8th March 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:left"> Sometimes, I like to test different aspects of game development.
Will a certain game work better with larger wonderfully presented HD artwork, for example? Since I'm no artist, as we're all well aware by now, I went the opposite way, and tried to figure out what Asteroids might look like in HD, if it used even smaller sprites!! <a href="https://AGameAWeek.com/GameList.php?ShowJust=228"> 2011 - TinyAs...
Views 38, Upvotes 14
Agameaweek Gold
TinyAss
Game
8th March 2011
Views 5794, Upvotes 64
Retro
,
Remake
,
Classic
,
Shoot-em-up
,
Space Popcorn
Y3:W21 - Tiny Ass
Blog
7th March 2011
Take one part Asteroids, and mix in... um..
.. hmm... <img src="https://AGameAWeek.com/complete/TinyAss_20110308_Logo_thumb.png"> Views 105, Upvotes 15
Release
Focus....
Blog
6th March 2011
Another day pondering about the should/shouldn't monkey issue.
Another day wondering if I shouldn't just be writing a game.. I should be focusing on the important bits, but instead, my minds contemplating what could be. We're in March. Views 68, Upvotes 16
Monkey-x
,
Glbasic
,
Monkey_or_glbasic
6th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up. If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up. Anyhoo, this is a n... Views 31, Upvotes 3
Daily Blog
5th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up. If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up. Anyhoo, this is a n... Views 34, Upvotes 7
Daily Blog
Mailbag!
Blog
18th March 2010
August 26th 2009
That's the last time I did a Mailbag post! Blinkin' eck! Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one. Views 31, Upvotes 5
Daily Blog
10th September 2009
The big-ass catalogue is now up to 68 games, and I've reached a bit of a stumbling block.
If you search for (URL "https://AGameAWeek.com/GameList.php?Find=multiple+games">"multiple games"), you'll find a few games that have more than one internal game. Today I'm tweaking the engine so that it counts each of those seperately inside the nice ever growing total. I wasn't going to do that, at first, but then I came across Platdude's Retro Collection, and decided to do it. It'd be a sh... Views 21, Upvotes 4
Daily Blog
5th August 2009
The AGameAWeek 2008-2009 Retrospective(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)Back to work...
Views 64, Upvotes 8
Daily Blog
Further Disasteroids
Blog
6th February 2009
I've taken onboard a few of AuthenticKaizen's suggestions, and there's now a slightly better edition of Disasteroids available.
<a href="https://agameaweek.com/?Game=33">Same download link, right here</a> The game's pretty much the same as it was on Tuesday, except with a few added powerups to play around with. There's also (I forgot to mention this anywhere, but it's in there!!) a "Chill" mode. Hit Tab to start the game, and you play without those litt... Views 150, Upvotes 8
Daily Blog
Disasteroids!!!
Blog
3rd February 2009
This week's Wednesday Workshop <a href="https://socoder.net/index.php?topic=1414">#186</a> was to create a nice Asteroids game.
As I started creating it, I was planning a nice Horizontal Shooter-esque game, with powerups and all kinds of crazyness. But I ran out of steam midway. A shame.. Views 45, Upvotes 8
Release
2nd February 2009
This week, I've been working on an Asteroids game.
On Thursday, it was a bog standard Asteroids game, that seriously needed updating. On Friday, I changed the controls to mouse. The game plays like a cross between Asteroids and Horizontal Shooter. On Sunday, I tweaked the controls further, and added particles. Views 26, Upvotes 8
Daily Blog
9th March 2008
For starters, let me just point out that Alien Deathmatch has still been slowly updating over the past couple of weeks. It's strange that a single game has taken up so much of my time. I guess that once you find the right type of game, you're more motivated than usual.
Still, more weeks playing with 1 game = less time to get some actual new games coded. As such, there's not really been a whole lot to report over the past week or so. No new games, no new ideas, nothing. I had initia... Views 82, Upvotes 21
Daily Blog
12th December 2007
Those expecting another Saturday filled with happy retro memories have a long wait.
I took the week off! Mostly because coding 18 games within 3 weeks takes quite a lot out of you, but also 'cos my DS finally gave up trying to hold onto the tiny shred of hinge it had remaining. (ie, it did that whole "R-trigger side snap" thing that DSLite's tend to do!) During this week, though, I've been thinking about Galaga. On the one hand, it'd be nice to make a tiny retro version of the Amiga... Views 69, Upvotes 12
Daily Blog
8th December 2007
Views 2546, Upvotes 36
Multiple Games
,
Pacman
,
Asteroids
,
Space
,
Invaders
,
Shoot-em-up
,
Many More
,
Minigames
24th November 2007
<a href="https://AGameAWeek.com/dsdev/colbox_800.png"><img src="https://AGameAWeek.com/dsdev/colbox_400.png"/></a>
Platdude's Retro Collection was first released in November 2007. Each new release will contain a handful of new games. How many will there be in the end? Who can say! The latest release, <a href="https://AGameAWeek.com/dsdev/col018.zip">Download Here</a>, contains 18 games from the list below. Note : If you'd like to play, but don... Views 101, Upvotes 25
Daily Blog
Space Monkeys
Blog
18th June 2007
Over the year, I've started a whole big bunch of games. Occasionally I finish a few! Here's some of the ones that involve Monkeys!
A mini competition was announced over at BlitzCoder. Create a game using no more than 150 lines of code. I created a silly game featuring a spinning set of monkeys, flying through a multicoloured tunnel. You had to shoot the monkeys. This became Space Monkeys 1 <a href="https://AGameAWeek.com/shots/sm1.jpg"><img src="https://AGameAWeek.com/shots/... Views 147, Upvotes 37
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