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2nd December 2011
With only a matter of weeks left until 2012, I opened up Google Docs and created "AGameAWeek : Year Four", the Spreadsheet/Calendar!
Fun fact : The Olympics will be on from 27 July until 12 August. This may or may not be relevant!
I've filled a few interesting dates in, with themes and things. It should help to keep us a little bit on track, but if I'm honest, they're not BIG dates.. Just little things here and there.
Views 32, Upvotes 7
Daily Blog
1st December 2011
1. Socoder Newsletter
2. NeonPlat Adventures iOS
3. That 4-pack thing I started ages ago, and still haven't finished yet. (Yeah, so much for the "make 4 quicky games" plan, there, Jay!)
4. I'm apparently not doing an Advent Calendar this year. Either that or I'm going to be really really late with it!!!
5. Xmassy Spike Dislike!?
6. Probably should start JNKPlat 2012 at some point, since I've said I'm aiming for April 16th.
7. Get Monkey, Get Learning, Get building a new Framework...
Views 32, Upvotes 11
Daily Blog
Evil and Sadistic...
Blog
30th November 2011
For NeonPlat Adventures, I tried my best to get rid of all those horrible nasty evil things that I tend to cram into my games, but as with all things Jay, there's always going to be a few leftovers that seem pure evil.
teehee!
Views 32, Upvotes 8
Daily Blog
Ooops, Daily Blog!
Blog
29th November 2011
Sorry, I missed a day or two, there.. Must be getting into the code.
I say "into the code"..
What I mean is, I'm getting really cheesed off by all this converting stuff and it's driving me completely insane!
Lesson Learned : I need to layout my code better!
.. I won't, but it's a nice lesson to learn!
Views 61, Upvotes 6
Daily Blog
Tutorial
Blog
26th November 2011
The following blog post contains words, which are built up using various letters.
You are expected to read the words in the correct order, moving your eyes from left to right to read each line, and then moving on to the left hand side of the next line.
Continue in this method until you have read all of the words of this blog post, and are <em>happy</em> with your understanding...
Views 44, Upvotes 11
Daily Blog
'cos I'm too lazy...
Blog
25th November 2011
I WAS going to spend some time this week rebuilding the look of this blog, so it'd point to NeonPlat Adventures.
Instead, I'll post this, and point to NeonPlat Adventures.
<a href="https://bit.ly/NeonPlat_Adventures">Get NeonPlat Adventures, Here!</a> It's FREE, and it's FANTASTIC!
I'll start working on the site some other day.
.. too lazy!
![]() Views 47, Upvotes 10
Daily Blog
You Crazy Fucker!!!
Blog
24th November 2011
<a href="https://www.reddit.com/r/gaming/comments/mmpdm/heres_the_deal_reddit_year_2012_one_man_365_games/">One man, 365 games</a>
Luckily, he decided against that, and has now shifted gears to a much more manageable 52 games a year, or AGameAWeek if you will.
As I always say, I'll wish you all the best on your quest.
It's a toughy.
You have a life, and unlike me, you probably also have one of those "Social Life" thingies!
These tend to get in the way.
As does enjoying yourself.
Views 39, Upvotes 9
Daily Blog
Note : Make Notes..
Blog
21st November 2011
As I was falling asleep, last night, I had a great idea for a new game.
I didn't jot it down, and now I can't remember what it was, except it had something to do with a stickman running around a black and white maze.
...
bugger..
Views 40, Upvotes 8
Daily Blog
RE: JNKPlat 2010
Blog
20th November 2011
Korodny
Just finished the game, so I'm here to say *Thank you* for some real good entertainment.
A couple of things I noticed:
Loved the game concept, and the visual design is spot on for that kind of game. Unfortunately, sound doesn't work on Ubuntu 11.10.
It's a shame that the progress isn't properly recorded: The game should automatically offer me to play at the 'highest' levelset and the highest starting point I reached in my last session. Having to write ...
Views 64, Upvotes 10
Daily Blog
17th November 2011
I should take solace in a couple of facts.
