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iOS "App" Test
  7th April, 2019
Testing an iOS compiled edition of Shoebox.
To take my mind off the horrors of "Jack Change It", I've instead decided to test another compiled edition of the game.


The "app" edition (using Cordova to create a package, then XCode to compile it) seems to work with only a couple of little issues.

1. The resolution.
This is the same identical issue that I had on the Android edition. I'm hoping there's a really simple setting somewhere that will fix this!!



2. No Words.
Hmm.. This one might be a bit trickier to fix.
It seems the "app" doesn't have permission to access the txt file containing the wordlist.
I'm going to have to look into other options for loading it .. It "might" be possible to dump the whole thing into a giant .js file, but I'm not 100% sure on that.

But, otherwise it seems to be functioning properly, and happily plays when there's no internet access, which is a much better option for everyone.

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