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4th March 2014
It was somewhat inevitable that we'd have to revisit the world of SpikeDislike, and since the last game was released around about a year ago, I might as well treat us all to a brand new release! <img src="https://AGameAWeek.com/complete/Spiky_Tower_20140304A_thumb.png"> <img src="https://AGameAWeek.com/complete/Spiky_Tower_20140304B_thumb.png">
Views 122, Upvotes 17  
Release
4th March 2014
Views 2062, Upvotes 41  
Spike , Dislike , Jump , Avoid
3rd March 2014
Due to unforeseen circumstances, my entire Cable service is currently down. The engineer's due to show up on Wednesday, but until then I'll probably be offline. I can just about get online via iPad, but that's no way to upload AGameAWeek!! This week's release will, hopefully, be on Wednesday, unless I somehow get online any earlier. Grrr...
Views 31, Upvotes 6  
Daily Blog
2nd March 2014
This week I started on one game, but it fairly rapidly became something entirely different! What we've ended up with is a new game in the SpikeDislike family ( width="420" height="315" src="//www.youtube.com/embed/qeUKUdBdPB8" frameborder="0" allowfullscreen>> Coming Tuesday : Spiky Tower!
Views 16, Upvotes 4  
Daily Blog
27th February 2014
<br /><br />(URL "https://AGameAWeek.com/wp-content/uploads/2014/02/20140228-013319.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/02/20140228-013319.jpg" alt="20140228-013319.jpg" class="alignnone size-full" />
Views 26, Upvotes 4  
Daily Blog
25th February 2014
The year of Platdude continues, as we head into Platdude's garden to collect all the lovely fruit that's been growing, in this heavily AGameAWeek-ified remake of the classic Mr Do! <img src="https://AGameAWeek.com/complete/Platdude_in_A_Bit_of_A_Do__20140225A_thumb.png"> <img src="https://AGameAWeek.com/complete/Platdude_in_A_Bit_of_A_Do__20140225B_thumb.png">
Views 104, Upvotes 18  
Release
25th February 2014
Views 1553, Upvotes 45  
Remake , Mr Do
23rd February 2014
If you, like me, get sick to death of resizing images to 75,000,000 different sizes, just so that iOS can show a tiny icon on your game, you'll probably love to have some kind of little tool to do it all for you. When I first started my development in Monkey, I created a little tool to make a bunch of icons. Over the course of the past year, the tool has expanded to cope with all kinds of other challenges. You can (URL "https://socoder.net/uploads/1/IconBuilder.zip">Download Icon Builder here). R...
Views 27, Upvotes 3  
Daily Blog
22nd February 2014
Every year for the past few years, I've made one of my games free for the day, to celebrate my birthday. This year, it's been decided that SpikeDislike2 will be the game of choice. (URL "https://socoder.net/uploads/1/image-22-02-14-04-58-06.jpg"><img src="https://socoder.net/uploads/1/image-22-02-14-04-58-06_thumb.jpg"> Help celebrate the wonders of my birthday by (URL "https://itunes.apple.com/app/id604867277">grabbing a copy of SpikeDislike2, for...
Views 17, Upvotes 5  
Daily Blog
21st February 2014
It's a quirky game, and it can get a wee bit chaotic, but I've been enjoying playing it on my iPad and figured other folk might enjoy it, too, so I decided to submit it to Apple, and it's now available on the AppStore. <img src="https://AGameAWeek.com/complete/Space_Popcorn_20140211A_thumb.png"> <img src="https://AGameAWeek.com/complete/Space_Popcorn_20140211B_thumb.png"> You can BUY Space Popcorn here on the AppStore, where it currently costs just 69 poundy-pennies, or 99 dollar-cents, or w...
Views 22, Upvotes 5  
Daily Blog
18th February 2014
How fast can you destroy the final warrior!? Warning : This game is EASY!!
Views 129, Upvotes 14  
Release
18th February 2014
Views 1432, Upvotes 26  
Shoot-em-up , Gag , Finalwarrior
16th February 2014
Since I appear to be making a sort of transition to OUYA, lately, I figured it'd be useful to know whether the general AGameAWeek crowd currently owns one of the things. <script type="text/javascript" charset="utf-8" src="https://static.polldaddy.com/p/7803619.js"></script> <noscript>(URL "https://polldaddy.com/poll/7803619/">OUYA?)</noscript>
Views 30, Upvotes 5  
Daily Blog
13th February 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/02/20140214-013310.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/02/20140214-013310.jpg" alt="20140214-013310.jpg" class="alignnone size-full" /><br /><br />
Views 15, Upvotes 4  
Daily Blog
OUYA Blog Blog
12th February 2014
Over on the OUYA website, they occasionally allow developers to write blog posts, and for some reason have decided that I'd make a good blog writer. Quite why this is, is beyond me, as we all know I tend to rant and waffle, and basically type any old crap into my own blog posts. But what the heck! I figured I'd join in anyway! (URL "https://www.ouya.tv/ouya-devlog-james-gamble-a-game-a-week/">My BlogPost!) It should be noted that I actually wrote this thing WAY back in December!...
