Search
Sections
System
Sort
Date
449 results 0 1 2 3 ... 13 (14) 15 16 Prev Next
6th November 2011
I wasn't aiming to do the Final Beta until about Wed/Thursday this week.
Today, the Final Beta went out.
A few days early, but there was nothing more I could come up with.
The game is done.
Views 17, Upvotes 3  
Daily Blog
4th November 2011
For a while, today, you started the game with 8 lives instead of just 5.
Then a few people on Twitter suggested I should put it back.
If you can't complete it, don't blame me

Views 13, Upvotes 3  
Daily Blog
3rd November 2011
And I've still got a todo-list as long as my leg!!!
If I want a few people to beta-test the final-ish edition, that's gotta be done by about Wednesday, I think.
So, I have about 5 days or so to get everything done, now.
After that, hope for the best, and get everything bundled for the coming Sunday.
Views 14, Upvotes 3  
Daily Blog
29th October 2011
And I'll be doing nothing again, today.
.. well..
.. I say nothing..
What I mean is, I don't have a great big 12 item checklist to do, and I won't be struggling to type by the end of the day!!

Views 13, Upvotes 3  
Daily Blog
27th October 2011
Today, I became a complete and total recluse!
It was the only way it was all going to get crammed into the day.
Let's go through last night's list, shall we?

Views 15, Upvotes 4  
Daily Blog
Gah!!!!!! Blog
26th October 2011
Gah!
Extra hats today!
I now need about 3 hats, and annoyingly I think I might need an extra bunch of baddies, which also means more hats!
D'oh!
Views 17, Upvotes 3  
Daily Blog
25th October 2011
Today's been total utter chaos.
I wrote a bunch of little Badges (Awards?!) the other day, so I've spent today trying to wrangle the code together so that they actually work.
See inside for some oddly missing information.

Views 15, Upvotes 3  
Daily Blog
24th October 2011
First up, be aware that these aren't working yet, so the bit where one of the achievements would appear to be mostly impossible without the others, is actually down to the fact that they're 6 items apart, and nothing to do with anything that's been earned yet!!!
.. having said that, here's the first screenshot of the Achievement table that I've been working on, today.

Views 28, Upvotes 3  
Daily Blog
17th October 2011
Phase One was the simple test engine I release WAY WAY back in the very early stages of this humongous project.. .. last month!
Phase One was a basic engine, with simple platforming mechanics.
Taking the rules of NeonPlat and adding a scrolling background, I wanted to judge if it'd be enjoyed.
True, one piece of feedback was a little downbeat, but on the whole it's been well appreciated.
You can't please everyone, but the original's not broken, so hopefully that makes...
Views 16, Upvotes 4  
Daily Blog
16th October 2011
Tap inside to see Jiro25 playing the NeonPlat Adventures Beta!

Views 14, Upvotes 4  
Daily Blog
2nd October 2011
One at a time.
Get the task done, finish the game entirely, move onto the next.
Our current task is NeonPlat Adventures.
Let's see how much I added today..

Views 37, Upvotes 4  
Daily Blog
25th September 2011
Apologies for the lack of daily blog/rant lately. Work schedule is crazy, sleep schedule is crazy, and AGameAWeek schedule is also all messed up.
..
Well... I say that..

Views 18, Upvotes 5  
Daily Blog
21st August 2011
Jay's Crazy iOS Sale!
<a href="https://socoder.net/uploads/1/crazysale_798.png"><img src="https://socoder.net/uploads/1/crazysale_798_thumb.png"></a>
2 free games, and another half price.
What could possibly go wrong!?!?

