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18th January 2011
How the smeg did I screw up the counting, last week?! I mean, REALLY!! I have a Google Spreadsheet that's supposed to be counting all this!
Bah!
Spreadsheet reorganised, and counting fixed.
Silly thing..
Views 73, Upvotes 11  
Release
18th January 2011
Views 3816, Upvotes 20  
Generic Snake Thing , Snake
NeoPlatDS Game
1st October 2010
Views 4328, Upvotes 48  
Platdude , Action , Arcade , Remake , Neonplat
8th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 88, Upvotes 5  
Daily Blog
8th June 2010
Views 61994, Upvotes 97  
Platdude , Action , Arcade , Remake , Neoplat
2nd May 2010
2beegames.com has, since May 1st, become IndiePub, but haven't bothered to claim indiepub.com domain, or indiepub.co.uk, or .net, or.. well.. whatever.

For the past month or two, they've been banging on and on about their all-new coming soon site, and how amazing and new it'll be. They were originally going for a nice bright yellow theme, with all nice sparkly-ness, and instead seem to have settled on kind of dull desaturated brown/orange theme, along with a complete identity change.
S...
Views 19, Upvotes 3  
Daily Blog
Mailbag! Blog
18th March 2010
August 26th 2009
That's the last time I did a Mailbag post!
Blinkin' eck!
Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one.
Views 31, Upvotes 5  
Daily Blog
23rd February 2010
Part one of today's awesomeness is a huge update to last week's game.
I was going to do a seperate game, but I've had no time, what with working on the music stuff all week.
Dangit.
And, wouldn't you know, I even forgot to make any music for this, too!
Views 30, Upvotes 2  
Daily Blog
NeonPlat Game
1st December 2009
Views 9762, Upvotes 50  
Action , Arcade , Platformer , Platdude , Neoplat
27th November 2009
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Socoder Newsletter
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Views 26, Upvotes 9  
Daily Blog
28th October 2009
<a href="https://socoder.net/uploads/1/KingPelLittsTomb.png"><img src="https://socoder.net/uploads/1/KingPelLittsTomb_thumb.png"></a>
Poor Blockman, all alone in a gigantic maze.
If only there were a way to zoom into the action..

Views 45, Upvotes 4  
Daily Blog
16th October 2009
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Socoder Newsletter
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Views 22, Upvotes 2  
Daily Blog
28th July 2009
First things first, here's this week's AGameAWeek game.
I've done a few dozen "Get the Greens" before, so I figured I'd keep this one short.
Simply put, get the greens, and avoid the holes.
No enemy this time, just you and the floor, so if you're nice and gentle you could probably get quite far through and score a decent score.
Views 78, Upvotes 13  
Release
Pipe Rats Blog
7th April 2009
A bizarre mismash of random thoughts this week, alongside an eventual plan of action, and only a day to impliment it!!
woot!

Views 131, Upvotes 11  
Release
2nd April 2009
OMG! The complaints are everywhere!
I guess the general verdict is that my games are too hard.
To be honest, I never thought of them as being "hard". I just kinda skip over the dull early parts, *ARRGGHH!! TUTORIALS!!!!* and get the player right into the game, instead.
But folk are complaining. So a new plan of action must be decided.
Views 44, Upvotes 10  
Daily Blog
J-Walker Blog
27th January 2009
Much as expected, this week's AGameAWeek has become a Vib Ribbon style game.
To be honest, I had this idea for a moment, last week, whilst doing the Go Left game. The idea stayed in my head for about a minute, before vanishing.
But having finally gotten around to playing Vib Ribbon, this week, I figured it was time to put the plan into action, and with a nice time-saving addition (the graphics!) I managed to get it done in time.
So here's J-Walker.
<a href="https://agamea...
Views 89, Upvotes 9  
Release
26th November 2008
Yesterday was spent playing with the editor some more.
As the game and editor become more closely entangled, I'm finding lots of little extra tweaks that need to be made to the game, so that the editor can be that little bit more complex.
Here's a nice list of things you can currently tweak within the editor..
The start weapon (1-16 so far.. there are 16 forms of Basic weapon, and then the Super weapons on top. I've yet to add any Super weapons, yet, though!) and also how fas...
Views 66, Upvotes 18  
Daily Blog
19th November 2008
Haven't done a thing, today!
Actually, that's not entirely true. I spent most of this morning playing about with the Enemy Spawning layout code, and tweaking it to be a little fairer.. One of my annoyances when playing Geometry Wars is when you're running in one direction, and a bad guy spawns RIGHT in front of you, giving you a fraction of a second in which to go "Oh, FFS!" and then die horribly!
Maybe I'm just rubbish at it (so says my gamerscore), but that always pisses me off.
So, I'...
Views 43, Upvotes 8  
Daily Blog
4th November 2008
..I got an X360, and I've really been playing the heck out of it, lately.
It's fun! I'm worried it'll RROD at any minute, but while it's still going, it's still fun.
And last week I bought Geometry Wars 2, for 800 points, as well as Geometry Wars 1 for 400 points.
Lovely stuff.
Views 77, Upvotes 12  
Daily Blog
17th December 2007
<em>Note : This is much more Game-Specific than my regular posts!</em>
Bombliss is one of my favourite alternate Tetris games. It has all the playability of the original Tetris, and it also has bombs, and chain reactions and things, too.
Last night, I opened up the Tetris sourcecode for the Retro Collection, and started hacking away for it's Xtra Mode. (renamed so it looked more obvious on the menu) For reference, to start a Xtra Mode game, either hit X to start the game instea...
Views 102, Upvotes 15  
Daily Blog
26th August 2007
I decided to start a Dev diary here, for all my DS Developing. I figured people would eventually stumble across it, and start reading away at all the fun coding. Either that, or they'll completely ignore these bits, and just download the Experimental stuff like they usually do.
Either way, this is going to be a part dev-diary, part progress report, and part release schedule for all things DS.
I currently have 4 DS Projects on the go. They are Stringy Things, JNKPlat, An Alien Breed type clone,...
Views 81, Upvotes 19  
Daily Blog
JNKPlat Blog
18th June 2007
Platdude. A 16 pixel, 3 color character. Deftly defying the world of 3D models and amazing realism, in favour of good old fashioned gameplay.
Over the years, Platdude has been in plenty of games.. Here's an approximate history of Platdude, along with Downloads where appropriate. (Or skip to the bottom for the latest stuff!)

Views 374, Upvotes 26  
About , Platdude
24th January 2006
Views 1649, Upvotes 31  
Remake , Maze , Multiplayer
213 results 0 1 2 3 4 5 6 (7)
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AGameAWeek - Games by Jayenkai