Search
Sections
System
Sort
Date
41 results 0 (1)
25th January 2016
Views 2457, Upvotes 28  
Shooter , Top-down , Maze , Alien Deathmatch
19th August 2014
Views 1749, Upvotes 26  
Maze , Top-down , Experimental
12th August 2014
Because sometimes, all you need is TRON!
<img src="https://AGameAWeek.com/complete/Neon_Bike_Championships_20140812A_thumb.png"> <img src="https://AGameAWeek.com/complete/Neon_Bike_Championships_20140812B_thumb.png">

Views 54, Upvotes 8  
Release
21st July 2014
Views 1850, Upvotes 30  
Top-down , Car , Kart
18th December 2013
Welcome to the Top 13 AGameAWeek Games of 2013
No other Top-10 lists appear to want to give any of my games any recognition at all, which kinda sucks since I've made a whole bunch of REALLY great games, this year! I don't even get a token "Made a shitload of games, this year" mention!
Sucks!!
So, sod them all, I'll make my own Top-10 list.
Views 14, Upvotes 5  
Daily Blog
28th October 2013
The internet is a place for trolls and complainers (like me!) who like to gripe at every opportunity.
For the most part, we tend to ignore these types, which generally means that comments sections have become largely ignored.
Here at AGameAWeek, the opposite has happened. There are apparently no trolls daring enough to even attempt to play my games! I seem to have scared most of them away.
As a result, there are no trollers or complainers here, and since those are the types that make up ...
Views 12, Upvotes 3  
Daily Blog
27th August 2013
BlastTraxFAQs

What's with the track?


BlastTrax was originally devised as a classic Retro-styled GrandPrix-like racing game, with weapons.
You would drive through the course, shoot the other drivers, and make your way through to the end.
Views 21, Upvotes 2  
Daily Blog
5th July 2013
Over the years, @Spinal_Cord has continued to perfect the stylings of the top-down maze genre.
Taking his cues from an old C64 game he once played, Sensitive, he has created a whole host of variations on the theme over the course of his time doing game-dev.
His latest effort in this genre sees him using the Monkey language, along with some lovely simple 2D commands, to generate a faux-3D look, which wouldn't look out of place in an old-school tech, or scene music demo.

Views 12, Upvotes 3  
Daily Blog
1st May 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:left;">AGameAWeek Gold looks back at years gone by, plucking out games that I've previously released on this day in history.
Sometimes they're good.
Sometimes they're terrible.
.. and othertimes, there's more than one!!
Views 53, Upvotes 15  
Agameaweek Gold
Mailbag! Blog
18th March 2010
August 26th 2009
That's the last time I did a Mailbag post!
Blinkin' eck!
Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one.
Views 31, Upvotes 5  
Daily Blog
26th August 2009
It's that unexpected time, where I randomly choose to rummage through the bundles of silly game ideas, and pluck out the best/worst!
Let's throw out the spam, and get started.
..
FFS, there's a lot of spam!
Views 32, Upvotes 7  
Daily Blog
12th August 2008
This week, Socoder's <a href="https://socoder.net/?Workshop=Challenge&Week=163">Wednesday Workshop (#163)</a> challenge was to create a game with Money in it.
I initially was going to create a top-down dungeon romp, but as the plan grew and grew in scale, I scrapped it and just ended up making a nice quick platformer instead!
??
<img src="https://socoder.net/workshop/dlds/163_mr_money_grabber.gif">
Mr Money Grabber features you rushing through the level coll...
Views 126, Upvotes 32  
Release
30th January 2008
Not as many fun little games, this time around, but weeks 61 through 90 brought about a few changes.
For starters, Coders Workshop closed down in week 64, which meant the whole Wed.Workshop thing was without a home. Consequently, I spent most of this period building up the whole Socoder website.. from scratch.. in notepad..
<img src="https://socoder.net/workshop/dlds/065/cw.gif"> <img src="https://socoder.net/workshop/dlds/084/rolly.gif">
It took a while!
So, I missed a ...
Views 61, Upvotes 9  
Release
JNKPlat Blog
18th June 2007
Platdude. A 16 pixel, 3 color character. Deftly defying the world of 3D models and amazing realism, in favour of good old fashioned gameplay.
Over the years, Platdude has been in plenty of games.. Here's an approximate history of Platdude, along with Downloads where appropriate. (Or skip to the bottom for the latest stuff!)

Views 369, Upvotes 25  
About , Platdude
41 results 0 (1)
Site credits : If you can see it, Jayenkai did it.
(c) Jayenkai 2023 and onwards, RSS feed

AGameAWeek - Games by Jayenkai