Views 9, Upvotes 2  
Daily Blog
7th August 2011
Over the years, I've settled into somewhat of a set of "Bad" habits.
I clump everything into unnamed arrays, with unnamed numerical references for everything.
I reuse arrays for anything from enemy locations, collectables, particles and anything else.
If you open up my PlayMyCode games (click the edit button!) you'll see my habits.
Views 21, Upvotes 3  
Daily Blog
Sleepy... Blog
22nd July 2011
Won't be posting a blog tonight, so might as well do it now.
Long long night..
Sat up writing the newsletter 'til late, then posted the short blog, then headed to bed about 1am..
After lying there playing Sheep Goes Left for an hour or two, I finally drifted off, only to wake up at 5am.
Views 24, Upvotes 5  
Daily Blog
22nd July 2011
You might say... "Hey, this is just Spike Dislike with different controls.."
And you might be right..!
Here it is, anyway!

PlayMyCode games no longer work


Views 42, Upvotes 8  
Release
23rd June 2011
The other day I suggested that a new set of AGameADay might be in order, since I'm totally stuffed for ideas, lately.
Out of ideas, make the requirement more.... Sure, that makes sense, right?!
Anyhoo, today I spent . um.. all day.. doing yet another one of those Framework things that I apparently love to do.
This time I used PlayMyCode.com, and the resulting menu/score/game thing has actually worked out quite nicely.
Views 32, Upvotes 8  
Release
13th June 2011
Yeay!
<img src="https://AGameAWeek.com/complete/Sheep_Goes_Left_20110614_Logo_thumb.png">

Views 85, Upvotes 13  
Release
20th May 2011
Kristina - May 19, 2011
Well i have been playing you game and it suck i havent been hitting things and it still says game over you guys created a piece of crap!


Views 81, Upvotes 12  
Playerthoughts
So.. ... Blog
30th March 2011
Well, that was a lovely little blip, there, wasn't it!
I've written half-a-framework three times in a month!
*sigh*
It finally showed this week, when a crazy chaotic week of newness became a horribly pathetic week of giving up.
Views 43, Upvotes 9  
Ios Dev
28th March 2011
1. No sound pitch.
Jinkies Munkies, What the Funkies!?!?
Simplest example.
You know in Horizontal Shooter, when your weapon goes "SQQEUUUUEEEEEEEEEEE!!!!!"..
Views 63, Upvotes 16  
Monkey-x , Glbasic , Monkey_or_glbasic
27th March 2011
<a href="https://AGameAWeek.com/wp-content/uploads/2011/03/photo.png"><img src="https://AGameAWeek.com/wp-content/uploads/2011/03/photo.png" alt="" title="photo" width="320" height="480" class="alignnone size-full wp-image-1285" /></a>
hmmm....

Views 57, Upvotes 13  
Monkey-x , Glbasic , Monkey_or_glbasic
27th January 2011
The game that keeps on going, even though it's just a ball and some spikes!
<a href="https://socoder.net/uploads/795/dislike.jpg"><img src="https://socoder.net/uploads/795/dislike_thumb.jpg"></a>

Views 84, Upvotes 22  
Spikedislike
25th January 2011
Yesterday, Rob from RetroRemakes asked if he could do a spritesheet for Spike Dislike.
After a lot of back and forth, I decided to write a how-to, so any future requests could go a little bit smoother!
Here's some info on how to make 'em, alongside a bunch of all-important rules.

Views 217, Upvotes 22  
Spikedislike
1st January 2011
The year is new, but the logo's old.
Sod it. I love this logo!
I should be doing a year-long roundup thing, but I've not had much time, what with the whole Advent and stuff.
No matter, there's been some good, and plenty of bad, and that's what AGameAWeek's all about!
Views 27, Upvotes 7  
Daily Blog
16th December 2010
What follows is a review from PlayThisThing.com
I screengrabbed it, because they're probably going to fix the "little" thing at the top, and I want to continue to take the piss out of them.
Here's me taking the piss out of them.


Views 49, Upvotes 12  
Reviewed
1st December 2010
Views 2963, Upvotes 32  
Xmas , Minigames , Superfast
449 results 0 1 2 3 ... 13 (14) 15 16 Prev Next
Site credits : Jayenkai, one crazy fool who has far too much time on his hands.
(c) Jayenkai 2023 and onwards, RSS feed

AGameAWeek - Games by Jayenkai