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Something, Something, Car..
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4th June 2019
Spent a few hours, yesterday, getting a very basic looking car to drive around a very basic looking grassland. (and/or, blue space with stars in it, acting like a flat driveable area!) -=-=- I'm not really sure what sort of game this is going to end up as, but the car churns along at a decent speed, and seems nice and functional. Options 1. An actual racing game, but that requires AI players, and tracks and things. 2. A time trial game, also requiring tracks, but at least I can avoid AI! 3. Some kind of "Collectathon" thing, with various goals to hit. 4. Or something completely off the wall. Not really sure, right now, if I'm honest. *shrugs* Guess we'll find out, hopefully before Monday! Meanwhile...My Friday Petit Switch release is pretty much ready to go. It's nothing complicated, and is another remake of a semi-popular AGAW classic. (Feel free to guess which one, in the comments below!) I'll be holding it back until Friday, in a bit to stick to the new schedule. Coding things in advance will probably be something I do a lot of, from here on. Tonight I'll see about doing a quick Foldapuz game, and then likely work on the Hangman game for Shoebox a bit, ready for a Saturday release. The schedule is slotting into place! .. ... For now!! Views 298, Upvotes 44
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