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Waste of a Day
Blog
12th October 2022
Spent hours yesterday trying all manner of things to get buttons working in SpikeDislike VR, only to eventually give up again.
Views 82, Upvotes 23
Daily Blog
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Sdcom
Uhoh!!
Blog
11th October 2022
After working on SpikeDislike VR for a little bit, I found myself reaching for the Switch...
Two hours later, after a lot of aimless rambling, I finally set down the Switch edition of No Man's Sky and decided to head back to work on SpikeDislike.
Views 76, Upvotes 16
Daily Blog
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No Mans Sky
More Balls
Blog
9th October 2022
I've now got the engine up to a decent workable status. The balls and the chain are colliding as well as they could, given the limits of GotoJSE's for-loop slowdown.
Views 52, Upvotes 12
Daily Blog
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Unknown Game
Balls..
Blog
7th October 2022
I started a game last week in GotoJSE, and as much fun as it is playing with "Element A", there's little to no gameplay going on in the thing.
Views 31, Upvotes 6
Daily Blog
OK, Now What?
Blog
4th October 2022
Right, the new SpikeDislike is in place, and though I've still a few tweaks to put into place before I'm happy with the basic engine, it is at least now in a state where I can start adding in themes.
Views 41, Upvotes 4
Daily Blog
New SpikeDislike.com
Blog
3rd October 2022
The endless disliking of spiked objects continues, with a completely rewritten SpikeDislike framework.
You can now Play SpikeDislike at SpikeDislike.com
Views 121, Upvotes 31
Spikedislike
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Sdcom
Add Music
Blog
2nd October 2022
Today's test includes music streaming. Things may or may not go well with this test, and server stats will be analysed in ways I haven't ever analysed server stats before!
Views 463, Upvotes 28
Daily Blog
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Testing
Testing Results
Blog
30th September 2022
Good grief, this isn't going as well as I'd hoped..
Views 450, Upvotes 25
Daily Blog
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Testing
Let's Test Again
Blog
29th September 2022
Like we did last summer.
Let's test again.
Testing time is here.
Views 438, Upvotes 22
Daily Blog
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Testing
Redo From Start
Blog
28th September 2022
As nice as the WebGL edition looked, let's try one last thing..
Views 310, Upvotes 8
Daily Blog
Focus, Jay!!
Blog
27th September 2022
ALChoon needs lyrics.
Next game needs starts.
Plenty to do.
Views 156, Upvotes 18
Daily Blog
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Undo
Stressing!!
Blog
26th September 2022
A stress test, if you'd like to join in.
Views 279, Upvotes 32
Spikedislike
Wasted Day
Blog
26th September 2022
Spent a day tweaking a test over and over again to try and get it to do what I wanted..
Really should've checked that beforehand...
Views 85, Upvotes 24
Daily Blog
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Failing
SpikeDislike Plans
Blog
25th September 2022
Seems my head's in a bit of a SpikeDislike sort of mood, this weekend.
Views 113, Upvotes 32
Daily Blog
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Spikedislike
All Change
Blog
24th September 2022
Time to switch up my art tool on MacOS.
As much as I've enjoyed using Pixelmator Pro, it's becoming more and more a Photo tool, and no longer suitable for pixelart and sprites.
Views 104, Upvotes 24
Daily Blog
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Tools
A Curious Day
Blog
5th September 2022
Deciding to take the Sunday off, I opened up my archive of old Amstrad Computer User magazines and started flicking through, taking a crazy nostalgia trip into the unknown.
Views 110, Upvotes 42
Daily Blog
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Jse
Disaster
Blog
2nd September 2022
The Rainbow Road even looked bad. I've given up on doing a BlastTrax for this week, I think.
Views 44, Upvotes 12
Daily Blog
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No Progress
Wasted Day
Blog
1st September 2022
I spent a good number of hours trying to find a nice graphical style for a new BlastTrax, last night.
Views 78, Upvotes 23
Daily Blog
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Testing
No Game?
Blog
24th August 2022
The Quest isn't going to magic itself into existence overnight, so I might have to come up with some kind of emergency game in the meantime, or there'll be no games to post this week!
Views 34, Upvotes 9
Daily Blog
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Nothing
What if...
Blog
23rd August 2022
One of the main things putting me off doing a new version of The Quest is that my art style sucks when drawing anything larger than a 32x32 pixel image.
Sheep Goes Right was an absolute fluke!!
Views 130, Upvotes 17
Daily Blog
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Dalle
A Job To Do..
Blog
18th August 2022
Michael Fernie emailed this morning suggesting a game that would fit into the Shoebox.
Views 59, Upvotes 9
Daily Blog
Making Levels
Blog
17th August 2022
It took a couple of hours of code-tweaking to make a proper start on them last night, but I've finally made the first 10 or so levels in the JNKPlat Switch edition.
Views 80, Upvotes 17
Daily Blog
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Juggling
Slow Morning...
Blog
10th August 2022
I stayed up until after midnight to watch the season finale of Star Trek : Strange New Worlds last night.
Views 77, Upvotes 23
Daily Blog
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Waffle
Working Calendar
Blog
2nd August 2022
OK, the calendar now at the very least works!
Views 33, Upvotes 6
Daily Blog
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Progress
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