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21st February 2012
I struggled to get anything new started, today.. I'm not 100% sure why that is. Perhaps I woke up too early, or maybe it's that "End of Project" exhaustion, who knows. I think it's the first time this year, that I've hit that particular wall, and as a result I pretty much just sat about playing games all day, and not actually achieving a damned thing.
Views 76, Upvotes 10  
Daily Blog
18th February 2012
This is an emergency post. The future of AGameAWeek may be in jeopardy. Everything hinges on the decision I make within the next few hours. Do I do the Board Game thing, or do I do the Pancake thing?
Views 159, Upvotes 12  
Daily Blog
19th January 2012
Bah.. I knew that'd happen.. As soon as AGameAWeek kicked back into action, the "Daily Blog" would take a bit of a fall. I'm trying to keep up, though! Honest!!
Views 41, Upvotes 11  
Daily Blog
8th December 2011
You know what's annoying? When you've been sitting, typing away for about an hour, then stop to make a brew, and suddenly realise how bloody cold it is! Somebody needs to invent some sort of keyboard with heated keys. That'd be great! .. A mouse would be cheaper, but I then only my right hand would be toasty warm. .. I'm not sure I want to go for the "Coding Gloves" thing!
Views 32, Upvotes 7  
Daily Blog
5th December 2011
<a href="https://www.youtube.com/user/Slumlord27">Slumlord27/Moshboy's Youtube Channel</a> For a long time, Moshboy's been building a nice big list of indie games on his Youtube Channel. There's LOADS to see, and I highly recommend that you spend a month or two playing through them all! Great stuff. Today, he decided to add Kee Bo Ard to his list! yeay!
Views 42, Upvotes 9  
Daily Blog
Tutorial Blog
26th November 2011
The following blog post contains words, which are built up using various letters. You are expected to read the words in the correct order, moving your eyes from left to right to read each line, and then moving on to the left hand side of the next line. Continue in this method until you have read all of the words of this blog post, and are <em>happy</em> with your understanding...
Views 52, Upvotes 14  
Daily Blog
8th November 2011
I should've spent today doing more iDev. I didn't. Already I'm looking at the iDev stuff, and going "uuugh..." Try again tomorrow.
Views 73, Upvotes 8  
Daily Blog
27th October 2011
Today, I became a complete and total recluse! It was the only way it was all going to get crammed into the day. Let's go through last night's list, shall we?
Views 40, Upvotes 9  
Daily Blog
Gah!!!!!! Blog
26th October 2011
Gah! Extra hats today! I now need about 3 hats, and annoyingly I think I might need an extra bunch of baddies, which also means more hats! D'oh! Still, those can wait until after the Friday Beta. The things that can't wait, are those annoying things that build and build, until you realise you don't really have a whole lot of time.
Views 91, Upvotes 12  
Daily Blog
24th October 2011
First up, be aware that these aren't working yet, so the bit where one of the achievements would appear to be mostly impossible without the others, is actually down to the fact that they're 6 items apart, and nothing to do with anything that's been earned yet!!! .. having said that, here's the first screenshot of the Achievement table that I've been working on, today.
Views 80, Upvotes 11  
Daily Blog
21st August 2011
I've mentioned, previously, how I'm going to attempt to make a 4-game template system. A couple of days ago, I started a neat little menu, but.. it really wasn't up to much. Today, I restarted said little menu, and it's turned out quite a bit nicer.
Views 77, Upvotes 22  
Ios Dev
19th August 2011
Rant Ahoy!!!
Views 122, Upvotes 19  
Gamedev , Gbatemp
12th August 2011
Too tired.. Instead, I've been working on Sheep Goes Left DS, which is proving 17,000,000,000% more popular than it's iOS rival. Quite why, I don't know, but the fact that it's being mentioned quite a bit is a good sign.
Views 55, Upvotes 14  
Daily Blog
Bah... Blog
8th August 2011
I tried, today, but I just wasn't quite into it once the game started to build up. Today's unfinished game, Unknown.....!

PlayMyCode games no longer work

<img src="https://AGameAWeek.com/wp-content/uploads/2011/08/pmc_unknown-300x193.png"> The game didn't ever really have a heart. It started well, but it just kinda puttered out after just an hour or two. The game remains unfinished, expecting some sort magical experience, but n...
Views 34, Upvotes 8  
Daily Blog
2nd August 2011
Random thought.. There's no denying it.. I LOVE making these tiny games.
