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27th June 2011
Since I'm now doing AGameADay for a while, I figured it might be somewhat of a change of pace if I also did one of those "blog" things daily. I tried doing this during my previous month off, and although it kinda worked, it didn't really last.. d'oh! Still, try and try again! As a reminder, I've set up a calendar alarm thing to bleep at me, every night, at 22:15GMT. Either that'll work really well, or it'll start to tick me off, to the point where I throw my otherwise completely and totally unused H...
Views 42, Upvotes 7  
Daily Blog
27th June 2011
Yes, this is a lot like that one from the Advent Collection. Simply roll around, avoid the blocks, and grab the little green dots.

PlayMyCode games no longer work


Views 79, Upvotes 12  
Release
26th June 2011
AGameAWeek teaches us one thing. Some games you win, some games you lose. When you lose, there's not a lot you can do. Pick yourself up, dust yourself off, and move on. This is a post about how I threw myself on the ground.
Views 40, Upvotes 13  
Daily Blog
26th June 2011
Rule Number One. If you're ever making a minigame collection, there absolutely MUST be a version of snake! This is a version of snake!
Views 44, Upvotes 14  
Release
25th June 2011
Today I've a few more PR'y bits and pieces for the Sheep Goes Left iOS thing to contend with. This is the WORST bit of iOS dev. Although.. to be honest, I didn't do ANYTHING for SpikeDislike. SpikeDislike just kinda took off on it's own, so the fact that sheepy isn't is.. well.. .. bah. Screw it, carry on. I'm considering my daily routine, and how I can slot in the AGameADay's. I might make some sort of timetable or something, so I can fit it all in, not sure, but we'll see. I normally have Sund...
Views 31, Upvotes 8  
Daily Blog
23rd June 2011
The other day I suggested that a new set of AGameADay might be in order, since I'm totally stuffed for ideas, lately. Out of ideas, make the requirement more.... Sure, that makes sense, right?! Anyhoo, today I spent . um.. all day.. doing yet another one of those Framework things that I apparently love to do. This time I used PlayMyCode.com, and the resulting menu/score/game thing has actually worked out quite nicely. First game, Chase The Block, a simple chasey game. Created (using PlayMyCode....
Views 62, Upvotes 13  
Release
Sleepy! Blog
21st June 2011
Seem to be having a bit of a down-session, lately. I'm pretty sure it's down to the fact that Sheep Goes Left is going mostly ignored. I'm going to try and give it a bit of a shove in a day or two, once the Lite edition shows up, but judging by the fact that it's getting next to no interest, I think we're already at the "aw well, next!" point. Damn, that's depressing!
Views 51, Upvotes 9  
Daily Blog
Repeat Blog
21st June 2011
This week, I started a game on a grid. It started well enough, with a lovely grid-doodling method making nice colourful griddy squares, and a simple circle on the top for the player. Then I got to the point where I had to do character movement, and my head just kinda went "Ugh.. I just can't be arsed!!" (URL "https://AGameAWeek.com/wp-content/uploads/2011/06/NoGoA.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/06/NoGoA-300x236.png" alt="" title="NoGoA" width="300" height="236" clas...
Views 44, Upvotes 11  
Daily Blog
19th June 2011
I'm sitting, trying to type, but I'm so tired it's all coming out as bizarre random codey bits, and nothing's really working out at all. Things achieved since last sunday 1. Puzzobomb PlayMyCode 2. 2 ALChoons 3. Drum machine mixeybob thing, started, sounding ok, still not quite there yet.. 4. Sheep Goes Left, 100 level pack + new ingame objects + organised menu to do both the packs. (upped to Apple, waiting for release) 5. Sheep Goes Left Lite, albeit cheated 'cos in the end I figured having to make...
Views 33, Upvotes 8  
Daily Blog
14th June 2011
I love it. There are new features. There are old features remade. There are better ways to do things. Quicker ways to do things. There's a lovely set of notifications! The world of iOS5 is remarkably fantastic! But there are downsides.
