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16th March 2010
A great little platformer, this week, albeit one without an end! Well, there is an end, but I'm not 100% sure anyone will reach it. Having said that, I'm probably not the world's best person to ask about that. I suck at playing! Anyhoo... <a href="https://AGameAWeek.com/complete/Munky_in_a_Mario_Costume_20100316A.png"><img src="https://AGameAWeek.com/complete/Munky_in_a_Mario_Costume_20100316A_thumb.png"></a>
Views 121, Upvotes 23  
Release
16th March 2010
Views 3328, Upvotes 40  
Mar10 , Remake
15th March 2010
On Tuesday I'll be posting the last of my planned Mar10 games, and it's going to be a wild ride to see what oddities appear for the next couple of weeks. After that I've got the whole JNKPlat10 to do, but that'll probably be more of a background thing. In the meantime, I'd like your game ideas, and what better place to pop them, than into our ever-present Suggestion Box, over on the right. I'll peek inside the spam filled mass of suggestions once I've posted this game, and try to dig out any recent s...
Views 57, Upvotes 14  
Daily Blog
15th March 2010
As most of you know, I'm a bit crap at designing levels. I tend to leave that kind of thing to random generators, or other people! Today I'm designing a level, and it's taking AGES! It's already 10 o'clock, I've been at it for about 2 hours, and I've managed to make about 1/8th of a level. That's 1/4 of it done, for those counting! It's nice and filled, though, with plenty of bits and pieces to keep you hunting around. <a href="https://socoder.net/uploads/1/car...
Views 95, Upvotes 25  
Daily Blog
14th March 2010
I've got the basics down, and am now working on getting a nice big level to play. At first I was going to build a bunch of levels.. But.. um.. Time is of the essence, and all! <a href="https://socoder.net/uploads/1/Space_Munky_in_a_Mario_Costume_(Screenshot_14_Mar_2010_163953).png"><img src="https://socoder.net/uploads/1/Space_Munky_in_a_Mario_Costume_(Screenshot_14_Mar_2010_163953)_thumb.png"></a> This little screen resembles about 1% of the total level area, and it's provi...
Views 118, Upvotes 11  
Daily Blog
12th March 2010
It's already the fourth day of making Munky Mario, and yet I've hardly got anything going. Yikes! Munky runs and jumps and falls around the level, but there are no real obstacles or other gameplay elements yet. Lots to do, and with the realisation that Sunday is Mother's Day, I've one day less to get it all done. Uhoh! No matter, all I need to do is build a few little objects and then start making some levels for it all. ...... Uhoh!
Views 89, Upvotes 16  
Daily Blog
10th March 2010
This week, Munky in a Mario Costume. Next week, possibly Blockman in a Mario Costume. Third week, I should probably do Greenie in a Mario Costume, but that's more 'cos he'd look funny, than for any gameplay reasons! That brings us to April, and with my head spinning with ideas about "The BIG JNKPlat game", I'm not sure if I really want to attempt that.
Views 47, Upvotes 12  
Daily Blog
10th March 2010
Ever since I came up with this whole MAR10 Costume idea, I've had three games in mind. 1. Ted Bob was a great game, and needed an update. By making it More Mario, I could easily add extra bits into the mix. Job done, turned out nicely. 2. "Monsters Upside Your Head" played bizarrely, but nicely! Redoing that in DK style seemed obvious, but didn't quite turn out exactly as expected. Job attempted, didn't turn out so great. 3. Munky running around with a Mario Costume on.. I'll b...
Views 92, Upvotes 12  
Daily Blog
9th March 2010
<a href="https://AGameAWeek.com/GameList.php?ShowJust=192">Download Ace Paceman here.</a> Week two of our fantastic little MAR10 quest sees an old obscure character, <a href="https://AGameAWeek.com/GameList.php?ShowJust=76">from This game</a>, whose name was quickly thought up by Spinal, over at Socoder. (He's the guy that made DSision, for the DS!) Thanks Spinal!! From this... <a href="https://AGameAWeek.com/complete/Ace_Paceman_in_a_Mario_Costume_20100309B.png"><...
