Late blog, today...
Blog
29th August 2011
Ugh..
Bank Holidays.
Days when everyone around you is complaining that it's a "Boring Bank Holiday" again, and you have to play Mr Entertainer, whilst in actual fact you've just spent a whole weekend being ill, and now have a huge pile of work to do which you REALLY wouldn't mind actually getting around to doing..
Thanks everyone.
FFS.
Views 23, Upvotes 4
Daily Blog
NECK!!!!!!
Blog
28th August 2011
Thursday, started to feel a bit queasy. I know this one!!
I know how to cope.
Relax a bit, deal with it, make it through to the other side!
Views 36, Upvotes 7
Pain
Ooops, got a 3DS!
Blog
26th August 2011
Instead of my regular blog, today I'll retweet all the random whinging I posted to Twitter today!
Views 16, Upvotes 4
Daily Blog
Dislike the Spike!!!
Blog
25th August 2011
It's a great week for disliking spikes!!
There's plenty of free spikes, all over the place!
Views 17, Upvotes 4
Daily Blog
Back to business.
Blog
24th August 2011
This morning, I took Voxel's advice, and overdosed myself on Jelly Tots and Milkshake..
If I didn't finish a game, I was in for a whole heap of trouble..
Did I make it through the day?!
Did I finish a game?!!
Find out below!!
Views 50, Upvotes 14
Ios Dev
Uhoh, I broke me!!!
Blog
23rd August 2011
Jay Classic
Code-code-code-code-code
AGameADay Jay
Wake up.
Code a whole game really really quick.
Bobble about for the rest of the day doing bits and pieces of allsorts.
Views 16, Upvotes 5
Daily Blog
Juggling!
Blog
22nd August 2011
How many things are on Jay's Todo-list now?
um...
17,000!
Views 22, Upvotes 5
Daily Blog
Menu Clip
Blog
21st August 2011
This probably isn't interesting at all, and I'm quite a bit annoyed that this has taken up a whole big chunk of my day, but here's a clip of the menu I made, today!
Views 49, Upvotes 10
Ios Dev
The Menu...
Blog
21st August 2011
I've mentioned, previously, how I'm going to attempt to make a 4-game template system.
A couple of days ago, I started a neat little menu, but.. it really wasn't up to much.
Today, I restarted said little menu, and it's turned out quite a bit nicer.
Views 59, Upvotes 18
Ios Dev
21st August 2011
Jay's Crazy iOS Sale!
<a href="https://socoder.net/uploads/1/crazysale_798.png"><img src="https://socoder.net/uploads/1/crazysale_798_thumb.png"></a>
2 free games, and another half price.
What could possibly go wrong!?!?
Views 14, Upvotes 4
Daily Blog
hmmm...
Blog
19th August 2011
Not really sure when this started, probably the day I decided to stop doing AGameADay, but I now appear to be daily-blogging twice a day.
eek!
Views 54, Upvotes 6
Daily Blog
19th August 2011
Rant Ahoy!!!
Views 106, Upvotes 16
Gamedev
,
Gbatemp
18th August 2011
The plan
1. Do 3 quick pieces of music.
2. Finish off the 50-level version of Sheep DS.
3. Check it.
4. Be a lazy goit.
Views 29, Upvotes 4
Daily Blog
Sheep Is Happy!
Blog
18th August 2011
Happy sheepy updates for everyone!!! (Except the PC edition... not really sure what I'm doing with that one!)
<img src="https://socoder.net/uploads/1/SheepFake_256.png">
Views 58, Upvotes 6
Daily Blog
Coming Soon... 2!
Blog
17th August 2011
..wait a minute, wasn't I trying to take a break!?
Views 14, Upvotes 4
Daily Blog
Coming Soon...
Blog
16th August 2011
Alright, time to start on the next iOS project.
Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.
Views 53, Upvotes 17
Ios Dev
15th August 2011
You could say I crapped out, and gave up.
I aimed for 52. I aimed for a 2nd whole year's worth of games, within a startlingly short amount of time.
..
But I probably would've managed it..
Views 27, Upvotes 4
Daily Blog
Spike Dislike DS!
Blog
14th August 2011
February.
The iOS edition of SpikeDislike was kicking arse, the WiLMa edition was doing well, and the PlayMyCode edition was being played quite a bit, too.
What else could SpikeDislike be ported to?!
Views 81, Upvotes 24
Spikedislike
12th August 2011
Yeay! More Sheep!
I need to make a feckin' level editor for the DS Sheep Goes Left game, and then rebuild all the levels, all over again.
Baa!!!
Views 25, Upvotes 5
Daily Blog
12th August 2011
Too tired..
Instead, I've been working on Sheep Goes Left DS, which is proving 17,000,000,000% more popular than it's iOS rival.
Quite why, I don't know, but the fact that it's being mentioned quite a bit is a good sign.
Views 39, Upvotes 5
Daily Blog
Destroy The Squares
Blog
11th August 2011
Aaah, there we go.. Back to normal!
A nice little missile command game, that really kicks your arse!!
PlayMyCode games no longer workViews 30, Upvotes 9
Release
Bath Time...
Blog
10th August 2011
How the hell did I ever manage to get so much done over the past two weeks?!!
.. oh yeah, I wasn't half-asleep..
Views 17, Upvotes 4
Daily Blog
9th August 2011
I was up stupidly late last night.
I wasn't coding.
I wasn't listening to music.
and I wasn't watching TV either.
Views 18, Upvotes 6
Daily Blog
Bah...
Blog
8th August 2011
I tried, today, but I just wasn't quite into it once the game started to build up.
Today's unfinished game, Unknown.....!
PlayMyCode games no longer work<img src="https://AGameAWeek.com/wp-content/uploads/2011/08/pmc_unknown-300x193.png"> The game didn't ever really have a heart. It started well, but it just kinda puttered out after just an hour or two. The game remains unfinished, expecting some sort magical experience, but n...Views 21, Upvotes 6
Daily Blog
7th August 2011
Over the years, I've settled into somewhat of a set of "Bad" habits.
I clump everything into unnamed arrays, with unnamed numerical references for everything.
I reuse arrays for anything from enemy locations, collectables, particles and anything else.
If you open up my PlayMyCode games (click the edit button!) you'll see my habits.
They're everywhere, and they "EVIL!!!"
I am an oldskool coder.
This is how I code..
Views 27, Upvotes 5
Daily Blog
Meteors and Coins
Blog
7th August 2011
Hey.. This is just Spike Dislike again...!!!
Sod it, different physics make it a different game, so it counts!
PlayMyCode games no longer workViews 31, Upvotes 8
Release
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