Views 37, Upvotes 10  
Daily Blog
Rules... Blog
14th June 2011
On Twitter last night, there was a semi-conversation about how to go about doing AGameAWeek. Once I'd headed off to bed, I lay and typed this gubbins into the iPod's Notepad thing, and then swiftly forgot about it, until just now! It's a bit waffley, and probably not entirely intelligible (it was 4am!) but here it is anyway.. If anyone DOES want to give it a go, let me know how you get on, and .. should it become a proper thing, I'll see about making some kind of linkage system. (rem...
Views 122, Upvotes 26  
Gamedev
14th June 2011
Views 2379, Upvotes 36  
Run Left , Not Right , Don't Get Hit. Avoid.
13th June 2011
Yeay! <img src="https://AGameAWeek.com/complete/Sheep_Goes_Left_20110614_Logo_thumb.png">
Views 151, Upvotes 20  
Release
12th June 2011
Note to self : Don't post mp3 urls straight to Twitter.. Foook! Instead, here's that mp3! More info later..
Views 37, Upvotes 6  
Daily Blog
12th June 2011
A demo!!?!?!!?!?! With all the freeware that's on here, the years of making freeware, and the fact that I've only ever made games for the fun of making the games, it's pretty damn unthinkable that one of my games might actually be a demo! But that's how it's going to be for this one. I like this game. I like it a lot! Last month, this started as a simple remake of a shitty little spike dodging game. A quicky, or so I thought, to slap onto the AppStore as a semi-sequel to Spik...
Views 75, Upvotes 8  
Daily Blog
10th June 2011
Bonus iOS Game! <a href="https://bit.ly/SheepGoesLeft">For iPhone, iPod Touch and iPad</a> (£1.19/$1.99/equiv.) Got an iPhone/iPod Touch/iPad? Grab Sheep Goes Left!! Go get it! It's out now! I'll be posting the semi-demo half-assed ported to Win/Lin/Mac edition as Tuesday's AGameAWeek, so you can try it out there, but the iOS one's much neater, has nicer menus, lovely swooshy bits, and even contains a wonderful little 20-track soundtrack! (woot!) Addition...
Views 52, Upvotes 9  
Daily Blog
6th June 2011
The other day I played another of those Fire Escape style games. You know the ones. They started on the Game&Watch and got remade over and over. <img src="https://AGameAWeek.com/complete/Juggler_20110606_Logo_thumb.png">
Views 167, Upvotes 30  
Release
Juggler Game
6th June 2011
Views 1196, Upvotes 41  
Bouncy
4th June 2011
I might skip another AGAW, this week, sorry! I have a half-game play-thing half done, but I've just started another one of those spur-of-the-moment things that might take over my entire weekend. .. again.. <a href="https://AGameAWeek.com/wp-content/uploads/2011/06/logo.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/06/logo.png" alt="" title="logo" width="320" height="160" class="alignnone size-full wp-image-1414" /></a>
Views 105, Upvotes 12  
Daily Blog
31st May 2011
I've been hyping this one all week!!! <img src="https://AGameAWeek.com/complete/Extreme_Unicorn_Racing_20110531_Logo_thumb.png"> .. don't expect much!
Views 171, Upvotes 24  
Release
31st May 2011
Views 2140, Upvotes 49  
Gamble
Linux Fix Blog
30th May 2011
It wasn't my games. o/ hurray o/
Views 89, Upvotes 17  
Daily Blog
29th May 2011
I'd love to, but considering it's taken me about 6 months to get around to fixing Ubuntu (just starting, may not go well!!) the chances of me fixing my DSBrew stuff is pretty darned minimal. Sorry!
Views 42, Upvotes 9  
Daily Blog
26th May 2011
Blimey, haven't done one of these for a while! Any game ideas, slap 'em in the comments!
Views 121, Upvotes 8  
Daily Blog
24th May 2011
Mark this down as a "Well, it DOES work, it's just not for me" kinda game. <img src="https://AGameAWeek.com/complete/Word_Trundle_20110524_Logo_thumb.png">
Views 180, Upvotes 29  
Release
24th May 2011
Views 1990, Upvotes 53  
Word Search , Wordsearch , Word Trundle
20th May 2011
Kristina - May 19, 2011 Well i have been playing you game and it suck i havent been hitting things and it still says game over you guys created a piece of crap!
Views 120, Upvotes 21  
Playerthoughts
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