Views 75, Upvotes 14  
Ios Dev
29th July 2011
Missed a day. I have an idea for a game in my head, and I know what the game should play like, but .. too tired! It's been a long week!! Tomorrow's not meant to be AGameADay, but I might give it a whirl anyway.
Views 28, Upvotes 8  
Daily Blog
26th July 2011
(Apologies, it's a bit "half-asleep/randomly ranty/jumping through topics/freeflow" today!!) As an iDev guy, I get 50 codes per Update for all my games. I can hand these out to reviewers or folk I know. Handy. So, off they go, sent out, willy nilly, to all the reviewers/people I can find, and see where it takes me.
Views 89, Upvotes 18  
Ios Dev
20th July 2011
I had a decent topic in mind for the blog, earlier.... *shrugs* Should've wrote it down.. No matter, I can randomly waffle for 10 minutes! I usually do ok with that...
Views 29, Upvotes 8  
Daily Blog
18th July 2011
Had a day out, today. I rarely go out anywhere, since there's feck all in town anymore. 95% of the shops in Bolton Town Center are mindnumbingly shit, unless you feel the need to visit a charity shop. The shops I used to visit are, in order of visits..
Views 27, Upvotes 7  
Daily Blog
10th July 2011
I've always found Flash slightly more complicated than it needs to be. For a few years I attempted to learn various versions of the official Flash demoes, and SoThink's 900% cheaper clone. They were ok, but they weren't designed for coders. Flash was an artist's tool, with tweening and vector graphics and all that other none-codery stuff.
Views 60, Upvotes 11  
Daily Blog
10th July 2011
A simple Breakout game with only one level. Taking the "Keep it in play" scoring method from Centipong, I've tried to make it so that clearing the first level in breakout doesn't always result in exactly the same damn score every single feckin' time. .. That ALWAYS pissed me off! So, keep the balls juggling to super-combo your score, and see how many points you can manage from just one wall.
Views 56, Upvotes 14  
Release
23rd June 2011
The other day I suggested that a new set of AGameADay might be in order, since I'm totally stuffed for ideas, lately. Out of ideas, make the requirement more.... Sure, that makes sense, right?! Anyhoo, today I spent . um.. all day.. doing yet another one of those Framework things that I apparently love to do. This time I used PlayMyCode.com, and the resulting menu/score/game thing has actually worked out quite nicely. First game, Chase The Block, a simple chasey game. Created (using PlayMyCode....
Views 62, Upvotes 13  
Release
Rules... Blog
14th June 2011
On Twitter last night, there was a semi-conversation about how to go about doing AGameAWeek. Once I'd headed off to bed, I lay and typed this gubbins into the iPod's Notepad thing, and then swiftly forgot about it, until just now! It's a bit waffley, and probably not entirely intelligible (it was 4am!) but here it is anyway.. If anyone DOES want to give it a go, let me know how you get on, and .. should it become a proper thing, I'll see about making some kind of linkage system. (rem...
Views 122, Upvotes 26  
Gamedev
4th April 2011
I've got a whole month to do a framework, so apparently that means I'm going to be a lazy git who does sod all, then crams the whole framework into the last day! .. Well, hopefully not, but I did manage to cram in a couple of hours of Burnout, yesterday! Been a long while since I sat and played a game for that long.
Views 42, Upvotes 9  
Daily Blog
10th March 2011
<a href="https://agameaweek.spreadshirt.co.uk/stroke-my-munky-A10741539/customize/color/4">I just thought of a really good game..</a> but... .. Not entirely sure how doable it'd be. .. hmm.. another time perhaps.. Anyhoo, Monkey. So far so good. A .. "nice".. looking frontend, with a quick top-10 list, and a swooshy menu. It'll get fixed up as time goes by, but for now I'm going to push on and try to build a quick test game. Since Monkey can cope with Web/Desktop/Mobile ...
Views 114, Upvotes 36  
Monkey-x , Glbasic , Monkey_or_glbasic
8th February 2011
You know what they say. If one PC break down, they all decide to do it simultaneously. That's exactly what happened this week. A PC at work literally fried last week. Power supply and motherboard were both dead dead, and the guy at work ended up having to buy a new laptop. Having spent most of the week reinstalling and organising files, I got through to friday hoping to do my AGameAWeek. Then found my PC was screwed, too, due to something dodgy. Was it the new drivers I'd put in the day before? Wa...
Views 33, Upvotes 10  
Daily Blog
16th January 2011
The story so far... Jay buys Mac Main PC Dies Jay worries not Jay uses Mac.
Views 53, Upvotes 14  
Daily Blog
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