13326 results 0 1 2 3 ... 489 (490) 491 492 493 Prev Next
"Closure" Blog
7th July 2007
When I created JNKPlat 3D (about 3/4 way down (URL "https://AGameAWeek.com/?page_id=2">here)) I intended to have an end-credits sequence. So I composed this nice theme for that purpose.
Unfortunately I have an odd knack of never finishing off games, so an end credit sequence never appeared in the game.
For the new JNKPlat I grabbed this theme and turned it into a smaller Mod, but some people like it, so here's the original version in it's MP3 format.
(URL "https://AGameAWeek.com/music/C...
Views 82, Upvotes 15  
Daily Blog
6th July 2007
Views 2084, Upvotes 47  
Platdude , Platform , Strategy , Puzzle
CoDeMaLL! Blog
3rd July 2007
Sometimes you forget about games!
I worked on this game for a while, back in early 2003. The idea was to nick the whole Pokemon idea, and create a bizarre Coding based adventure game.
So, I nicked the graphics, too!
<img src="shots/exp-code.png">
Views 113, Upvotes 15  
Abandoned
Strips 2 Blog
28th June 2007
While I was playing Ultima Online a lot, I decided to do a silly Ultima based comic. It seemed like a good idea at the time, but it took ages to cut out and manage each of the panels of a comic, in order to make the pages look good.
As I always say, "A simple idea can always be made easier if you use Blitz to do all the boring work for you." It's a long saying, but it fits.
Hyper Llama Man lasted for 6 pages.. Not a long time, but at least I managed to pull myself away from Ultima!
T...
Views 114, Upvotes 23  
Tools
20th June 2007
Theory. I can make 3 versions of Platdude in 3D.
All three will be inside a box area. Version 1 will be a maze-like affair, with a multi layered floor, and 4 walls. Version 2 will be up against one of the walls and will play in a classic platform style. Version 3 will take the whole box area and fill it with Super Amazing Platforming Fun!
.. These were my thoughts when first trying out Blitz3D, 5 years ago.
<a href="https://AGameAWeek.com/shots/exp-p3d.png"><img src="https://A...
Views 103, Upvotes 20  
Abandoned
19th June 2007
When I started doing Wed.Workshop, a few people complained that a week was too short a time, so in September 2005 I did the first and only Monthly Workshop. The Super September Challenge asked people to recreate a classic 8-bit game in a 16-bit style, and add some silly extras that people kept adding to games around that time.
My entry was to be Super Dig Dug.
It started off well enough, but then the sound started going all screwy, and I couldn't be bothered fixing it. So it was left to rot...
Views 142, Upvotes 20  
Abandoned
19th June 2007
I've started to go through all my stuff, and I decided that, rather than just list everything, I'd try to create some kind of descriptive history of all my games, be they completed fun stuffs, or just failed experiments.? You might even start to see some new stuff appear here that you've never seen before!? ? In the meantime I've built up the JNKPlat section, as well as the More Games page.
I'm not sure if I'll bother doing the Wed.Workshop page.? Or perhaps I'll just list a few of my favourites. ?...
Views 114, Upvotes 22  
Daily Blog
18th June 2007
Over the year, I've started a whole big bunch of games. Occasionally I finish a few! Here's some of the ones that involve Monkeys!
A mini competition was announced over at BlitzCoder. Create a game using no more than 150 lines of code. I created a silly game featuring a spinning set of monkeys, flying through a multicoloured tunnel. You had to shoot the monkeys. This became Space Monkeys 1
<a href="https://AGameAWeek.com/shots/sm1.jpg"><img src="https://AGameAWeek.com/shots/...
Views 142, Upvotes 35  
About
Workshop Blog
18th June 2007
I get bored. I get bored a lot. Especially when working on large projects. It's nice to occasionally have some weird random thing to do.
That's why I set up the Wednesday Workshop.
A weekly challenge. Make a game based upon a given theme, or task. Everyone who enters gets put through for a vote. But it's not really about the winning. It's about having something to do when you're bored. And .. I get bored a lot!
Click <a href="https://socoder.net/index.php?a=13&...
Views 154, Upvotes 23  
About , Workshop
18th June 2007
OK, lets see how well we go with this.
Taking a slight page from Prospero, I decided to setup a Wordpress page.
I'm (hopefully!) going to be using this site to keep track of all my old Games and Musical pieces, so they'll all be easily accessible.
It'll probably not work, but it's at least worth a try, right?
Views 94, Upvotes 9  
Daily Blog
JNKPlat Blog
18th June 2007
Platdude. A 16 pixel, 3 color character. Deftly defying the world of 3D models and amazing realism, in favour of good old fashioned gameplay.
Over the years, Platdude has been in plenty of games.. Here's an approximate history of Platdude, along with Downloads where appropriate. (Or skip to the bottom for the latest stuff!)

Views 355, Upvotes 22  
About , Platdude
18th June 2007
Views 1475, Upvotes 18  
Adventure , Platdude , Idigidragon
6th June 2007
Views 1471, Upvotes 16  
Duck , Quack
3rd May 2007
Views 1543, Upvotes 43  
Typing , Munky
1st May 2007
Views 1292, Upvotes 27  
Puzzle
15th April 2007
Views 1663, Upvotes 26  
Incomplete , Avoid
Frostbite Game
9th April 2007
Views 1728, Upvotes 45  
Remake , Platformer
Picross Game
6th March 2007
Views 1194, Upvotes 40  
Puzzle , Logic
12th February 2007
Views 1383, Upvotes 28  
Incomplete , Avoid
16th January 2007
Views 1524, Upvotes 35  
Platdude , Magnets , Puzzle , Strategy
8th December 2006
Views 1224, Upvotes 28  
Incomplete
31st October 2006
Views 1261, Upvotes 41  
Maze , Avoid , Platdude
Penises Game
1st October 2006
Views 2406, Upvotes 28  
Puzzle , Strategy
12th September 2006
Views 1325, Upvotes 20  
Adventure , Platdude , Idigidragon
21st August 2006
Views 2688, Upvotes 38  
Remake , Mario
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