A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
15th January, 2020
Yesterday's PetitSwitch session went rather well, but once I got the basic mechanics working, I was at a loss as to where to go next.
Ninja runs, Ninja jumps, Ninja slashes his sword.
Soon there will be ducks and frogs and seagulls. They've been drawn, but not yet added to the engine.
But then what?
I'm unsure how best to make the game's progress work, and how to make the enemies a bit more deadly.
Lots of tweaking is in order, I reckon.