Views 103, Upvotes 13  
Release
9th March 2010
Views 3754, Upvotes 37  
Mar10 , Remake
8th March 2010
A bit of a chore, this week, to be honest. I started on a game, expecting it to be nice and fun, but it's not really been all that great. Instead it's been one of those "By the numbers" type things, and there's not really anything special about it, at all.. Aww well, not to worry, it's still a game! <a href="https://socoder.net/uploads/1/Ace_Paceman_in_a_Mario_Costume_(Screenshot_08_Mar_2010_092927).png"><img src="https://socoder.net/uploads/1/Ace_Paceman_in_a_Mario_Costume_...
Views 88, Upvotes 10  
Daily Blog
7th March 2010
Moving from DS to iPod Touch has been a decent improvement, but.. boy, do I miss having buttons!! There's also a fair few other little bits and pieces that aren't quite right. WordJong, for starters, is only about 1/10th of the game it was on the DS, And, what's up with the audio, it's like something keeps messing with the sounds on the thing. I dunno.. It's odd. But there's one thing that I miss most of all. And that's ZooKeeper. Sure, the iPod has Bejeweled, but it's just not the same. ZooKeepe...
Views 99, Upvotes 21  
Daily Blog
5th March 2010
I don't usually repost this here, but. What the hey!<br> <br> (URL "https://groups.google.com/group/socoder-newsletter">Sign up, it's fun, and weekly, and written!!)<br> <br>

Socoder Newsletter

<br> <br> "Best viewed in Peiplum"<br> #045 - 5th March 2010<br> <br> <big> Print</big><br> Hello all<br> <br> The worst thing about writing AGameAWeek is that<br> horr...
Views 66, Upvotes 18  
Daily Blog
4th March 2010
Oh dear, I'm WAY behind, this week. I spent most of yesterday doing odd little bits of behind-the-scene Socoder stuff, so I'm a wee bit behind. Then, today, something that should've been a 10 minute job ended up taking AGES to do! I hate things like that! Not to worry, though. Our main character is drawn, and he now has a fantastic Mario costume to wear. He's even been given the name "Ace Paceman", by Spinal, over at Socoder. Because, for one reason or another, he never really had on...
Views 90, Upvotes 13  
Daily Blog
2nd March 2010
And so it begins.... A whole month of MAR10 games, featuring your favourite (or not) Jayenkai characters, all dressed up like Mario! Hurray!

Ted Bob in a Mario Costume

<a href="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B.png"><img src="https://AGameAWeek.com/complete/Ted_Bob_in_a_Mario_Costume_20100302B_thumb.png"></a> Taking the character, and the gameplay, straight from Three French Hens, I've upped the stakes, upped the hens, and even added...
Views 169, Upvotes 16  
Release
2nd March 2010
Views 2818, Upvotes 36  
Mar10 , Remake
28th February 2010
We're about to enter MAR10, here in the UK, so I might as well show off a screenshot for Tuesday. <a href="https://socoder.net/uploads/1/Ted_Bob_in_a_Mario_Costume_(Screenshot_28_Feb_2010_221304).png"><img src="https://socoder.net/uploads/1/Ted_Bob_in_a_Mario_Costume_(Screenshot_28_Feb_2010_221304)_thumb.png"></a> Yeay! First game in MAR10 will be "Ted Bob in a Mario Costume" Ted Bob, of course, being the character in the 12 Games of Christmas's "Three French Hens" You c...
Views 93, Upvotes 11  
Daily Blog
25th February 2010
*Very ranty, and quite wordy!*
Views 121, Upvotes 11  
Daily Blog
24th February 2010
Since mid-December, when I stupidly came up with the idea to make 12 games over the course of Xmas, I've been lagging behind. So, So, SOOO far behind. And I've been trying desperately to catch up with loads of stuff. This week, I released my framework. It's still not quite done, and the music engine definitely needs a whole boatload of work. But it's getting there. And with that nearly out of the way, I'm finding myself finally able to take a few minutes to do something other tha...
