9th June 2009
I've about 20-odd projects on the go, this week, so you'll have to excuse the lack of blog entries, and even a decent AGameAWeek game.
Most of this week was spent trying to roll a dice! (die, whatever) I figured that, with 4 frames per roll, I'd need around about 200+ frames of animation. I tried to work out all the animations, and it drove me crazy! Views 76, Upvotes 5
Release
20th February 2009
I say "Project", but of course, being me, I mean projectS..
#1 PRC:2 - 0% I'm restarting Platdude's Retro Collection from scratch, and building it up a bit bigger than last time, with nicer per-game spritesheets and things like that. Bigger = Better, usually.. .. I'll make sure that's true, don't worry! So far the selection's getting too big for it's boots, and at current rate it'll take about 3 years to finish the project, so.. going to have to whittle it down, and remember the "K... Views 28, Upvotes 6
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