14564 results 0 1 2 3 ... 513 (514) 515 ... 537 538 539 Prev Next
5th August 2010
Authentic Kaizen ((URL "https://PixelProspector.com">pixelprospector.com), ideaman behind NeonPlat) has sent a few new game ideas. Some are short and sweet, but the most tempting one feels like it needs a little care and attention. I feel like I want to do something with it, but am struggling to come up with a way to compress it into a week's worth of code. I think, what I might actually do, is leave it a few weeks. Once I hit the 52nd week of year 2, and another whole year's worth of games, I'll b...
Views 50, Upvotes 12  
Daily Blog
3rd August 2010
Incase you hadn't heard already, I released my first iPhing game, last Wednesday night. This week, I'm releasing the Win/Lin/Mac testbed version of the very same game. Think of this as a promotional item, of sorts, but also as a "Let's try new things" ideas edition. <a href="https://AGameAWeek.com/complete/Cardagain_20100803A.png"><img src="https://AGameAWeek.com/complete/Cardagain_20100803A_thumb.png"></a> <a href="https://AGameAWeek.com/complete/Cardagain_20100803B.p...
Views 147, Upvotes 15  
Daily Blog
Cardagain Game
3rd August 2010
Views 2537, Upvotes 49  
Puzzle , Cards , Memory , Simon , Concentration
31st July 2010
This wasn't planned, but I'm pissing about with Cardagain again! So, I might as well kill two birds with one stone. I've spent a few hours rebuilding my original BlitzMax version of Cardagain, and I'm going to add a few test bits and pieces onto it (to see what does/doesn't work) before then transferring them back over to the iPhings. Meanwhile, I can post that nice new super-hi-def Cardagain here, and you guys can all play it. That'll be Tuesday's game, and it'll also be the thing taking up all my ti...
Views 77, Upvotes 12  
Daily Blog
29th July 2010
I'll post Mac and Linux editions of this tomorrow, but I just want to make sure it's working for all the PC Peeps first.. <a href="https://AGameAWeek.com/complete/MICROBE2_20100705.zip">Here's a rerelease of Microbe2</a>, with ONLINE SCOREBOARDS!!! And those keyboard controls that everyone apparently wanted.. Lemmie know how it goes! Ta
Views 65, Upvotes 12  
Daily Blog
29th July 2010
In true "Better late than never" style, Apple got their act together exactly 7 days after I uploaded the game. That might be fast for a massive company like Apple, but it's a long long time in the world of AGameAWeek! No matter, the game's up and running, and you can buy it at the AppStore for 59p! Bargain! Now that I know I'm not breaking things, I'll be having a wee bit more fun with the iPhings, but worry not. AGAW will still be here, and I'll still be making plenty of freebie games for you. No...
Views 61, Upvotes 8  
Daily Blog
26th July 2010
Awww.. A missed week. They're quite rare, nowadays, but there we go. If Apple could get their act together, I could've said "Y2:W48 : Cardagain iPod", but.. guess that's not happening any time soon. Nearly a whole week since I submitted my game, and still no feedback at all. SUCKS.. So, what HAVE I been doing this week?
Views 62, Upvotes 21  
Daily Blog
25th July 2010
Nuffin'! Or, rather, I've nothing planned at all. It's Sunday morning, I've not started a game and I have no ideas. ... or at least, nothing that can be done in the next few hours, anyway. Maybe I will, maybe I won't, but I probably won't. I already said the other day that I'd be taking this week off, to handle all the Highscore stuff, but that idea kinda exploded in size, in my head, and is now (probably) going to take a lot longer than planned. Stupid ideas, need to put a lock on my brain!! ...
Views 86, Upvotes 14  
Daily Blog
23rd July 2010
Although, I did say that last week, too! Never mind.. Read inside for techy stuff!
Views 81, Upvotes 17  
Daily Blog
20th July 2010
Looking at the stats, either everyone decided to leave when I released NeonPlat (Why?!) or folk started to get upset when I mentioned my attempts at iPhing Development. I'm not sure which, but there's certainly been an awkward shift. So, I'm going to split things up. Even though my iPod Development won't be "AGameAWeek" (or at least, not for a long long while) I've still decided to call my new site AGameAWeek iDev. Because, what the heck, that's my brand now! I might as well s...
Views 60, Upvotes 12  
Daily Blog
20th July 2010
This week's game came out a whole lot better than I'd expected it to. It's still not fantastic, but given that the game only just started to fall into place yesterday, it's not turned out so bad. <a href="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720A.png"><img src="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720A_thumb.png"></a> <a href="https://AGameAWeek.com/complete/Chuffed_Tracks_20100720B.png"><img src="https://AGameAWeek.com/complete/Ch...
Views 180, Upvotes 34  
Release
20th July 2010
Views 3735, Upvotes 37  
Sim , Tycoon , Train , Loco , Really Hard
19th July 2010
Still no name for the train game, so it's currently named "Jay's Train Game"! silly name! It's a bit more gamey, now. Some sort of cross between a proper sim-type thing, and a cheap arcade game! Odd. Needs a few more "This is happening" type notifications, but it's all falling into place. No idea if it'll all be done by the morning, but it's closer than it was yesterday, and it feels a lot more like I've bothered to plan it out!!! <a href="https://socoder.net/upload...
Views 104, Upvotes 11  
Daily Blog
18th July 2010
This week I've drawn a train, and some tracks, and am currently in the midst of desperately trying to get the train to behave upon said tracks. So far, it's a stuggle! Trying to get each carriage to turn at the right time, trying to account for the 30-odd track pieces that I've drawn, and trying not to make it look rubbish. .. meh, what can you do! <img src="https://socoder.net/uploads/1/tighttrain.png"> It looks a wee bit unrealistic, but it gets the job done! (hint for future Jay ...
