring it all to a close.
Let's start from the top.
Over at the MyLGCookie forums, someone asked if there was a nice touchscreen Monopoly.
As usual, Jay jumps in and says "Yeah, that'll be nice and easy"
Views 55, Upvotes 0
Daily Blog
16th June 2009  
At the start of this week, I completed a nice quick game of Atoms for my phone, so here's that..

It's a classic Amiga PD game from many many years ago. Tap to place an atom, place too many to explode them, capture all the tiles you can.
Simple gameplay, but lots of fun!
Views 24, Upvotes 0
Release
9th June 2009  
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game.
Most of this week was spent trying to roll a dice! (die, whatever)
I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation.
I tried to work out all the animations, and it drove me crazy!
Views 44, Upvotes 0
Release
1st June 2009  
OMG! It's a Trial Edition!! WTF!? Demo! ARGH!!!
Actually, I've not finished yet.
But rather than skip out a week of AGameAWeek, I've decided to release a quick Trial edition.
In this version, you must guide Platdude through 11 classic JNKPlatDS08 levels.
Views 110, Upvotes 3
Release
30th May 2009  
Things are coming together quite nicely.
The game's managing to build up in it's nice 2D environment, and so far none of the 3D stuff's killing the PC.
I should probably point out that certain levels will obviously become a bit TOO complex for older systems, but for the most part even my Celeron's managing to cope. Roughly!
It goes crazy if you build a whole level of ladders, but other than that, it's fine
Views 71, Upvotes 0
Daily Blog
29th May 2009  
Just a quicky, this week, as I know the spam is spam!
But there were still a couple of oddities that stuck out.
My Amazing Weight Loss Story writes...
Thanks for writing, I truly liked reading your most recent post. I think you should post more often, you obviously have talent for blogging!
Views 17, Upvotes 0
Daily Blog
27th May 2009  
I made a start on this game a few days ago, and things seem to be progressing at a decent enough rate.
The basic gameplay engine is in there, now. The test level (200x50 blocks) loads, platdude can run around, grab onto bars, jump around and use ladders. He can also work plungers and have the blocks open and shut accordingly.
So, that's all nice!

Views 4, Upvotes 0
Daily Blog
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Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
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AGameAWeek - Games by Jayenkai