10th July 2017
Each week, after I post a game, I get a nice set of comments from people.
Let's take a look at this week's! RSKGamesRollyBlob is a great puzzle game. The puzzle game mechanics are donewonderfully. The 60 second timer keeps you on your toes to find the solution fast. Views 104, Upvotes 27
Player Thoughts
Wednesday Workshop
Blog
28th June 2017
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"Liquid Xigua Syrup" is the ingame music from Thwackity Puttz. DevelopmentsHeading back in time, once more, I found myself working on the Workshop, yesterday. Views 15, Upvotes 1
Daily Blog
Fore!
Blog
24th June 2017
DevelopmentsYesterday I got the ball-thwacking physics working to within a half decent standard. Views 11, Upvotes 0
Daily Blog
Samurai?
Blog
5th April 2017
DevelopmentsA few days ago, MegaNuke on the OUYAForum chatbox suggested I try making a "Samurai Plat" game. Views 7, Upvotes 2
Daily Blog
AL Does Pulp
Blog
21st March 2017
( width="560" height="315" src="https://www.youtube.com/embed/Dl8Qj8MpWa4" frameborder="0" allowfullscreen>>
I was rummaging through my old MOD files, last night, and came across this old Pulp Chiptune I made about 10 years ago. Views 344, Upvotes 1
Daily Blog
Two Choons (Four!)
Blog
9th March 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/305937526&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">>
(URL "https://AGameAWeek.com/Music?Journal=Homeward">Journal Homeward) and (URL "https://AGameAWeek.com/Music?Journal=Homeward=Bound">Journal Homeward Bound). |UP... Views 6, Upvotes 1
Daily Blog
Friday MusicAL
Blog
3rd March 2017
( width="560" height="315" src="https://www.youtube.com/embed/K7wL6-Yb8SU" frameborder="0" allowfullscreen>>
Also available (URL "https://soundcloud.com/alodare/sonically-industrial">on SoundCloud) Views 77, Upvotes 18
Musical
Skyline
Blog
3rd February 2017
DevelopmentsThis is roughly what the image in my head was, a few days ago. (URL "https://AGameAWeek.com/wp-content/uploads/2017/02/507_001.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/02/507_001-1024x597.png" alt="" width="750" height="437" class="alignnone size-large wp-image-7009" /> Views 25, Upvotes 1
Daily Blog
Losing Momentum
Blog
18th September 2016
DevelopmentsThe (URL "https://www.korg.com/us/products/software/korg_gadget/contest.php">KORG Gadget Competition winners) have been announced. .. And I'm not one of 'em. Awww Views 25, Upvotes 3
Daily Blog
23rd August 2016
Hold down the buttons to score some points. Don't hold them too long, though, as they may explode! A game semi-suggested by Dan Bull.
Views 1205, Upvotes 40
Dan Bull
,
Bug
,
No Mans Sky
Part One..?
Blog
13th July 2016
Developments(URL "https://forums.tigsource.com/index.php?topic=56890.0">I posted this) over at TigSource's Forum, yesterday. A quick roundup of the first half of this year. Views 9, Upvotes 1
Daily Blog
GUIs
Blog
28th June 2016
DevelopmentsHave I mentioned before how much I hate doing GUIs? Views 11, Upvotes 3
Daily Blog
Starting Afresh
Blog
21st March 2016
DevelopmentsAs one game is abandoned, a new one is born. Views 11, Upvotes 3
Daily Blog
18th February 2016
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Socoder Newsletter; Transmission Complete#252 - Friday 19th February, 2016Sleepy Sunday
Blog
7th February 2016
DevelopmentsOoops! I didn't wake up until after 12:30! Views 16, Upvotes 5
Daily Blog
More Poperly?
Blog
2nd February 2016
DevelopmentsLast night, about 10 minutes after posting this week's AGameAWeek, I was suddenly struck with an idea for another word game! Views 16, Upvotes 3
Daily Blog
7-338 - Beta Plans
Blog
24th November 2015
Daily BlogWhat'll be happening with Beta Collexion? How can I get my games on Steam? And.. Snooker?! Views 11, Upvotes 3
Daily Blog
14th November 2015
DevelopmentsAnother Advent game ticked off, and a whole bunch more to go. I might try to spice yesterday's game up a bit more, before release, as it's a little bland the way it is. Anyhoo, that got done, and then I spent a while playing with audio bugs on the PlayJam devices. Views 14, Upvotes 2
Daily Blog
15th October 2015
DevelopmentsAnother day fiddling with the base code for my NewYA Monkey-X target. Most of the issues that the FlarePlay is bringing up appear to be related to the fact that the devkit they're using is leaving multitasking games running in the background, thus it all eventually clogs up. The actual retail unit instead does what OUYA/GameStick normally does, and closes all apps before launching the next. As a result, *most* of the problems they were having seem to vanish whe... Views 11, Upvotes 3
Daily Blog
7th October 2015
DevelopmentsSpikeDislike3's been somewhat of a dead duck when it comes to sales. Just over 140 in the past 3 months is awful, even by my standards. It's odd seeing SD3 doing so badly when some of my other games (like Puzzobomb from 2011!) appear to be suddenly doing much much better. Views 8, Upvotes 2
Daily Blog
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