![]() |
29th June 2010
This one didn't really turn out, so well.
It's a nice nature based bee game, with lovely floaty music, and some words.
<a href="https://AGameAWeek.com/complete/Barry_The_Spelling_Bee_20100629A.png"><img src="https://AGameAWeek.com/complete/Barry_The_Spelling_Bee_20100629A_thumb.png"></a>
You hit Tab to highlight the flower/bee, type it's unscrambled word into Barry's Belly, then hit return.
Rinse, Repeat
<a href="https://AGameAWeek.com/complete/Barry_The_Spell...
Views 192, Upvotes 12
Release
28th June 2010
It's probably due to the sweltering heat, but my mind's not been very active today, and I've been really slow at getting anything done.
I got quite a lot of Barry the Spelling Bee done, and then decided to do a little work on Cardagain. But, boy, that got messy.
First off, I tried playing a bit of title music.
That just plain didn't happen!! After 2 hours, I scrapped the idea of title music!
Next up, the menu got half complete, and I figured I should add load/save mechanism for tha...
Views 41, Upvotes 10
Daily Blog
This Week...
Blog
27th June 2010
If you hadn't noticed, I've spent most of this week working on my iPhing game, so what happens to AGameAWeek!?
Well, I've still got today and tomorrow, and there's nothing better than a rushed quicky game... right!?!
Yeah, why not!?
<a href="https://socoder.net/uploads/1/BarrySpellingBee.png"><img src="https://socoder.net/uploads/1/BarrySpellingBee_thumb.png"></a>
I drew Barry The Spelling Bee back in January 2008, but I couldn't quite decide how his game should...
Views 88, Upvotes 12
Daily Blog
25th June 2010
My mum had a couple of games of Cardagain, today!
That's how far along it's come!!
In less than a week, I've not only finally managed to get a grip on the language, I'm actually making a pretty damn good game, too!
In the next couple of days, there's still a few bits and pieces to work on.
1. The menu is really really barebones at the minute, showing 4 items, but only having one clickable one.. (New Game!)
2. The loading screen could do with being switched for an AGameAWeek th...
Views 73, Upvotes 17
Ios Dev
RetroGamer Issue 78
Blog
25th June 2010
\o/ yeay \o/
<img src="https://socoder.net/uploads/1/JNKPlatRetroGamer.png">
Platdude finally got his name in a Magazine!
Oh yeah, and congrats to Shadow1w2, who got his Monster Level in the screenshot
![]() Views 141, Upvotes 24
Reviewed
,
Media
23rd June 2010
<img src="https://socoder.net/uploads/1/cardagainagainagain.png">
.. as in "You have to pick the card, again", but also sounds like cardigan, so it's a nice fluffy name!!
Seems that the game idea is really starting to build up nicely.
I've now gotten this version slightly ahead of the quick Blitz version I made a few days ago.
I really wasn't expecting to get everything to work this quickly, and I'm REALLY glad that I didn't spend 5 months trying to make head-nor-tail o...
Views 59, Upvotes 15
Ios Dev
WarioWare Awww.....
Blog
22nd June 2010
A tragic tale of my own devising.
Stringy Things DS is incredibly playable.
Ask my mum.
She plays it ALL the time..
Bedtime, Stringy Things.
Mid-day, Stringy Things..
Nothing on telly?! Stringy Things....!
Views 77, Upvotes 10
Daily Blog
22nd June 2010
Wait, that title's gone all weird and wonky... What's up with that!?!?
This week, I made TWO games!
(URL "https://AGameAWeek.com/?p=680">Turret Rush) saw you running away from zombies, and shooting them from random turrets on the floor, before the turrets disappeared again.
and
(URL "https://AGameAWeek.com/?p=682">Space Monkey Climbs the Space Towers) where you have to try and get as high as you can.
Neatly, the graph now becomes a height-o-meter! Which was a nice unplanned feature!
Nice f...
Views 67, Upvotes 9
Daily Blog
21st June 2010
I'm definitely sticking to that 90 minute thing, it's just that, right now, you can't see it!!
