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Musical Sheep
Blog
6th October 2017
I was sat for most of yesterday creating additional choons for Sheep Goes Right.
4 new'ish tracks, 3 of which are recreations of the choons from the original.
Views 79, Upvotes 10
Daily Blog
Daily Blog
Blog
5th October 2017
DevelopmentsThe menu's now working, and the absolute basics of the world functions are in place. The game now runs about as well as it did the last time I made it!! Today will be about designing more themes and adding new obstacles, as well as hopefully adding a choon or two.Views 82, Upvotes 5
Daily Blog
Daily Blog
Blog
4th October 2017
<iframe width="100%" height="300" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/345241176&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true"></iframe>
After waking up to a moderately awakened state, I opened Control Center on the iPad and tapped the Record button!
Views 84, Upvotes 6
Daily Blog
Sheeping Along
Blog
3rd October 2017
DevelopmentsMost of the elements of the previous Sheep Goes Right are now in place in the new version. Today I need to add back in the Spike Cage (That line of spikes that drop down to block your path momentarily) and then that's all the original obstacles back into place.Views 289, Upvotes 15
Daily Blog
Sheepishly Bleating
Blog
2nd October 2017
DevelopmentsSheep Goes Right is coming along nicely, but a quick test on the iPhone, revealed a terrible terrible issue.. The issue, isn't entirely obvious, but it's definitely there.Views 90, Upvotes 3
Daily Blog
Change of Plan
Blog
1st October 2017
DevelopmentsThis week's game is scrapped. The idea seemed sound. Take random obscure animal, try to make a game from it.Views 125, Upvotes 10
Daily Blog
Radio One!!
Blog
30th September 2017
Radio One's 50 years old, and are celebrating with a weekend of Radio One Vintage.
Head to the App or the site, and you can listen in to classic radio shows and music selections from years gone by.
Radio One Vintage
DevelopmentsTime's whittled away from me, this week.Views 102, Upvotes 5
Daily Blog
Daily Blog
Blog
29th September 2017
Now available : Poke 5,n on iOS.
\o/
Views 88, Upvotes 7
Daily Blog
Fish?!
Blog
28th September 2017
I drew and animated a fish, last night.
Granted, a fish isn't that hard to draw, or animate, but after a "What game can I do next" session, that seemed like a good idea.
Views 91, Upvotes 9
Daily Blog
27th September 2017
Geeze, that took a while.
A few quirks as MonkeyX gets old, but nothing as-yet unmanageable.
Views 246, Upvotes 20
Ios Dev
Daily Blog
Blog
27th September 2017
DevelopmentsI'm *almost* ready to do the upload to Apple, but I'm finding myself being quite fussy.Views 88, Upvotes 5
Daily Blog
Learning the Ropes
Blog
26th September 2017
I need to remember that the new blog uses BBCode, not html like WordPress used to use!
About ten times, whilst posting yesterday's game, I accidentally stuffed things into html elements, and the server had a whinge at me.
D'oh!
Views 142, Upvotes 19
Daily Blog
25th September 2017
As each week's release gets mentioned across the web-o-sphere, I trawl through comments and reviews, and post some feedback to the feedback!
RSKGamesOverview : A 3 X 3 puzzle block with a target pattern that players need to match within the given time limit. Game has one of the five different game modes per puzzle with a limit of 5 movesViews 249, Upvotes 30
Player Thoughts
25th September 2017
A game of poking boxes!
Views 493, Upvotes 42
Release
25th September 2017
DevelopmentsFirst game uploading to the new site. Will it go well?!Views 50, Upvotes 6
Daily Blog
My Old Notebook
Blog
24th September 2017
If you're a Patreon subscriber, I've just launched a new series for Patreon's Only.
I've grabbed my almost 2-decade old notepad that lies near my computer, and have taken pics of every single page.
Views 137, Upvotes 13
Daily Blog
23rd September 2017
Server DevelopmentsFor about an hour, yesterday, this site was inaccessible due to "Error 508 - Resource Limit Reached" I asked the hosts what was up, but the reply wasn't all that helpful.. Or at least, they didn't specify what it was, that was using up all the resources.Views 112, Upvotes 7
Daily Blog
Friday MusicAL
Blog
22nd September 2017
Also available on SoundCloud
DevelopmentsQuite a large chunk of gamedev done, yesterday, but worryingly nothing much to show for it!Views 103, Upvotes 9
Daily Blog
Oops.. More Zelda!
Blog
21st September 2017
I'm now up to "Over 205 hours" in Zelda:BOTW
Views 161, Upvotes 37
Daily Blog
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Gaming
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Switch
So.. iOS11...
Blog
20th September 2017
Although I've had it on my iPhone for a few months, I hadn't yet seen what it does to iPad.
Views 145, Upvotes 19
Daily Blog
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Ios Dev
19th September 2017
Looks like I'm going to have to do some rejigging to allow my games to run properly on iPhoneX.
I thought my multi-res Framework could handle anything, but there's no accounting for Apple's "unique" resolutions.
Views 279, Upvotes 26
Ios Dev
19th September 2017
I spent an alarming amount of time, yesterday, watching a bunch of Otakupunk's videos.
Views 183, Upvotes 11
Daily Blog
18th September 2017
AntyApps.pl have posted a review for Thwackity Puttz on iOS.
Thwackity Puttz gets the award for "First of the new-age of AGameAWeek-iOS games to have been reviewed."
(I'll have to come up with a shorter title for that award!)
Views 147, Upvotes 32
Reviewed
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