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9th December 2008
I didn't get time to fix this up properly last night, or this morning, either.. Blame Alien Deathmatch!
So, this week's game is exactly as it was yesterday, when posted over at Socoder.
Wednesday Workshop #180 asked us to create a Darts game, so here's a quickly made one.
A target is written on the scoreboard, and with your three darts, you have to try to get as close to that target as you can.
Views 90, Upvotes 12  
Release
Dart Gets Game
9th December 2008
Views 1685, Upvotes 22  
Incomplete , Sports
28th November 2008
I'm quite happy with the level compression, now. Things are nice and trim, and everything's fitting into a small enough area.
So, today I'm thinking about how the server should work.. Note, I've not added the server yet, but I'm definitely getting prepared! What I've decided to do is implement an Author name and Level name directly into the checksum.
This way, when the server checks your game for new levels, it can automatically dig out the new stuff, and it'll know...
Views 49, Upvotes 15  
Daily Blog
18th November 2008
Background progress is coming along nicely.
<a href="https://socoder.net/uploads/1/ad2_shot006.png"><img src="https://socoder.net/uploads/1/ad2_shot006_thumb.png"></a>
I've currently got the level renderer to come up with a nice selection of coloured floors from 3 prerendered ones.. It can do plain, and chequered, thus giving us 6 possibilities of floors. Every room that's separated gets a random floor. Nice and simple.
(They have to be prerendered colours becau...
Views 56, Upvotes 14  
Daily Blog
14th November 2008
No need for a screenshot tonight, as there's not really anything worth looking at!
Everything I did today was invisible background coding stuff! So nothing fancy to look at, but still some nice new things.
I started off by squeezing the whole pixel by pixel arena out into a great big map array. I'm hoping (!) that it'll make things that bit more precise once I start adding in some walls (probably tomorrow)
Basically, rather than having the player walk past/into/occasionally t...
Views 64, Upvotes 11  
Daily Blog
The Event Game
6th July 2008
Views 1502, Upvotes 18  
Effect
15th June 2008
<a href="https://AGameAWeek.com/media/puzzobomb_webuser_189_med.png"><img src="https://AGameAWeek.com/media/puzzobomb_webuser_189_med_thumb.png"></a>
Puzzobomb gets a place in WebUser, issue 189.
That's exactly 20 issues after Horizontal Shooter was in.
And, if you're counting, it's exactly 2 pages earlier.. I've been bumped up to page 38, now! Woot.
Views 75, Upvotes 13  
Media
30th May 2008
Views 1297, Upvotes 20  
Avoid
16th December 2007
The whole Gabby Gets a Turkey (logo on last week's post) game is being scrapped due to bizarre scale issues!? A white cat in white snow is a nice idea, except when you realise that a 16x16 pixel head is going to need a huge non-existant body behind it!? The whole thing just felt really odd, and I decided to just scrap it instead.
I know that the Drunken Coders people hate entries that are "X game + Xmassy theme added on later", and I came up with the Gabby game so's it definitely didn't feel like a ...
Views 68, Upvotes 7  
Daily Blog
12th December 2007
Those expecting another Saturday filled with happy retro memories have a long wait.
I took the week off!
Mostly because coding 18 games within 3 weeks takes quite a lot out of you, but also 'cos my DS finally gave up trying to hold onto the tiny shred of hinge it had remaining. (ie, it did that whole "R-trigger side snap" thing that DSLite's tend to do!)
During this week, though, I've been thinking about Galaga.
On the one hand, it'd be nice to make a tiny retro version of the Amiga...
Views 69, Upvotes 12  
Daily Blog
DS Games Blog
22nd October 2007
This page was updated Jan-2009
6 nice little games, all running happily on your DS.
There might be more releases in the future that I forget to add to this page, so keep your eye elsewhere on my site, just incase!

#1 - JNKPlat

JNKPlat, the DS edition was a souped up version of the classic JNKPlat games. It features "Amazing" animated graphics!
Views 73, Upvotes 12  
Daily Blog
Workshop Blog
18th June 2007
I get bored. I get bored a lot. Especially when working on large projects. It's nice to occasionally have some weird random thing to do.
That's why I set up the Wednesday Workshop.
A weekly challenge. Make a game based upon a given theme, or task. Everyone who enters gets put through for a vote. But it's not really about the winning. It's about having something to do when you're bored. And .. I get bored a lot!
Click <a href="https://socoder.net/index.php?a=13&...
Views 159, Upvotes 25  
About , Workshop
JNKPlat Blog
18th June 2007
Platdude. A 16 pixel, 3 color character. Deftly defying the world of 3D models and amazing realism, in favour of good old fashioned gameplay.
Over the years, Platdude has been in plenty of games.. Here's an approximate history of Platdude, along with Downloads where appropriate. (Or skip to the bottom for the latest stuff!)

Views 362, Upvotes 23  
About , Platdude
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