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20th August 2014
Live on Twitch for a long long time, Team OUYA took to the airwaves and streamed a whole bunch of my games, all playing lovely on OUYA.
You can (URL "https://www.twitch.tv/playouya/b/559842278">Watch the Recorded-Steam here).
(URL "https://www.twitch.tv/playouya/b/559842278"><img src="https://AGameAWeek.com/wp-content/uploads/2014/08/PlayOUYA_AGAW.jpg" alt="PlayOUYA_AGAW" width="500" height="500" class="alignnone size-full wp-image-4054" />
Views 9, Upvotes 2  
Daily Blog
6th July 2014
As I sit here trying to code this week's AGameAWeek, I'm struggling.
Not because I don't know what the game's supposed to be. I actually have most of the game planned out in my head, and I think it might be fun, but something else is butting in.
For some strange reason, I can't stop thinking about NeonPlat Adventures.
I'd like to make "Greenie's Communication Tower", but each time I open the code, I instead find myself thinking about the complexities of Platform World Generation, and how ...
Views 9, Upvotes 2  
Daily Blog
23rd May 2014
Correct as-of May 23rd 2014!
The complete list of characters in JNKBombers, complete with main game title, and roughly where they came from.
You can (URL "https://socoder.net/uploads/1/JNKBombers_Character_Cards.zip">Download the full high-res versions of the cards here.)
You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=331">Play JNKBombers here)!

Views 35, Upvotes 4  
Daily Blog
2nd May 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/05/GreeniesBoxes_001.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/05/GreeniesBoxes_001-1024x605.png" alt="GreeniesBoxes_001" width="590" height="348" class="alignnone size-large wp-image-3761" />
No idea where this is going, but Greenie, Boxes.. *shrugs* We'll see!
Views 5, Upvotes 2  
Daily Blog
14th April 2014
An unexpected arrival, as my major 2-week-long project somehow manages to cram itself into the space of just a week.
Not entirely sure how that happened, if I'm honest..
<img src="https://AGameAWeek.com/complete/Blockman_Worlds_20140415A_thumb.png"> <img src="https://AGameAWeek.com/complete/Blockman_Worlds_20140415B_thumb.png">
Views 44, Upvotes 8  
Release
8th April 2014
Views 1971, Upvotes 25  
Demake , Parody , Greenie , Minigames
2nd February 2014
Coming up on Tuesday, "My Little Rescue Helicopter!", a nice retro game with a helicopter, and some evil enemy aircraft!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/02/ssc.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/02/ssc-1024x576.jpg" alt="ssc" width="590" height="331" class="alignnone size-large wp-image-3516" />
A lovely little shoot-em-up/rescue game with good old-fashioned old-skool graphics.
Then, next week...
Views 63, Upvotes 4  
Daily Blog
7th January 2014
Or, as the titlescreen would have you call it, "Greenie's Little Adventure"
Feel free to use either of the two titles!
Welcome back!
AGameAWeek starts anew, this week, with a nice little remake of a game I made a good 7 or 8 years ago.
My original "The Quest" game took a board-game-style approach, but never really got very far due to the limits and oddities of trying to play a board game on a computer. It felt strange to have to roll dice all the time, and the battles were never tha...
Views 69, Upvotes 14  
Release
7th January 2014
Views 1939, Upvotes 35  
Rpg , Quest , Romp
This Week Blog
3rd January 2014
As week one rapidly approaches, and I'm posting less and less, it's probably apparent that I'm knee deep in the middle of a mega-coding frenzy.
Or, if that's not apparent, let it be known.. I'm knee deep in the middle of a mega-coding frenzy!!
Over the past week or so, I've overhauled quite a few features of my framework, including getting things prepared for OUYA, with controller additions and things like that. I've learned quite a few little bits and pieces about controllers over the last few...
Views 13, Upvotes 4  
Daily Blog
3rd June 2013
Although I am sort of planning things ahead of time, I'm not really doing a good job with the things I'm planning.
In the majority of cases, the better AGameAWeek games seem to be those spur of the moment games that I cobble together fairly quickly.
Anything over-planned seems to die a death, halfway through!
At the start of May, I planned to do two fairly large projects.
Views 20, Upvotes 4  
Daily Blog
6th May 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold peeps through the Jayenkai Archive to see what games I've previously released on this day in history.
Occasionally we'll pluck out some real gems.
Today's a cracker!
.. or rather, today's TWO crackers!!
Views 50, Upvotes 10  
Agameaweek Gold
2nd April 2013
Get used to seeing this, as you're going to see a lot of it.
The other day I asked for opinions on what April might bring.
Three people chipped up.
One was over at Curly's World of Freeware, where Tormuse suggested I should go with the Word Games.
Views 105, Upvotes 21  
Release
28th July 2011
If you tried to enjoy some TV yesterday, you probably had craploads of Olympic crap crammed down your face.
It's still a smegging year away, and I'm already sick to death of it!
Have you had enough yet?!
Olympic Based AGameADay!!
Views 44, Upvotes 7  
Release
5th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 34, Upvotes 7  
Daily Blog
25th March 2010
First up, this week's game will be Blockman in a Mario Costume. Greenie looked great in his costume, but he's a lost cause, and I'm moving on.
Blockman will return to his original Flicky style gameplay, with the Mario Costume acting as a power up to give him an amazing new ability! Combo scores aplenty!
After that, we're done with Mar10, so I can start playing with fresh, original, and fantastically new ideas..
Speaking of which, Tetripong is apparently needed on the DS, so that'll probab...
Views 15, Upvotes 5  
Daily Blog
23rd March 2010
Awww
This week I've been ill, and between website tweaks, and lying in bed half-dead, I've not really had time to get anything done.
This morning, I managed to wake up, and was bright and alert.
I figured it was probably a good chance to get something done, so I grabbed the half-assed sprites, popped them into an engine, and got them running in a right facing direction.
Adding random pipes, and the ability to jump over them, I'd made a 1980's...
Views 55, Upvotes 4  
Daily Blog
21st March 2010
Uhoh!!
This week I've been doing a lot of background work over at Socoder.
There's been a heck of a lot of unseen features added, along with a couple of noticable, but not noticed, additions as well.
I guess i've been in a php mood, more than a game-making one.
Views 13, Upvotes 4  
Daily Blog
10th March 2010
This week, Munky in a Mario Costume.
Next week, possibly Blockman in a Mario Costume.
Third week, I should probably do Greenie in a Mario Costume, but that's more 'cos he'd look funny, than for any gameplay reasons!
That brings us to April, and with my head spinning with ideas about "The BIG JNKPlat game", I'm not sure if I really want to attempt that.