Yesterday I fixed up a few things over at Socoder.net. I added a nice upload gallery on the right, and fixed up a few little annoying bugs that needed tweaking.
Then, at 10pm, I decided to make a new game.
And the game went well.
And the game got done.
And I was happy!
(Note, this is 2 90-minute sessions!)
At the start of the game, I considered redoing it for the iPod, so I took the tim...
Views 80, Upvotes 18
Ios Dev
Unproductive day...
Blog
20th June 2010
On Friday I had a really rather productive day, and managed to build up my iPhing knowledge quite a fair bit.
I didn't have enough time to do a 90-minute thing, though, and am quite disappointed by that.
Saturday came and went, with most of the kitchen getting it's new ceiling up, and no 90-minutes being spent, again!
Dangit.
Today I aim to play catchup, although how much of that gets done will remain to be seen.
First off, there's a few things over at Socoder that need tweaked, so I'm going to go ...
Views 37, Upvotes 10
Daily Blog
18th June 2010
I've not done my "90 minute" challenge again, today.
Well, I did spend about 6 hours figuring out the iPod development stuff, but that wasn't the point of the 90 minute thing, really, was it!?
Anyhoo, no matter.
There's a silly "Vuvuzela Hero" picture going around the net, and I think it started (URL "https://blog.gaborit-d.com/vuvuzela-hero-legend-of-africa/">right here), although I'm not 100% sure.
If you're a regular, you've probably played my stupid Cowbell Hero game, and I figured.. why no...
Views 41, Upvotes 11
Daily Blog
18th June 2010
There we go!
Using the buffers I mentioned earlier, and pasting 100*32x32 pixel sprites onto those buffers (32x3200 pixel buffers) I've created 8 completely independent reels, each with their own selection of 100 slots.
Drawing onto those reel buffers slows us down, and takes around about 2 or 3 seconds to do, so you wouldn't be doing that in realtime.. But once the reels buffers have been drawn, we can slam them up on the screen with pretty much no slowdown whatsoever.
Essentially, that'...
Views 48, Upvotes 13
Ios Dev
18th June 2010
OK, so I finally got my DevLicense, and the first thing I did was to slap the test engine onto my iPod Touch.
If you've tried that, you'll probably found exactly the same thing that I did.
...that, rather than going "Weeee!" it went "... plod... plod..." at about 2 frames a second.
This is not a good thing.
Today I've been experimenting with all kinds of things.
I've figured out how to draw images to a "buffer", and then have that buffer be one of our UIImageView things, so that it...
Views 78, Upvotes 13
Ios Dev
17th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
---
No fair, I missed yesterday
![]() Views 194, Upvotes 16
Release
16th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
---
This was 95% done last night, with only a minor tweak this morning..
But it was far too late, and I couldn't be bothered faffing around with the three OS's, trying to compile everything for everyone, so... well.. Here it is now!
Views 178, Upvotes 17
Release
15th June 2010
WarioWare is cancelled, this week!!
It's half past midnight, and 90 minutes in, Tuesday's 90-minute-game isn't going to quite fit into the amount of time I'm going to be awake!!!
I'm half asleep, already, and when you start spotting typing errors in your code, you know it's time to sleep.
So, I'll finish this off in the morning.
Then it's time to activate my lovely iPhing Developer's License, and see what fun garbage I can come up with.
So, um..
Yeah, probably won't have time to do anything Wari...
Views 61, Upvotes 11
Daily Blog
15th June 2010
You could say that this week's been a bit of a cheat. An update isn't REALLY a whole new game.
But then, I also made <a href="https://AGameAWeek.com/?p=656">ScoreRack</a>, this week, too.. So it all evens out!
Good stuff!
Views 90, Upvotes 10
Daily Blog
14th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
---
An early caffeine fuelled start has lead to a nice NeonPlat trailer, which actually took about two hours... But who's counting!?
I didn't keep a track of how/when I pieced this together, mostly because I kinda just jumped into it this morning, but it went a little like ...
Views 41, Upvotes 12
Daily Blog
This Week...