1. My iOS Apps have been selling oddly, this week.
Usually I sell about 1 copy of SpikeDislike, every day, but this week I seem to be getting oddities like Puzzobomb and StringyThings suddenly springing back to life.
.. sure it's still a max of 3 a day, total, but...
it helps!
and it's odd!
2. My daily analytics stats have doubled.
Of course, I should probably also point out that for the past two months, my lack of AGameAWeek has caused the stats to halv...
Views 25, Upvotes 6
Daily Blog
16th November 2011
<a href="https://gfbrobot.com/2011/11/16/interview-with-neonplat-adventures-jayenkai/">Interview with NeonPlat Adventure's Jayenkai</a>
A nice big interview, randomly waffling on and on, in that strange unplanned way that I do!
Thanks to darthvid who sent all those questions over the other morning. A nice surprise to wake up to!
Kinda makes me want to do more of the same..
<a href="https://www.formspring.me/Jayenkai">Jayenkai on Formspring!</a>
Ask away..
I'll ...
Views 94, Upvotes 15
Reviewed
Being nice SUCKS..
Blog
16th November 2011
When I coded my BlitzMax edition of NeonPlat Adventures (Still online, still free, still available, still awesome, still getting the odd blog post on sites!) I threw things in, wherever they seemed appropriate.
I coded randomly, as I usually do.
I didn't worry about memory issues.
I didn't even give a munky about how many sprites were hurtling all over the screen. (My 2-year-old framework takes care of that.. Hit F12 for your system's stats.)
As I attempt my conversion to iOS, I DO have...
Views 56, Upvotes 18
Ios Dev
Super Happy Post!
Blog
15th November 2011
Hurray!
Everyone can play NeonPlat Adventures.
Look at it go!!!
Weee!!!
Views 75, Upvotes 6
Daily Blog
Did vs Didn't
Blog
13th November 2011
<a href="https://bit.ly/NeonPlat_Adventures">NeonPlat Adventures : Available now for Windows, Linux and MacOSX</a>
Inside, a list of all the features I had or hadn't planned, and why they are/aren't in there!
Views 46, Upvotes 8
Daily Blog
NeonPlat Adventures
Blog
12th November 2011
Oooh, I got to click the "Release" tag today!
Not done that for a while!
The game is out, right now, and is available at..
1. <a href="https://AGameAWeek.com/GameList.php?ShowJust=268">The Jayenkai Archive</a>
2. <a href="https://bit.ly/NeonPlat_Adventures">The Minisite</a>
and hopefully a few more places by the end of today..
.. unless it tanks, or goes mostly unnoticed, which given my track record, wouldn't be all that surprising.
<img src="https://AGameAWeek.co...
Views 64, Upvotes 17
Release
!yeay!
Blog
12th November 2011
Tomorrow's the day you all get to play!
Had a last minute email, last night, from Shadow1w2, filled with some really nice ideas that would be great to implement.
Thing is, we've hit the point of no return.
I'm off to work all day, and tomorrow's the release.
So.
dangit..
no time to fiddle.
(I now remember why AGameAWeek is usually a Tuesday release!!)
<a href="https://AGameAWeek.com/wp-content/uploads/2011/11/NeonPlat-Adventures-Screenshot_12-Nov-2011_130918.png"><img sr...
Views 41, Upvotes 7
Daily Blog
11th November 2011
Couldn't be arsed doing all the building and hosting, and especially couldn't be arsed doing the whole "design a half-decent looking site" thing, so I gave up trying and used Google Sites instead!
<a href="https://bit.ly/NeonPlat_Adventures">NeonPlat Adventures : The Minisite</a>
Job done!
Game : Sunday!
Views 37, Upvotes 6
Daily Blog
tum-tee-tum...
Blog
8th November 2011
I should've spent today doing more iDev.
I didn't.
Already I'm looking at the iDev stuff, and going "uuugh..."
Try again tomorrow.
Views 66, Upvotes 6
Daily Blog
Big Difference!
