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Linux Fix Blog
30th May 2011
It wasn't my games. o/ hurray o/
Views 59, Upvotes 9  
Daily Blog
29th May 2011
I'd love to, but considering it's taken me about 6 months to get around to fixing Ubuntu (just starting, may not go well!!) the chances of me fixing my DSBrew stuff is pretty darned minimal. Sorry!
Views 25, Upvotes 6  
Daily Blog
26th May 2011
Blimey, haven't done one of these for a while! Any game ideas, slap 'em in the comments!
Views 107, Upvotes 5  
Daily Blog
24th May 2011
Mark this down as a "Well, it DOES work, it's just not for me" kinda game. <img src="https://AGameAWeek.com/complete/Word_Trundle_20110524_Logo_thumb.png">
Views 136, Upvotes 19  
Release
20th May 2011
Kristina - May 19, 2011 Well i have been playing you game and it suck i havent been hitting things and it still says game over you guys created a piece of crap!
Views 96, Upvotes 18  
Playerthoughts
17th May 2011
If this week's game isn't finished by Friday night, I'm going to scrap it, and do something else.. As you can probably see, it isn't done yet. I'm currently making it a Two-Week project, but the longer I drag it out, the more it's starting to feel like Box's Romp... big.. spacious.. empty.. void... boring.. .. it really isn't feeling like it's worth doing it. damnit, I hate when projects get like that. Fingers crossed, eh!
Views 28, Upvotes 5  
Daily Blog
15th May 2011
Last Sunday, I came up with a fun idea for a game/experiment. I figured it was WAY too big to fit into the next day and a half, so set it aside for this week, and instead made the (URL "https://AGameAWeek.com/?p=1373">silly block diggy thing) that I did last week. On Thursday, I properly started the bigger project, hoping that 5 days of work would be enough. On day 1 I did the nice intro, made the outside-area work, and patted myself on the back for having done a really large job in a single day. ...
Views 32, Upvotes 6  
Daily Blog
11th May 2011
JNKPlat It's a Platform game, but it isn't. It's a side-view Puzzle game, with Platformy events included.
Views 52, Upvotes 8  
Daily Blog
10th May 2011
A random game idea on Sunday, with a totally random name, and then a shock co-incidence when Monday turned out to be Roger Hargreaves' birthday, and the Mr Men ended up being plastered all over Google! I couldn't have planned that.. I'm far too lazy to have planned that! <img src="https://AGameAWeek.com/complete/Mister_Smash_20110510_Logo_thumb.png">
Views 132, Upvotes 18  
Release
3rd May 2011
It's neat and simple. A Matrix screen filled with code. Occasionally there's Red code. Zap the red code! That's pretty much all there is to it!! <img src="https://AGameAWeek.com/complete/Matrix_Blaster_20110503_Logo_thumb.png">
Views 147, Upvotes 19  
Release
2nd May 2011
Today I'm battling the forces of evil. Microsoft have "updated" my system so that all my games now run at about 1/3rd their normal speed. Thanks, Microsoft! You're AWESOME!!! ...
Views 58, Upvotes 7  
Daily Blog
28th April 2011
Hmm... <a href="https://AGameAWeek.com/wp-content/uploads/2011/04/Matrix-Blaster-Screenshot_28-Apr-2011_114930.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/04/Matrix-Blaster-Screenshot_28-Apr-2011_114930-300x168.png" alt="" title="Matrix Blaster (Screenshot_28 Apr 2011_114930)" width="300" height="168" class="alignnone size-medium wp-image-1360" /></a>
Views 28, Upvotes 5  
Daily Blog
26th April 2011
1. I'm waiting for Puzzobomb to pop up on the App Store, assuming they like it, and let it up there! 2. NinjaDuck is slowly plodding away, but I have no idea what type of game it'll end up being. I mean, I have a vague idea! Obviously it'll be a platformer! But other than that.. *shrugs* 3. I thought about Y-Box, and how that'd be a nice game to have on my iPhing.. Then I started juggling some sprites, built a nice set of gfx, but then couldn't be bothered to code anything. 4. I made a wall......
