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Busy Weekend
  9th July, 2018
We had family and friends over, this weekend, so I haven't had much time for coding. Even so, ideas have been bubbling away in my mind.

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I'm aiming for a sequel to Microbes, this week, but would like the game to be a little more action oriented, this time around. Instead of growing globs of static blobs, I'll be spawning baddies, and have them come right at you.
Or something like that, anyway.

I'm thinking a cross between Microbes and Geometry Wars. Frantic and slightly erratic, but hopefully manageable in its chaos.

I'll be starting on that, later tonight. But will definitely be having a nap, first.

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