Blog
8th November 2011
When I launched the original demo of NeonPlat Adventures, way way way way way back in September, I made a complete backup of the game, code and everything.
I thought it might be fun to look at it, and the progress it's made, by release date.
To be honest, I'd mostly forgotten I did that.
Views 41, Upvotes 5
Daily Blog
Jiggery Pokery..
Blog
4th November 2011
For a while, today, you started the game with 8 lives instead of just 5.
Then a few people on Twitter suggested I should put it back.
If you can't complete it, don't blame me
![]() Views 62, Upvotes 6
Daily Blog
1st November 2011
Before I headed off to work, I made a new little video.
Or, rather, I tried to make a "little" video, yet it inexplicably ended up at over 300Mb!!!
WHAAA!?!?
So, with an approximate 450 Minutes remaining on the clock, I left for work, and the upload continued.
I'm now back from work, and 2 people have already commented on the video!
Awesome, folk are watching my silly vids
![]() Views 54, Upvotes 6
Daily Blog
Happy Halloween!
Blog
31st October 2011
<a href="https://AGameAWeek.com/wp-content/uploads/2011/10/NeonPlat-Adventures-Screenshot_31-Oct-2011_105149.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/10/NeonPlat-Adventures-Screenshot_31-Oct-2011_105149-300x187.png" alt="" title="NeonPlat Adventures (Screenshot_31 Oct 2011_105149)" width="300" height="187" class="alignnone size-medium wp-image-2011" /></a>
Views 50, Upvotes 8
Daily Blog
Hat time..
Blog
25th October 2011
Tonight, I started implementing a few of the hat suggestions, from a couple of days ago.
This really is a mad dash, at this point, as I desperately try to get hats and badges all bundled into the game's code, ready for the Friday beta.
There's still going to be masses of things missing from Fridays beta, like a Game Over screen, and an Adventure Complete! thing.. stuff like that.
But for the most part, yet again, this will be a nice release candidate.
..It won't be released, of course, bec...
Views 57, Upvotes 6
Daily Blog
Hat Making!
Blog
23rd October 2011
Every character, when caught in a bubble and collected, can be "worn" like a "hat".
(They don't look like hats, but that's what I started calling them, and that's what I'll continue to call them!)
Each hat will give the NeonPlat a special skill, allowing him to do all manner of wonderous things.
The run through so far includes ball throwing, ice throwing, flower throwing, drop through the floors, hop in the air, shield, and many more.
Today, I added "Multiplier x2" and "Multiplier x5"
...
Views 32, Upvotes 7
Daily Blog
23rd October 2011
Saturday's my "At work for a while" day, so I usually get a lot less codey time done, but I still managed quite a few bits and pieces in the morning.
A couple of new baddies, and a teensy bit of AI are in there, as is something which may or may not be confusing, depending on whether you remember the 7 year old oddity or not.
Suffice to say, the bananas do definitely appear to be coming from below the arrow.
.. not sure what that's all about..
---
FeedbackGot a little feedback, yest...Views 61, Upvotes 6
Daily Blog
More Baddies
Blog
21st October 2011
5 more, today! woot! That's 42 little animated characters I've popped into the game, now! (43 if you count NeonPlat!)
50?
Looking entirely possible at this point!
And I've done 8 backgrounds, now, too, so we'll probably want another 2 of those.
I'll be honest.. Background #8 was kinda lazily cobbled together, but it works!
I'll leave you with a nice desktop for today.
This one's from Background #2, which I like to call "Square Pixels", but which doesn't real...
Views 21, Upvotes 7
Daily Blog
Fixing the Logo...
Blog
20th October 2011
Until about 2pm today, NeonPlat's logo looked like this.
<a href="https://AGameAWeek.com/wp-content/uploads/2011/10/OldLogo.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/10/OldLogo.png" alt="" title="OldLogo" width="561" height="213" class="alignnone size-full wp-image-1966" /></a>
Now it looks like this..
Views 66, Upvotes 7
Daily Blog
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