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22nd July 2016
( width="560" height="315" src="https://www.youtube.com/embed/U7Tn0yKVtto" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/memories-of-digging">on SoundCloud)
Views 59, Upvotes 21  
Musical
22nd March 2016
Compare and Contrast the following two videos. Me playing Deconstructed Horizons on a Razer Forge ( width="560" height="315" src="https://www.youtube.com/embed/SA5aFY_28Cw" frameborder="0" allowfullscreen>> Otakupunk playing Deconstructed Horizons on a Razer Forge ( width="560" height="315" src="https://www.youtube.com/embed/xTCq7Y7iCx0" frameborder="0" allowfullscreen>> (You might need to turn the volume up...
Views 15, Upvotes 5  
Daily Blog
19th December 2015

Daily Blog

Time to Plat!
Views 17, Upvotes 4  
Daily Blog
18th December 2015
It's time to throw balls! (URL "https://AGameAWeek.com/wp-content/uploads/2015/12/ssd.png" rel="attachment wp-att-5394"><img src="https://AGameAWeek.com/wp-content/uploads/2015/12/ssd-1024x576.png" alt="ssd" width="750" height="422" class="alignnone size-large wp-image-5394" />
Views 103, Upvotes 14  
Release
18th December 2015
Views 1538, Upvotes 40  
Neonplat , Platdude , Platform , Neonplat
12th December 2015

Daily Blog

A sad day, as I say goodbye to NeonPlat's Cosmic Adventure..
Views 30, Upvotes 3  
Daily Blog
11th December 2015

Daily Blog

Continuing to play with my balls!
Views 29, Upvotes 3  
Daily Blog
7th December 2015

Daily Blog

I think NeonPlat's nearing completion..
Views 11, Upvotes 5  
Daily Blog
6th December 2015

Daily Blog

I opted to play NeonPlat's Cosmic Adventures, yesterday...
Views 16, Upvotes 5  
Daily Blog
4th December 2015

Daily Blog

Slow day.. I think I'm coming down with something!!
Views 10, Upvotes 5  
Daily Blog
2nd December 2015

Daily Blog

Spending time on Xmassy stuff.
Views 15, Upvotes 5  
Daily Blog
1st December 2015

Daily Blog

I forgot how busy this gets.. Uhoh!!
Views 15, Upvotes 5  
Daily Blog
30th November 2015

Daily Blog

Getting ready for Advent!
Views 18, Upvotes 6  
Daily Blog
29th November 2015

Daily Blog

A few hats, and a lot of music..
Views 49, Upvotes 19  
Musical
28th November 2015

Daily Blog

A very Platdude based blog entry, today!
Views 23, Upvotes 5  
Daily Blog
24th November 2015

Daily Blog

What'll be happening with Beta Collexion? How can I get my games on Steam? And.. Snooker?!
Views 15, Upvotes 5  
Daily Blog
7th November 2015

Developments

Yesterday I got a rejection email from "OUYA" to say that my references to "OUYA" in the game The Final Warrior on "OUYA" was enough to get it rejected from being on "OUYA". It seems that now that OUYA are no longer OUYA, and are now instead "Razer/Cortex", and as a result I need to stop making so many references to OUYA in my OUYA games. .. Or something to that effect. Changes have been made and the game re-uploaded, and hopefully the new edition will be passed through withou...
Views 18, Upvotes 4  
Daily Blog
5th November 2015

Developments

Yesterday I recreated Hoppy Bobby in the Advent Calendar. It's not an amazing feat, but it is at least something. Other than that, I spent some time rejigging Neon Bike Championships for OUYA, and also sent PlayJam a copy so they can test it to see if it's Multiplayer code is any less crappy than JNKBombers was. I'll keep that copy aside, incase they decide it is indeed worthy of a proper upload, but if you don't ever see it on GameStick/FlarePlay, that'll be why. Today I have...
Views 18, Upvotes 4  
Daily Blog
30th October 2015

Developments

Feedback from PlayJam suggests that my newest controller code is still causing some kind of lagging ingame, when more than one player's connected at a time. An ultimatum, then. If I can't get it fixed by Monday, then that's it.. I can't fix it, and it's an issue to be dealt with later. I've spent about 2 weeks, straight, trying to solve this one single issue, and I realistically can't keep focussing on it, especially if I'm also trying to get an Advent Calendar AND NeonPlat's C...
Views 44, Upvotes 8  
Daily Blog
18th October 2015

