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15th November 2007
Having started and given up on a fair few projects over the past couple of weeks, I've decided to go back to basics. It's time to bring return to the 8-bit Tiny collection, and get things started once and for all.
So today I got working on a base program that can use a series of includes to incorporate a bunch of games. I've designed a neat collection of generic looking graphics, and started listing games that may or may not be included. I'll try to make all the games as Repeat-Play-abl...
Views 162, Upvotes 45
Daily Blog
Destroy All Enemies
Game
15th November 2007
Views 1653, Upvotes 37
Backwards
,
Experimental
,
Shoot-em-up
14th November 2007
Views 1665, Upvotes 28
Typing
,
Cpc
1st November 2007
Retro Remakes are holding a Top Down 2D Dungeon challenge.
Socoder are holding a Remake a Workshop Game challenge.
In a way, these two coincide, since I'd already decided to remake Greenie's Gameboy
(URL "https://socoder.net/index.php?a=15&e=94"><img src="https://socoder.net/workshop/dlds/023/greenie.gif" align="right" />
![]() Views 132, Upvotes 24
Daily Blog
28th October 2007
Wow, how time flies!
A total of 2 weeks and 4 days work (although I did take a few days off
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Daily Blog
Arcade Slots
Game
28th October 2007
Views 3385, Upvotes 85
Fruit Machine
,
Slots
,
Arcade
,
Gamble
,
Minigames
Greenie!
Blog
22nd October 2007
Most of my remakes seem to fall into a single category, in that they all tend to feature my character Greenie.
To be honest, I'm not sure why I started doing this. It was never something I planned, it just kind of happened that way!
Still, here's a whole page dedicated to that stupid bumbling idiot!
Green's 8-bit Tiny CollectionBlitzCoder, 2005. The 8-bit compo asked us to create games in a 8-bit style. No more than 20 sprites, all of which were 2 colors, and 8x8 pixels in s...Views 255, Upvotes 43
About
,
Greenie
DS Games
Blog
22nd October 2007
This page was updated Jan-2009
6 nice little games, all running happily on your DS.
There might be more releases in the future that I forget to add to this page, so keep your eye elsewhere on my site, just incase!
#1 - JNKPlatJNKPlat, the DS edition was a souped up version of the classic JNKPlat games. It features "Amazing" animated graphics! <img src="https://AGameAWeek.com/dsdev/plat-hook.png" /> Click here for more (URL "https://www.agameaweek.com/?p=66">JNKPlat DS) info, ...Views 117, Upvotes 24
Daily Blog
Games
Blog
22nd October 2007
A list of games you can download, and play in Windows. Most systems can suitably handle most of these games, so no need to worry if you've a slow machine.
To help neaten things up, I've moved all my main Platdude games to their own (URL "https://AGameAWeek.com/?page_id=2">JNKPlat) page.
The (URL "https://AGameAWeek.com/?page_id=28">Greenie) page has become home to some of my Remakes.
You can find the best of my (URL "https://AGameAWeek.com/?page_id=4">Wednesday Workshop) entries, all ripe for...
Views 146, Upvotes 23
Daily Blog
Argh! Mummies!
Blog
8th October 2007
(URL "https://AGameAWeek.com/games/mummy.rar">Greenie - The Eccentric Egyptologist) Version 0.9
A few additions will be added in due time, but for now this is all well and good!
Enjoy running away from Mummies!
Views 136, Upvotes 17
Daily Blog
8th October 2007
Views 1896, Upvotes 56
Greenie
,
Remake
Oh No, More Mummies!
Blog
30th September 2007
<a href="https://AGameAWeek.com/windev/mum_02.png"><img src="https://AGameAWeek.com/windev/mum_02_thumb.png" /></a>
I decided to do things the easiest way, code wise. To unlock the exit to a level, you need to open all the boxes within that level. Nice and simple.
There are 10 level layouts currently in the game. I might add more, I'm not sure. So far the largest level only uses up about 1/16th of the available map size, but if I make them too big they get a little dull.
So, 10 ...
Views 127, Upvotes 29
Daily Blog
Oh Mummy!
Blog
24th September 2007
This month, Socoder are having a "Make a game with Pickups" challenge.
It took me a bit of a while to decide what game to do, but I think I've finally settled on one.
<a href="https://AGameAWeek.com/windev/mum_01.png"><img src="https://AGameAWeek.com/windev/mum_01_thumb.png" /></a>
Greenie - The Eccentric Egyptologist.. Named so it fits alongside Greenie - The Helecopter Hero.
It's a remake of Oh Mummy but with a couple of tweaks here and there, including the way you open t...
