New games every week!
1 Day left : Coder's block...
7th February 2010  
Centipong has been wrought with issues since day 56. It's been a bit of a pain, but for a whole bunch of obscure reasons.

I'm up to my last day, and I just wanted you folks to expect something slight odd with this release.
See, the thing is, as much as this IS Centipong TWO, I didn't really want to tread the exact same path.
I've already done Centipong, and Centipong Jr in Java, and Centipong DS as well.
And starting this project seemed like a great idea, but it's the exact same thing AGAIN!
It's been really hard to push myself along the exact same path that I've already done. I haven't found this to be a fulfilling coding experience, it's dragged and dragged and it's all been a little bit overly repetitive.

The paddle's there, the balls there, the pods are there, the mushrooms are there, there are progressive waves getting longer and faster.

There's no pickups.
If I add the pickups I end up with the same "Grow the paddle, shrink the paddle, add a ball" type things, and.. we've done them before.

I'm trying to come up with something All-New, but absolutely nothing is coming to mind.

Progress is stupidly slow, and I'm finding myself just batting the ball about, wondering what else I could possibly add.

I got nothing...

If you've an idea, let me know quicky, because otherwise Centipong 2 is going to be a bit pants compared to the original.

( his best EA PR person's voice)
But it'll look better!!!!

Views 25, Upvotes 2
Daily Blog
New games every week!
Site credits : Jayenkai made this.
(c) Jayenkai 2017 and onwards, site design Rychan. RSS feed
Blog - 1 Day left : Coder's block... - AGameAWeek