Developments

Given that I've got so much on my plate, what with having to fix up the 42 OUYA games, and get NeonPlat's Cosmic Adventure done, you'd probably not expect me to start a new project right now. Ooops! Last night I took Alpha Collexion, stripped out all the games and graphics, and settled down to do it all again. Work on Beta Collexion has begun, and I'm halfway through Game #1. In reality, if I want to get everything ready for Dec 1st, I should be ready to start on Game #2, so...
Views 12, Upvotes 5  
Daily Blog
15th October 2015

Developments

Another day fiddling with the base code for my NewYA Monkey-X target. Most of the issues that the FlarePlay is bringing up appear to be related to the fact that the devkit they're using is leaving multitasking games running in the background, thus it all eventually clogs up. The actual retail unit instead does what OUYA/GameStick normally does, and closes all apps before launching the next. As a result, *most* of the problems they were having seem to vanish when tested on a rea...
Views 17, Upvotes 5  
Daily Blog
14th October 2015

Developments

I've never had to properly debug an Android device, before, so yesterday's attempts were new ground for me. Usually when one of my games break, I can easily repeat the break, and figure out exactly why it's happening, but feedback from PlayJam over my games crashing on their latest device, have had me somewhat baffled. There doesn't seem to be a specific point where they're crashing, or rather, there's no reason for them to be crashing where they are, as other Android devices carr...
Views 19, Upvotes 3  
Daily Blog
13th October 2015

Developments

Getting close to the end of my first run through all the OUYA games. Only (Only?!) another 15 or so games to go, and we'll have a complete OUYA collection. So far there's been no major issues, but since I'm nearing the end of the list, there are a few kinks that need ironed out. For starters, I need to stress test my multiplayer code. JNKBombers, Neon Bike Challenge and NeonPlat Extreme all include varying degrees of Multiplayer interaction. Previously, if a certain controller ...
Views 24, Upvotes 5  
Daily Blog
9th October 2015

Developments

How long have I been coding NeonPlat Adventures 2? Because last night I only just got around to adding moving platforms, and that was one of the first thing I wanted to add to the thing. Grrrr. All this OUYA-Recompile stuff is certainly taking it's toll on getting the newer things done. Other things I wanted to do this year include getting an online scoreboard system working, making a new version of The Gear That Works, and of course making a new Advent Collexion, as well as g...
Views 24, Upvotes 5  
Daily Blog
6th October 2015

Developments

All of this New-OUYA recompiling and fixing has certainly taken it's toll on NeonPlat. The game should've easily been finished by now, but instead I'm still working on enemy placements and trying to come up with Hats, which is still fairly early days in the world of NeonPlat.. *sigh* Yesterday I finished off Karl's Tiny Adventure and got it uploaded to both GameStick and OUYA. The OUYA one will be the better edition, since it includes the music. Worryingly, NeonPlat's Cosmic Ad...
Views 14, Upvotes 5  
Daily Blog
5th October 2015

Developments

I've spent more than enough time on Karl's Tiny Adventure. It's time to stop trying to fix the issue and just get the damn game uploaded. Unfortunately, I'm going to have to do two distinct editions. One for OUYA/Etc and one specifically for GameStick. The GameStick edition will have the music disabled. Why? Because apparently the GameStick doesn't like playing audio. I mean, it does, it just doesn't always play what you ask it, when you ask it to. For 99.9% of cases, it'l...
Views 18, Upvotes 5  
Daily Blog
4th October 2015

Developments

Did I miss a day?! Yeah, I basically didn't want to make a "Still full of flu!" post, so.. I didn't! Anyhoo, back to coding, and Karl's Tiny Adventure (which is next on the fixup list) has a bit of a bug in it, when played on the GameStick. The music is hopping and skipping about like some sort of broken record. I'm really not sure why that's happening, but today I'll be trawling through my timing code to see if I can figure it out. I imagine it might be that it's heavily ...
Views 12, Upvotes 4  
Daily Blog
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