Views 74, Upvotes 18  
Daily Blog
24th February 2010
I've been trying to come up with a neat idea for MAR10 month for ages, and no matter what I think of, it's usually a case of "But I already did that!" So, instead of worrying about the fact that I've already done things, I'm wondering what would happen if I took the things that I've already done, and added a Mario element to them. This brings a few nice elements. 1. I can add stuff to older games. 2. Old games on Linux! woot! 3. I can bypass the fact that I'm nicking Nintendo&...
Views 74, Upvotes 13  
Daily Blog
23rd February 2010
Okeydokey, here we go! If you've got BlitzMax, prepare to see the insane chaos of Jay's coding style!! ARRRGHHHHHHH!!!! The framework, as it is, at this moment in time. The music engine isn't all it oughta be, I've really not had the time, and I'm quite annoyed that it's not finished yet. As such, the app also isn't done, and it'll all have to wait another week. dangit. No matter, here's what is here. 1. The framework. 2. The basics of the Music Engine....
Views 85, Upvotes 15  
2018 Framework
23rd February 2010
Part one of today's awesomeness is a huge update to last week's game. I was going to do a seperate game, but I've had no time, what with working on the music stuff all week. Dangit. And, wouldn't you know, I even forgot to make any music for this, too! d'oh! No matter, here's Box's Adventure (aka BadgeBox) version 2. There's not much Badge-Related additions in the game. There's an explosive version of the attraction badge, but you need to get both before it&#...
Views 54, Upvotes 10  
Daily Blog
20th February 2010
I'd love to get a game done, but finishing the music thing, and sorting out the last bits of the Framework ready for first release? Well, that's going to take some time. And with only 2 days to get it all done. .. eek! So, instead, we'll try something a little different, this week. First off, I'm fixing up Box's Adventure a little. There are some ideas jotted down, and a few thoughts over at RetroRemakes, so I really feel like the game could expand exponentially. It won't be a sequel, more ... ...
Views 78, Upvotes 11  
Daily Blog
19th February 2010
1. The AngryBirds thing. I'm not about 80% convinced that all was just a co-incidence. My iPod played up whilst Angry Birds was on, the game went away, the problem went away, the game came back, a different issue occurred. So, perhaps it was just some odd occurrence. Who knows. The author's been back+forthing me on Twitter, and he's not quite sure, either, but is also happy to put it down to "Just a co-incidence". If it turns out not to be, you heard it here, first Views 55, Upvotes 12  
Daily Blog
18th February 2010
Today's updates. 1. A change of instruments 2. An accompaniment 3. More channel-specific so as to stop instrument overlap. 4. Properly integrated into Framework (the sample below is literally the test, no cut/splicing. just as is, from game start... including the JNKDitty)
Views 80, Upvotes 10  
Daily Blog
18th February 2010
When I first started to think of "A game that uses Badges" the name "Dungeon Badges" stuck in my head, and slowly but surely evolved into Dungeon Badgers. Over the course of the week (during which I was finishing off Centipong 2) the idea had evolved to include a garden, a house, a cat, and of course.. mushrooms and... arrghh! A snake! Today's post is a brief description of the game that was in my head, before it got thrown out and replaced with an idea that could be drawn a wee bit quicker!
Views 82, Upvotes 10  
Daily Blog
17th February 2010
A full day's work, and this is the result. It should be noted that this is very early stages, and that I really oughta try and find some nice instruments, but this is the first proper test of my new Framework Music Engine. That is, I shove in a few bits of melody, chord, bass and drums, and the framework fiddles about, and plays with the tune, creating a constantly evolving background tune that'll continue to sound nice and playful throughout the entire game. Neat! But still needs work. ...
Views 63, Upvotes 9  
Daily Blog
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