![]() |
26th November 2009
I get to this point once every few months, and .. well.. here we are again!
A few things are getting me here, this time around.
Let's list the reasons, then think of some solutions..
Views 94, Upvotes 14
2010 Framework
No Game.. Probably..
Blog
13th September 2009
I'm sat here at 11pm on Sunday night, trying to think of a game for Tuesday.
It's not happening..
I've spent all week long adding games to the archive. That's to say, I've spent all week playing all my old games, and having a whale of a time..
I guess that has a disadvantage, being that I haven't coded jack all, all week.
Oh well.
We can miss one, right?
Just means I need to make up for it next week.
Can't have the ratio dropping!
Views 115, Upvotes 43
Daily Blog
18th May 2009
I haven't started it yet!
Uhoh!
This week's Wednesday Workshop (#201) asks us to create a game within a 3 hour limit.
Looks like I'm aiming for that, then!
Additionally, since I've been thinking of my phone all week, I think I'm also going to try to come up with a game that works on that.
Maybe a puzzle game, of some sort.
No idea.
So, first in Blitz, then later on the Phone.
I might even redo it again, and pop it into PRC2, 'cos that's looking rather empty lately.
That's my plan.
Not sure w...
Views 73, Upvotes 12
Daily Blog
3rd December 2008
The main menu of AD2 is still pretty much a blank screen! Albeit a red blank screen, with a couple of white rectangles sliding into place..
So is the addiction of the game at this point, that it's quite easy to click the mouse, and accidentally play for 20-minutes.. whoops!
I have managed to tweak a few ingame things, though. And the Menu -> Game -> Menu transitions are more or less working, except for one small thing.
I'm not sure how to fade in a level, at this point.
The last game ...
Views 145, Upvotes 25
Daily Blog
3rd December 2007
All of this Game Collection stuff reminds me of something.. It's time for another pack of Workshop games, methinks.
Every week at Socoder.net, there's a little game-making challenge. Create a game with the theme suggested. This collection features all of my entries from weeks 31 to 60. (11th Jan - 2nd August 2006)
As with the last pack, some of these are good games, some are ok games, and most are just experimental pap!
<img src="https://socoder.net/workshop/dlds/032/piperunners.gif" /> <...
Views 288, Upvotes 46
Release
14th November 2007
Views 1679, Upvotes 32
Typing
,
Cpc
Space Monkeys
Blog
18th June 2007
Over the year, I've started a whole big bunch of games. Occasionally I finish a few! Here's some of the ones that involve Monkeys!
A mini competition was announced over at BlitzCoder. Create a game using no more than 150 lines of code. I created a silly game featuring a spinning set of monkeys, flying through a multicoloured tunnel. You had to shoot the monkeys. This became Space Monkeys 1
<a href="https://AGameAWeek.com/shots/sm1.jpg"><img src="https://AGameAWeek.com/shots/sm1.gif"...
Views 274, Upvotes 53
About
Workshop
Blog
18th June 2007
I get bored. I get bored a lot. Especially when working on large projects. It's nice to occasionally have some weird random thing to do.
That's why I set up the Wednesday Workshop.
A weekly challenge. Make a game based upon a given theme, or task. Everyone who enters gets put through for a vote. But it's not really about the winning. It's about having something to do when you're bored. And .. I get bored a lot!
Click <a href="https://socoder.net/index.php?a=13&user=Jaye...
Views 325, Upvotes 58
About
,
Workshop
Typing Arcade
Game
24th April 2006
Views 2393, Upvotes 80
Typing
,
Multiple Games
,
Remake
,
Minigames
|