Views 22, Upvotes 6  
Daily Blog
12th February 2014
Not normally the type of thing I post, here. I tend to leave AGameAWeek to the gamey stuff, but folk keep inquiring, so I guess it's something that some people seem to love to know about!
Views 149, Upvotes 16  
Health
11th February 2014
Views 2034, Upvotes 53  
Tiny Ass , Remake , Space , Asteroids , Shoot-em-up , Space Popcorn
10th February 2014
Space Popcorn : Battle your way through the evil forces of POPCORN!!! How much can YOU pop!? <img src="https://AGameAWeek.com/complete/Space_Popcorn_20140211A_thumb.png"> <img src="https://AGameAWeek.com/complete/Space_Popcorn_20140211B_thumb.png"> Sorry : Small screenshots really don't do it justice!!
Views 86, Upvotes 20  
Release
9th February 2014
I have no issues with the game. It's a bit shit, but then so is SpikeDislike.. SpikeDislike is "ball bounces, move right..." and has little or no substance beyond that. Of course, I then added a wonderful combo system, and then made a sequel with oodles of lovely new gameplay styles and plenty of options and such, but at it's heart it's still the same game it always was. Ball bounces, move right... In many ways, so is flappy bird. Flappy bird is "that helicopter game", but with harder obstacles to ...
Views 41, Upvotes 7  
Daily Blog
8th February 2014
Last night, I closed my laptop the lazy-man's way, by simply shutting the lid. I should know better. It never quite manages to "Resume Windows" without buggering something up along the way. This morning, it didn't boot at all, and I've spent most of the day doing the big format/reinstall stuff. At the time of typing this, I'm battling with Android and Java SDKs, desperately trying to get that stuff up and running again. Monkey's managing HTML5 and Windows targets, but OUYA and Android are currently o...
Views 23, Upvotes 5  
Daily Blog
7th February 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/02/20140207-205552.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/02/20140207-205552.jpg" alt="20140207-205552.jpg" class="alignnone size-full" /><br /><br />
Views 24, Upvotes 4  
Daily Blog
7th February 2014
People often complain that my games look "too retro", and yet, this mostly-monochrome game with a seriously shitty sprite, is getting lots of attention. .. You can't please everybody! Seems to be going fairly well, and is relatively popular, but the exact same issue seems to be cropping up over, and over, and over and over again.. The helicopter only ever faces Right, and the planes only ever face Left. "OMG!! It doesn't turn around!!" "Why can't I turn round!?!" "It should be able to turn!!!" P...
Views 40, Upvotes 4  
Daily Blog
4th February 2014
I'm sick to death of, every single day, deleting buttloads of spam-comments from my Jayenkai Archive. Every day, mountains of the stuff.. And practically no actual comments, whatsoever. I think I've had 2, so far, this year.. .. and one of those was me replying to the first!! Ludicrous amounts of spam, zero actual usage. I figured, for every bit of spam, there's a half-a-second of CPU usage going to waste, even if nobody ever saw it. So, they're gone.. All of them.. Every single comment that th...
Views 21, Upvotes 5  
Daily Blog
4th February 2014
A lovely little flying game, this week, as you take control of a friendly little chopper, and try to save all your pals. As you race about the landscape, you'll meet plenty of enemy aircraft, hellbent on stopping you. Attack, Defend, and Survive!!
Views 117, Upvotes 19  
Release
4th February 2014
Views 1622, Upvotes 48  
Shoot-em-up , Choppa , Chopper , My Little
3rd February 2014
I woke up late, this morning, and felt somewhat lethargic. I tried doing a bit of coding, but nothing seemed to fall into place, and I couldn't really be bothered to tackle anything. I closed the laptop before dinner, and opted to give up on the day. Here's what happened on my day off..
Views 24, Upvotes 3  
Daily Blog
2nd February 2014
I love my iOS devices, and I love the iOS Ecosystem. I also love that iOS has (so far) been the only bloomin' way that I've managed to sell my games in a fruitful manner. (Android sales have been.. *shrugs* Pisspoor!!) In order to get a Monkey-x game onto iOS, I first need to transfer the code to the Mac (Drag 'n' Drop over the network) then recompile with a few choice tweaks along the way. The game then needs approximately 738 different icons, which all look the same, but are marginally different si...
Views 19, Upvotes 2  
Daily Blog
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