Views 144, Upvotes 24
Daily Blog
20th September 2007
Views 1581, Upvotes 50
Remake
Horizon's Edge
Blog
10th September 2007
I'm currently working on a nice shooter game. A "take it in turns to kill each other" type blaster.
Like Scorched Earth..
Or, if you prefered the Amiga version, like I did, Scorched Tanks.
Anyway, this game isn't exactly like either of those!
Imagine the tanks being UFO's, and they're floating in space, with a bunch of randomly sized planets between them.
They fire shots, and the weapons float about in space, being pushed and pulled by various gravitational forces, until they either float away, hit ...
Views 110, Upvotes 24
Daily Blog
7th September 2007
Yesterday whilst browsing through Google Analytics, I stumbled upon a website for the magazine WebUser. They'd sent 3 people to my site, from <a href="https://www.webuser.co.uk/forums/showflat.php/Cat/0/Number/363213/Main/363213/">this</a> webpage.
It seems that on page 40 of their latest issue (Issue 169), they'd included a link to Horizontal Shooter! With no description of that page available online, I knew my only choice was to pop out and buy a copy.
They gave me a paragraph.
...
Views 165, Upvotes 29
Media
31st August 2007
Views 1670, Upvotes 26
Point
,
Click
,
Adventure
,
Codas
DS Progress
Blog
26th August 2007
I decided to start a Dev diary here, for all my DS Developing. I figured people would eventually stumble across it, and start reading away at all the fun coding. Either that, or they'll completely ignore these bits, and just download the Experimental stuff like they usually do.
Either way, this is going to be a part dev-diary, part progress report, and part release schedule for all things DS.
I currently have 4 DS Projects on the go. They are Stringy Things, JNKPlat, An Alien Breed type clone, and a G...
Views 107, Upvotes 26
Daily Blog
20th August 2007
Views 1781, Upvotes 34
Incomplete
,
Sports
Bouncer
Blog
8th August 2007
Nothing special this week. If you knew me at the time I did Green's Tiny Collection, then you've no doubt seen this game.
<img src="https://AGameAWeek.com/shots/bouncer1.png">
I thought I'd post it, though, to remind myself of what a great idea it once was.
Keep control of both Platdude and his football.
You use the spacebar to jump. Jump and header the football to send it flying over obstacles.
If you pick up any items, you can use them by hitting the cursor key in the direction o...
Views 194, Upvotes 37
Abandoned
New Flash Thing
Blog
2nd August 2007
This week, an In-Progress experiment.
Use the flash thing on the top right of the site. Doodle yourself a little image, then click "New" which will not only start you off again, but also save the icon to a file on my site.
In the next few days I'll be collecting all the icons (and moderating them!) and then placing them into future games. They'll be used in plenty of ways, from Picross puzzles, to odd little incidental imagery.
Hopefully I'll be able to collect a fair few of them, and I'm looking...
Views 110, Upvotes 27
Daily Blog
Ball Racers
Blog
17th July 2007
Week 22 of the Wednesday Workshop was <a href="https://socoder.net/index.php?a=12&w=22">Racing</a> week.
The first game I attempted was a UFO Fly game, the game you see entered.. But after I'd done that, I attempted a couple more engines.
#1 was a mess, and never really got anywhere. It was a nice graphical effect, but nothing more than that.
#2 however, was a Ball Bouncing AI Racing grand prix game!
Here it is, as it sits on my hard drive. Unlike last week I haven't bother...
Views 169, Upvotes 34
Workshop
14th July 2007
Views 1672, Upvotes 38
Experimental
,
Shoot-em-up
,
Horizontal Shooter
Horizontal Shooter
Blog
10th July 2007
"Create a Horizontal Shooter".. That was the compo rules for The Horizontal Shooter compo, over at SHMUP-Dev.. Or at least I think it was there.
I started this entry in January 2006. I know this because the game has a directory numbered 031..Since starting Wed.Workshop I've been numbering all my dev-dirs according to the number of that week's workshop!
<img src="https://AGameAWeek.com/shots/exp-hs.png">
Why I never finished it, I don't know.
Maybe I grew bored of it. Or maybe I r...
Views 248, Upvotes 49
Abandoned
"Closure"
Blog
7th July 2007
When I created JNKPlat 3D (about 3/4 way down (URL "https://AGameAWeek.com/?page_id=2">here)) I intended to have an end-credits sequence. So I composed this nice theme for that purpose.
Unfortunately I have an odd knack of never finishing off games, so an end credit sequence never appeared in the game.
For the new JNKPlat I grabbed this theme and turned it into a smaller Mod, but some people like it, so here's the original version in it's MP3 format.
(URL "https://AGameAWeek.com/music/Closure.mp3">...
Views 122, Upvotes 34
Daily Blog
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