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9th September 2011
It's September.
My boss is about to go on his hols, and I'm more or less at a nice "Not too much" level of codey work.

Views 16, Upvotes 5  
Daily Blog
18th April 2011

Views 24, Upvotes 8  
Ios Dev
1st February 2011
Note : PlayMyCode is no longer available
A slight change this week.
I was planning to do AGameAWeek as usual, but was somewhat thrown off course by a request to make games, instead!
<img src="https://AGameAWeek.com/wp-content/uploads/2011/02/PMC3.png">

Views 25, Upvotes 7  
Release
23rd March 2010
Awww
This week I've been ill, and between website tweaks, and lying in bed half-dead, I've not really had time to get anything done.
This morning, I managed to wake up, and was bright and alert.
I figured it was probably a good chance to get something done, so I grabbed the half-assed sprites, popped them into an engine, and got them running in a right facing direction.
Adding random pipes, and the ability to jump over them, I'd made a 1980's...
Views 55, Upvotes 4  
Daily Blog
Mailbag! Blog
18th March 2010
August 26th 2009
That's the last time I did a Mailbag post!
Blinkin' eck!
Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one.
Views 31, Upvotes 5  
Daily Blog
5th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Back to work...

Views 65, Upvotes 8  
Daily Blog
27th February 2009
This time around, every game will have it's own quickly made titlescreen.
Not wanting to spend too much time doing each one, I figured I'd get away with doing NES style titles. They're simple, but effective.
I'm deciding all this, now, because it's so much easier than having to frantically throw it all together, later on, with 10 or so games all needing to be worked out!
So, the style right now is, Title of game at the top, highscores below, and "Press Start" below tha...
Views 76, Upvotes 17  
Platdude Retro Collection 2
24th February 2009
A nice and simple game, this week.
<img src="https://agameaweek.com/completeB/2009/Storm_of_Idigidragon_20090224A.png">
Since I'm trying to decide what style Platdude Retro Collection 2 should have, I decided to try out a style in Blitz first, and see how it looks.
You might notice it's still a little Atari 2600.
Views 59, Upvotes 13  
Release
24th February 2009
Views 1847, Upvotes 58  
Idigidragon , Retro , Shoot-em-up
Workshop Blog
18th June 2007
I get bored. I get bored a lot. Especially when working on large projects. It's nice to occasionally have some weird random thing to do.
That's why I set up the Wednesday Workshop.
A weekly challenge. Make a game based upon a given theme, or task. Everyone who enters gets put through for a vote. But it's not really about the winning. It's about having something to do when you're bored. And .. I get bored a lot!
Click <a href="https://socoder.net/index.php?a=13&...
Views 163, Upvotes 25  
About , Workshop
18th June 2007
Views 1484, Upvotes 20  
Adventure , Platdude , Idigidragon
12th September 2006
Views 1333, Upvotes 24  
Adventure , Platdude , Idigidragon
17th November 2005
Views 1603, Upvotes 36  
Adventure , Greenie , Idigidragon
94 results 0 1 2 (3)
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