New games every week!
29th June 2020
RSKGames has been posting a bunch of comments for some of the older (if you can call games from January and February "Old") Browsercade games.
Let's have a peek!
Take This Torch
It gets old rather quickly, though. I should probably expand the game to make it a little bigger, with extra collectables, powerups, different baddies and more, but I haven't (yet) attempted to bulk up any of the Browsercade games.
I'm not sure what the rules should be, there, but considering I've not really used the "Easy/Normal/Hard" modes, I can easily make them "Classic/Enhanced" modes, instead.
The torch effect was the first thing created for this game, and it took an alarming amount of time to get it looking decent without being "too" flickery.
For far too long, the flickering would be incredibly distracting, but after a little effort, I think I managed to whittle it down to be something that I was comfortable to look at while playing.
Subtlety is the key!
Yeah, another case of "Ran out of ideas, just make the enemies harder!"
If the game had more to it (collectables, powerups, etc) then I could reduce the difficulty of the bad guys, and make the game last a bit longer.
As it is, it becomes far too repetitive and dull, so.. I made it harder, instead!
This is a fairly common thing in my games
Yep... Bad music choice.
I've since written a number of slower choons, but still nothing has the right "exploration/darkness" theme to it. I keep making cheery choons!!
But could definitely be better.. With a few subtle tweaks, and a larger inventory, it could be a bigger and more interesting game.
Heck, I could probably go the whole hog, and turn it into a giant romping adventure.
Are my games THAT hard?!
Hmm.. Maybe so.
As much as I'd love to take credit for all of this, pretty much everything above is a direct rip-off of the classic "Mr Do".
Credit goes to whoever at Universal Entertainment came up with the mechanics.
I don't do many "Just a really obvious rip-off" games, but Mr Do (or, more specifically, Bob's Garden on the Amiga!) has always been a favourite to remake.
If I had any grumbles, it's that the player sprite is TINY!!
I made Platdude half the size as the other sprites, thinking he looked a bit large, otherwise, with him being the same size as his house! The game world's logic didn't fit the graphics, so I made him smaller.
Instead, I should've made the house sprite larger, and left Platdude at 1x size, instead.
.. Gets a bit "squinty" at times.
Maybe I oughta take a month off from making "new" games, and instead I can spend some time bulking up some of the Browsercade collection..
Make a few "Enhanced" modes, fix up a few of the odd issues, maybe do some new choons.. things like that.
And maybe fix up some of the AI in the Shoebox, too!!?
That sounds like it might be a good plan..
New games every week!