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15th April 2024
Having fun with this project, but I think I'm reaching my limits as to what lovely effects I can generate.

Views 36, Upvotes 6  
Daily Blog , Vidgen
15th July 2023
Not much going on with the house move, on our side, in recent days, so got to spend another day tappity-tapping a game into existence.

Views 31, Upvotes 6  
Daily Blog , Move , Normality
6th November 2021
Struggled to sleep.
Stupid fireworks, all night. Grrr.

Views 80, Upvotes 11  
Daily Blog , Smilebasic , Cards
#2014 - 6th November 2021
Views 51, Upvotes 2  
#1139 - 2nd June 2019
Views 17, Upvotes 1  
#928 - 4th November 2018
Views 29, Upvotes 10  
Pow Pixelart
#1404 - 4th November 2018
Views 135, Upvotes 20  
Fireworks
#208 - 16th November 2016
Views 6, Upvotes 1  
Poetry Corner
6th November 2016

Developments


When I was stuck in hospital for the best part of 6 months, I got into the habit of having a "Post-Visiting Hours" nap.
Since coming home, I've continued that, and so around about 6pm each day I'll nap for about an hour or so, and it helps empower me for the rest of the night.

Views 10, Upvotes 2  
Daily Blog
5th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 34, Upvotes 7  
Daily Blog
17th November 2009
Last week was Bonfire Night in the UK, and as such RetroRemakes.com had a little challenge. (They've started to do a monthly challenge..) Create a game/story/etc with Fireworks in it.
Here's my game.
<a href="https://AGameAWeek.com/complete/Firework_Chaos_20091117A.png"><img src="https://AGameAWeek.com/complete/Firework_Chaos_20091117A_thumb.png"></a>

Views 82, Upvotes 16  
Release
17th November 2009
Views 2200, Upvotes 22  
Shoot-em-up , Swirly
9th November 2009
So, after having attempted to create a racing game and a word game, I've finally settled on a game that appears to be coming together nicely.
Ninja Duck (temporary name, but they usually tend to stick) is about a Ninja who has a sword, and an oncoming swarm of ducks, frogs and birds.
Simple stuff, on a nice small arena.
<a href="https://socoder.net/uploads/1/arghfrog.png"><img src="https://socoder.net/uploads/1/arghfrog_thumb.png"></a>
Not really too much gamepl...
Views 24, Upvotes 3  
Daily Blog
2008... Blog
22nd December 2008
( border="0"><tr><td>Blimey!
What a year, eh!
I decided to round off the year with a nice big, old fashioned list, with everything in it.
Except this doesn't have everything in it, because I've forgotten to add the DS games.. I'll do that later!! (Took me about 3 hours to do this, so I'm not going to tweak it, now!!)
Views 31, Upvotes 8  
Daily Blog
The Event Game
6th July 2008
Views 1496, Upvotes 16  
Effect
Workshop Blog
18th June 2007
I get bored. I get bored a lot. Especially when working on large projects. It's nice to occasionally have some weird random thing to do.
That's why I set up the Wednesday Workshop.
A weekly challenge. Make a game based upon a given theme, or task. Everyone who enters gets put through for a vote. But it's not really about the winning. It's about having something to do when you're bored. And .. I get bored a lot!
Click <a href="https://socoder.net/index.php?a=13&...
Views 154, Upvotes 23  
About , Workshop
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