Views 46, Upvotes 10  
Daily Blog
15th July 2010
Not quite the 200 I was hoping for when I asked for levels the other week. Only Shadow1w2 sent any in Still, Shadow1w2 sent us 10 whole new fun mean levels to play with. Meanwhile, I've been so busy with everything else that I hadn't much time to make any, so you'll have to make do with only 7 little levels that I made this morning! eek! In addition, there's a fun new tile to play with. (only 1, mind.... and I struggled to come up with t...
Views 102, Upvotes 14  
Daily Blog
14th July 2010
I made this about 4 or 5 days ago, and have had it as my desktop on about 3 different systems. Oooh, it's luvly! (Even if I do say so myself) <a href="https://socoder.net/uploads/1/RRII_MassiveDesktop.png"><img src="https://socoder.net/uploads/1/RRII_MassiveDesktop_thumb.png"></a> There's a game-logic-error in the thing, but other than that it's a nice looking desktop. It's a massive 3200x3200 pixels, but should scale nicely to your resolution... If not, feel free ...
Views 64, Upvotes 11  
Daily Blog
#200!!! Blog
13th July 2010
Is it really 200, already?! Blimey!

The quickly made retrospective "look at what you've done" post..

I started writing games as a kid, went through school making silly games, and ended up with not-much-at-all to show for it. <img src="https://AGameAWeek.com/complete/JNKPlat_5_:_Resurrection_20020910A_thumb.png"> <img src="https://AGameAWeek.com/complete/JNKFruit2K2_20020807A_thumb.png">
Views 57, Upvotes 15  
Daily Blog
13th July 2010
My super copyright infringing retro game is back! Take one part Pitfall, one part Tomb Raider, and mix in a little Indiana Jones, and this probably wouldn't be the first thing that springs to mind. Never the less... <a href="https://AGameAWeek.com/complete/RetroRaiderII_20100712A.png"><img src="https://AGameAWeek.com/complete/RetroRaiderII_20100712A_thumb.png"></a> <a href="https://AGameAWeek.com/complete/RetroRaiderII_20100712B.png"><img src="https://AGameAWeek.com/c...
Views 174, Upvotes 20  
Release
12th July 2010
Views 7028, Upvotes 70  
Remake , Demake , Retroraider
11th July 2010
Tuesday : Game #200 : RetroRaider II, Lara's Quest Continues
Views 105, Upvotes 14  
Daily Blog
7th July 2010
<a href="https://socoder.net/uploads/1/rrII_editor.png"><img src="https://socoder.net/uploads/1/rrII_editor_thumb.png"></a> Mmm.. Editor! You can play along inside the editor, just like in the last one, but things get a bit shrinkied this time. The game scales down from 7*pixels to 4*pixels, so that a bunch of extra editor clickables can fit around the side. There's not a whole lot of clickables, right now, but it's all a WIP. The levels then save as nice neat XML files, so ...
Views 81, Upvotes 9  
Daily Blog
5th July 2010
The people at <a href="https://forum.curlysworldoffreeware.com/viewtopic.php?f=17&t=2606">Curly's World of Freeware</a> suggested that the original Microbes game might've been a wee bit too crazy. Sorry, CWFers, this one's takes the crazy up a notch!! There are powerups! .. and... ...um.. actually, there's not really a whole lot more to it than that! This is the original Microbes, with a little bit more, but rewritten to be smoother, and to run on Win/Mac/Lin! ...
Views 205, Upvotes 19  
Release
5th July 2010
I just spent the past two hours trying to get my iPod game to pause when the user quits via Multitasking, or by the lock button, or whatever. Trying to pass a variable (a single little integer) from one part of the program (AppDelegate) to another (ViewController) is probably one of the most difficult things I've ever had to do! Good God, why do they have to make things so damn difficult!? I mean, seriously, can't we go back to... 10 Print "Hello" 20 Goto 10 Used to work fine for me!?!! Stupid ...
Views 47, Upvotes 11  
Daily Blog
MICROBE2 Game
5th July 2010
Views 5903, Upvotes 65  
Remake , Shoot-em-up , Microbes
4th July 2010
The plan was as follows.. A couple/more Big Remakes due to be released on the week of my 200th game A couple of little piddly games to tide me over. The plan is now.. Spent too much time on Remakes, releasing remakes instead!! Aw well.. First up, Microbe2 A great little remake with.. um.. powerups are thus far about as interesting as it gets! ... <a href="https://socoder.net/uploads/1/MICROBE2__(Screenshot_04_Jul_2010_134833).png"><img src="https://socoder.net/uploads/1/MICROBE2__(S...
Views 79, Upvotes 9  
Daily Blog
2nd July 2010
Hmm.. This iPhing dev is taking longer than my regular AGameAWeek stuff! But I'm learning, and I'm practising, and I'm breaking and fixing things, too! Today I got loading and saving to work, I got most of my menu working, and I even got the pause button going, too! I've popped in the regular "Platdude Jingle", figured it'd do for the meantime, and.. .. Well, it's looking and feeling much more like a game, now. The code is absolutely ghastly, mind, but that can be sorted. Hopefully! Okeydoke, ...
Views 72, Upvotes 10  
Daily Blog
1st July 2010
Again, a bit more than 90 minutes, and again a lot like yesterday's task. Whereas yesterday I was, for reasons unrevealed, playing with Microbes.. Today I'm playing with... <a href="https://socoder.net/uploads/1/rr2.png"><img src="https://socoder.net/uploads/1/rr2_thumb.png"></a> That one!
Views 63, Upvotes 14  
Daily Blog
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AGameAWeek - Games by Jayenkai