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A New House Pixelart
#882 - 31st May 2017
Views 53, Upvotes 13  
Wildlife
31st May 2017

Developments


After last night's Game-Coding session, I decided to do a "minor" tweak to SoCoder2..

Views 49, Upvotes 1  
Daily Blog
29th May 2017
Even more blasting around a circle!

Views 138, Upvotes 18  
Release
29th May 2017
Views 1318, Upvotes 40  
Tank , Missile , Gravity
Get In Pixelart
#747 - 16th January 2017
Views 40, Upvotes 9  
Wildlife
16th January 2017

Developments


Running slightly behind schedule.

Views 22, Upvotes 1  
Daily Blog
19th December 2016

Game

Tank Warfare
(URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_T_thumb.png">

Views 15, Upvotes 9  
Daily Blog
12th December 2016

Game

Missile Mayhem
(URL "https://AGameAWeek.com/0387"><img src="https://AGameAWeek.com/Gamma/Gamma_M_thumb.png">

Views 7, Upvotes 1  
Daily Blog
#640 - 1st October 2016
Views 132, Upvotes 24  
Game , Space
*shrugs* Blog
1st October 2016

Developments


In the world of Gamma Collexion, I finished off "M", and moved on to "N"

Views 15, Upvotes 1  
Daily Blog
10th March 2016

Socoder Newsletter


; Whiskey in the Java

#255 - Friday 11th March, 2016
Subscribe to Socoder Newsletter
Views 43, Upvotes 1  
Daily Blog
6th August 2015

Melodical Developments


Last night I re-rendered and uploaded the entire (URL "https://archive.org/details/PrecariousAlBum">Precarious Al Bum to Archive.org)
Annoyingly, I forgot to trim the tails on the tracks, so they all end with about a half-a-second of silence. Ooops..
I'll have to poke around in Archive.org's settings and see if I can update the files, but I imagine they're probably going to have to stay like that.
Views 13, Upvotes 4  
Daily Blog
17th May 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;"> AGameAWeek Gold takes a look at the games that I've previously released on this day in history.
It's basically filler material!
But that's ok, because it's usually a nice trip down memory lane.
Views 47, Upvotes 13  
Agameaweek Gold
6th May 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold peeps through the Jayenkai Archive to see what games I've previously released on this day in history.
Occasionally we'll pluck out some real gems.
Today's a cracker!
.. or rather, today's TWO crackers!!
Views 48, Upvotes 9  
Agameaweek Gold
30th April 2013
A half-assed experimental thing, this week.
In all honesty, (URL "https://AGameAWeek.com/2013/04/this-week-45/">I did enjoy the idea of this game), but the execution wasn't what I wanted.
This week it's a case of "Could this be better?!"

Views 60, Upvotes 14  
Release
30th April 2013
Views 951, Upvotes 22  
Combat , Shoot
28th April 2013
On Friday morning, (URL "https://twitter.com/MadGarden">@MadGarden) suddenly popped up on Google Chat and started chatting about some sort of game he imagined might be interesting.
Something about "a neat control scheme for a platformer/combat thing" being a bit like Tron, with the discs being both a weapon and a shield.
Not entirely sure what he was on about, but it started one of those oddball pots of insanity bubbling, and soon enough a random game idea had emerged from my mind..
It'...
Views 2162, Upvotes 4  
Daily Blog
12th November 2011
Oooh, I got to click the "Release" tag today!
Not done that for a while!
The game is out, right now, and is available at..
1. <a href="https://AGameAWeek.com/GameList.php?ShowJust=268">The Jayenkai Archive</a>
Views 22, Upvotes 7  
Release
7th July 2009
Views 2042, Upvotes 62  
Tanks , Remake , Multiplayer
9th June 2009
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game.
Most of this week was spent trying to roll a dice! (die, whatever)
I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation.
I tried to work out all the animations, and it drove me crazy!
Views 76, Upvotes 5  
Release
8th June 2009
Views 2018, Upvotes 40  
Tanks , Remake , Multiplayer
23rd December 2008
You might have noticed a distinct lack of AGameAWeek, this week..
Since I'm getting little or no work done, this week, and.. what with being Xmas and all, I've decided to be lazy, and take a week off.
Nothing wrong with that!
If you feel you really need something new to play with, nip to yesterday's post, and you can grab the WhoSave thing. That's quite nice.. And you can pretend I posted that today, in time for the Xmas episode in 2 days time. Very festive!!
If yo...
Views 54, Upvotes 6  
Daily Blog
Greenie! Blog
22nd October 2007
Most of my remakes seem to fall into a single category, in that they all tend to feature my character Greenie.
To be honest, I'm not sure why I started doing this. It was never something I planned, it just kind of happened that way!
Still, here's a whole page dedicated to that stupid bumbling idiot!

Green's 8-bit Tiny Collection

BlitzCoder, 2005. The 8-bit compo asked us to create games in a 8-bit style. No more than 20 sprites, all of which were 2 colors, and 8x8 p...
Views 124, Upvotes 20  
About , Greenie
10th September 2007
I'm currently working on a nice shooter game. A "take it in turns to kill each other" type blaster.
Like Scorched Earth..
Or, if you prefered the Amiga version, like I did, Scorched Tanks.
Anyway, this game isn't exactly like either of those!
Views 76, Upvotes 16  
Daily Blog
17th May 2006
Views 2117, Upvotes 45  
Remake , Abandoned
52 results 0 (1)
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