Blog
13th June 2010
Oh, my, what a crazy old week it's been!!!
I spent most of Wednesday upping bits of NeonPlat, Thursday was a weird day with lots of odd bits being done, and then by Friday I had the stupid idea of 90-minute-work-sessions..
Derp!!
As such, NeonPlat hasn't had a lot more done to it.
I've still a day to go, and I'll probably get a few pieces sorted, but don't be expecting as much as was originally expected.
![]() Views 28, Upvotes 10
Daily Blog
13th June 2010
Jayenkai's World Cup Challenge : (URL "https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..)
---
A little rushed, today, but still managed to slot my 90 minutes in.
Today's productivity probably isn't useful to 95% of readers, but I spent the time tweaking the Upload Gallery, over at Socoder.net.
The gallery no longer attempts to load every single thing you've ever uploaded all at once, and i...
Views 36, Upvotes 10
Daily Blog
12th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
---
For my second half, I decided to try my hand at some music.
Here is a possible theme tune for NeonPlat2.
I probably shouldn't have bothered!!
Wasted a good hour, there!
Views 45, Upvotes 8
Daily Blog
12th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
---
I'm off to watch the season finale of Stargate Universe!
Meanwhile, here's my first 45 minutes.
Not sure what I'm going to do in my other 45 minutes, but the first half turned out ok!
.. although it took up all of my 45 minutes!!!
And it really wasn't meant to take...
Views 90, Upvotes 10
Daily Blog
Y2:W42 - ScoreRack
Blog
11th June 2010
Jayenkai's World Cup Challenge : <a href="https://AGameAWeek.com/2010/06/jayenkais-world-cup-challenge/">A plan to do something, rather than sit watching football for 90 minutes each and every day..</a>
---
Well, that didn't go to plan, but it's not entirely awful, either.
In fact, it's turned out so nicely that I've even added it to the Archive.
AGameAWeek just took a turn for the weird!
Today's quickly made game was made in about 4 hours, and is a nice Scrabble...
Views 190, Upvotes 20
Release
11th June 2010
It's that time of year again, where everyone goes absolutely nutso over some stupid game of football.
In the coming weeks, 95% of the world's population will be watching up to 64 games of stupid football. That's over 96 hours worth!
...I'd rather be doing something much more productive.
So, I've decided to setup Jay's World Cup Challenge.
(URL "https://socoder.net/bloodyfootball_1500.png"><img src="https://socoder.net/bloodyfootball_480.png">
![]() Views 32, Upvotes 11
Daily Blog
10th June 2010
Not sure...
Today should be iPhinging day, but instead I'm faffing around with NeonPlat some more, and adding some nice fun little elements.
(URL "https://AGameAWeek.com/wp-content/uploads/2010/06/NeonPlat2_Plus.png"><img src="https://AGameAWeek.com/wp-content/uploads/2010/06/NeonPlat2_Plus-300x187.png" alt="" title="NeonPlat2_Plus" width="300" height="187" class="alignnone size-medium wp-image-652" />
![]() Views 43, Upvotes 10
Daily Blog
Megapost One
Blog
9th June 2010
I'd planned to make a NeonPlat post, this morning..
But then, I've also planned to do WarioWare on Wednesdays..
.. and then there's the Music thing, which I've also decided to do on Wednesdays.
...
Derp!
So, looks like we're going to start having a Megapost every Wednesday, from here on.
Aftermath, Music and More!
Views 64, Upvotes 9
Daily Blog
Y2:W41 - NeonPlat2
Blog
8th June 2010
Simply put, Awesome!!!
Hop around, grab the balls, throw them at the bad guys, and paint all the white floor tiles in the colour of your pants!
There are four difficulty modes on the titlescreen, and you can play Co-Op style with up to four players simultaneously!!! (although, you all have to be using the one system. Still haven't learned to do any Network stuff, yet!!)
<a href="https://AGameAWeek.com/complete/NeonPlat_2_20100608B.png"><img src="https://AGameAWeek.com/complete/Ne...
Views 242, Upvotes 27
Release
|