Views 20, Upvotes 5  
Daily Blog
10th March 2010
Ever since I came up with this whole MAR10 Costume idea, I've had three games in mind.
1. Ted Bob was a great game, and needed an update. By making it More Mario, I could easily add extra bits into the mix.
Job done, turned out nicely.
2. "Monsters Upside Your Head" played bizarrely, but nicely! Redoing that in DK style seemed obvious, but didn't quite turn out exactly as expected.
Views 42, Upvotes 6  
Daily Blog
15th December 2009
This week has taken many twists and turns.
I started off making a nice game with a snowman, then that turned into a game with Greenie, then the new PC turned up and I spend a day or two playing with that but the whole network's down, and now I'm waiting on a new Router being delivered! blimey!
Meanwhile it's a chore getting from one system to the other, and that means I'm relying on a slightly-dodgy-not-quite-Win7-compatible edition Paintshop Pro 7 and a slightly-dodgy-not-quite...
Views 89, Upvotes 11  
Release
15th December 2009
Views 2134, Upvotes 19  
Greenie , Remake
12th November 2009
<a href="https://AGameAWeek.com/JNKx15.zip">Download JNKx15 Right Here</a>
A nice neat 36Mb download, with 15 lovely little games included.
Download, Unzip, Play away!


Views 567, Upvotes 19  
Daily Blog
29th October 2009
Sometimes you have really productive days.
Occasionally, though, those really productive days seem to drag on and on, and not actually produce much at all!
Here's what I've done today.
1. We're up to 5 skins, since I added a plain rock+lava one.
Views 21, Upvotes 5  
Daily Blog
15th September 2009
Awww..
I was thinking of doing some sort of fruit machine thing, but I didn't really have any kind of plan for it, so it didn't really get off the ground.
Poor thing.
Maybe this week for that?
Views 35, Upvotes 4  
Daily Blog
28th November 2008
With the editor in, pretty much, full swing, I'm heading back to playing with the bugs again..

Update
Having been undecided for a while, I eventually decided that the green bad guys should explode with a nice little puff of green smoke..
Views 80, Upvotes 13  
Daily Blog
20th November 2007
And so it begins, the long boring task of making lots and lots of games
I lie. It's not boring!
<a href="https://AGameAWeek.com/dsdev/col001.png"><img src="https://AGameAWeek.com/dsdev/col001_thumb.png" align="left" /></a>Centipede took shape, gradually, over the course of a day. Most of the tweaking was in the main engine, as opposed to the game itself, since I had to be sure of all my different variables, and how all the pieces...
Views 82, Upvotes 17  
Daily Blog
177 results 0 1 2 3 4 (5) 6
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