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263 results 0 1 2 3 4 (5) 6 7 8 9
2nd August 2021
I've given up.. Have a Buffer.

Views 75, Upvotes 12  
Jse , Bg
2nd August 2021
You can now add a 3 parameter to the graphics command to make everything pixel-scaled, instead of being maths-scaled.

Views 78, Upvotes 11  
Daily Blog , Jse , Scaling
31st July 2021
My scaling's off again!

Views 72, Upvotes 13  
Daily Blog , Jse
28th July 2021
I'm still not having much luck with that WASM stuff..

Views 75, Upvotes 6  
Daily Blog , Jse , Optimising
27th July 2021
I had another night of waking up with ideas for little snips and trims to optimise JSE a teensy bit more.

Views 89, Upvotes 12  
Daily Blog , Jse , Optimising , Wasm
25th July 2021
The obligatory set of speedups, which have been gradually implemented over the past couple of days.

Views 78, Upvotes 11  
Jse , Optimising
25th July 2021
1am
After an hour or so asleep, my head went "Hey, I wonder if changing x-line a bit would help speed the engine up at all?"

Views 67, Upvotes 6  
Daily Blog , Jse , Optimising
23rd July 2021
After a couple of suggestions over at SoCoder, I added Continue and Break/Exit, yesterday.

Views 95, Upvotes 10  
Jse , Commands
20th July 2021
Got another nice increase in speed, this morning.

Views 83, Upvotes 9  
Jse , Optimising
20th July 2021
More subtle optimising again, yesterday.

Views 80, Upvotes 10  
Daily Blog , Jse , Optimising
19th July 2021
As I look at the ToDo list, I realise something..
.. I've not tackled any of these for a good while..

Views 74, Upvotes 9  
Daily Blog , Jse , Todo
JSE - 92 Blog
17th July 2021
Discovered the oddest thing, yesterday.

Views 244, Upvotes 11  
Daily Blog , Jse , Mystery
16th July 2021
Yesterday I started to look into why Michael Fernie's Pop The Lock lock drawing was so slow.

Views 251, Upvotes 8  
Daily Blog , Jse , Optimising
15th July 2021
I worked on the "Backbuffer" stuff yesterday.
Things didn't go to plan.

Views 90, Upvotes 14  
Jse , Breaking Things
14th July 2021
Spent a couple of hours in the morning trying to optimise JSE a little more.

Views 75, Upvotes 5  
Daily Blog , Jse , Optimising
13th July 2021
I posted the first version of JSE : Futrino Emissions over on SoCoder, yesterday.
The most obvious thing to note..
.. I definitely need to optimise things!

Views 72, Upvotes 5  
Daily Blog , Jse , Futrino
11th July 2021
I had a bit of a "No Dev, Please!" day, yesterday.

Views 75, Upvotes 9  
Daily Blog , Waffle , Jse
10th July 2021
A demo from Dan.

Views 64, Upvotes 5  
Jse , Examples
10th July 2021
One particular thing is currently missing from the AGameAWeek website.
JSE Games..

Views 73, Upvotes 10  
Daily Blog , Jse , Archive
9th July 2021
Yesterday I started to think about doing a "proper" game with JSE.

Views 73, Upvotes 8  
Jse , Futrino
8th July 2021
A rather silly example, based on an Amstrad CPC Manual Classic!

Views 98, Upvotes 13  
Jse , Example , Clicker
7th July 2021
Michael Fernie requested this feature last night, and I was only too happy to oblige.
After all, it gave me something to do, today, other than more evil GUI work.. Bah, humbug!!

Views 252, Upvotes 8  
Jse , Symbols
7th July 2021
Michael Fernie suggests..

Views 68, Upvotes 6  
Daily Blog , Jse
6th July 2021
Added a few basic effects for the engine, today.

Views 69, Upvotes 7  
Jse
5th July 2021
Dan over at SoCoder suggested there's an "AToB" issue.

Views 84, Upvotes 12  
Jse , Bug
3rd July 2021
Ooooh...

Views 72, Upvotes 8  
Jse , Domain
3rd July 2021
Spent most of yesterday flicking through bits of code, removing sections, tweaking bits, and generally making a few things that little bit faster.

Views 79, Upvotes 7  
Jse , Optimising
263 results 0 1 2 3 4 (5) 6 7 8 9
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