Views 29, Upvotes 5  
Daily Blog
24th April 2011
I enjoyed my Month Off! I've written a lovely quickstart framework, I've built a game and a half, I've posted more Tube vids and Tweets in a month than any month previously, I've tried to keep up the blog, AND I even had time to relax!! A few games of GTA and Burnout meant my X360 was switched on for the first time in over a year! I've been playing YouDon'tKnowJack on the iPod (Highly recommended, even if it is Americanised questions), and listening to months worth of unlisten...
Views 27, Upvotes 6  
Daily Blog
Whoopsy! Blog
22nd April 2011
I was supposed to keep the posts flowing during my month off, but Lazy Jay took control for the past few days, it seems! No matter, here's what I've been doing.
Views 64, Upvotes 28  
Ios Dev
19th April 2011
If you're not too busy, Jay, why not try making another game!?
Views 47, Upvotes 14  
Ios Dev
18th April 2011

Views 36, Upvotes 12  
Ios Dev
17th April 2011
Still fiddling around with the basics of NinjaDuck iOS, and have actually done a whole lot of work since yesterday. Although, you still can't see any of it yet. I'm either going to have to set up a camera, or figure out a hacky way to do Accelerometer based gameplay in the Simulator. eeek! Yesterday Ninja Duck looked like this.. <a href="https://AGameAWeek.com/wp-content/uploads/2011/04/IMG_0629.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/04/IMG_0629-300x200.png" al...
Views 59, Upvotes 15  
Ios Dev
14th April 2011
I'm thinking, I'm switching, I'm testing and tweaking, and nothing so far seems good. D'oh!! Barry Bee looks ok, but plays like a bag of crap. I'll leave it where it is, though. At some point in time, I might manage to make a playable game out of it. Not now though. Not in the mood!
Views 65, Upvotes 10  
Ios Dev
13th April 2011
You know when you're ready to buckle down and get some work done, and then something stupid comes along to mess up your plans? Toothache! <a href="https://AGameAWeek.com/wp-content/uploads/2011/04/IMG_0619.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/04/IMG_0619-300x200.png" alt="" title="IMG_0619" width="300" height="200" class="alignnone size-medium wp-image-1334" /></a>
Views 40, Upvotes 14  
Ios Dev
11th April 2011
FAR too busy right now! What i'm trying to do today is to make a simple little game. If you've been following you'll know that I have some sort of oddball Bee game in mind, so I've shoved the bee, the particles and the background images in, I've got the basic movement sorted, and am trying to figure out how the game should work. Slow work!
Views 33, Upvotes 13  
Ios Dev
10th April 2011
I'm thinking along the lines of the good old EasyAmos, here! Although, whether mine is easier or not isn't for me to judge, is it!? <img src="https://AGameAWeek.com/wp-content/uploads/2011/04/EasyCoco.png">
Views 108, Upvotes 20  
Gamedev
8th April 2011
Add a simple pause menu. That was task number one, this morning, on a 5 item tasklist. The stupid menu took 5 hours! FIVE!!
Views 70, Upvotes 16  
Ios Dev
7th April 2011
For those struggling in the future... "[CCDirector sharedDirector] deviceOrientation]" Doesn't. but "[UIDevice currentDevice] orientation]" Does..
Views 22, Upvotes 5  
Daily Blog
6th April 2011
Today, another one of those mindbogglingly annoying issues that stops you, makes you scratch your head, then makes you go "Well sod that then!" and enjoy the sun for a bit. I'll do this again, tomorrow!
Views 25, Upvotes 9  
Daily Blog
4th April 2011
(URL "https://AGameAWeek.com/wp-content/uploads/2011/04/IMG_0593.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/04/IMG_0593-300x200.png" alt="" title="IMG_0593" width="300" height="200" class="alignnone size-medium wp-image-1314" /> Is Barry The Spelling Bee going to be the star of my next iOS game?!
Views 41, Upvotes 5  
Daily Blog
4th April 2011
I've got a whole month to do a framework, so apparently that means I'm going to be a lazy git who does sod all, then crams the whole framework into the last day! .. Well, hopefully not, but I did manage to cram in a couple of hours of Burnout, yesterday! Been a long while since I sat and played a game for that long.
Views 31, Upvotes 5  
Daily Blog
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