27th November 2023
As someone who finds it hard to stand up straight without stumbling, I've ended up having to work a few elements into my shaving technique.
Views 41, Upvotes 7
Daily Blog
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Hygiene
31st December 2022
2022's come and gone, and it's certainly been eventful.
Views 69, Upvotes 9
Retrospective
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New Year
OK, Now Work!!
Blog
20th September 2022
After the chaos of the past week, today should hopefully be a little more normal.
Views 50, Upvotes 12
Daily Blog
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Tv
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Quantum Leap
Uhoh, It's Tuesday!
Blog
13th September 2022
I haven't got a plan for this week. Not a clue..
Honestly, nothing. No idea. Views 42, Upvotes 5
Daily Blog
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Juggling
13th August 2021
I reached the point where I have to save highscores and other data for 365/6 levels, and then went "Oh, I really can't be bothered doing this, today."
Views 79, Upvotes 7
Daily Blog
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Failures
12th August 2021
A small preview of a command in progress.
Views 81, Upvotes 13
Daily Blog
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Jse
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Calendar
26th April 2021
Guard the tower against an influx of monsters, as it flows gently towards oblivion.
If you've a Switch and SmileBASIC, you can grab a copy of the game using the Public Key 4D44X33J4Views 109, Upvotes 15
Petit Computer
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Smilebasic
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Nintendo
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Switch
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Petit Switch
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Petitcom4
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Release
2nd October 2018
We start things off with "The Unfinished Beta"
At this point, I've been working on JNKPlat 2018 for about a month. The whole of September (except for the week when I had flu, and it completely floored me) has been spent recreating the wonderful world of JNKPlat. The game runs well enough on 3DS and PC alike, and is currently up to a decent enough state that I've opted to release the current version as a "demo" of sorts. You can Download the game here for Windows or 3DS. Views 746, Upvotes 10
Daily Blog
Friday MusicAL
Blog
19th May 2017
( width="560" height="315" src="https://www.youtube.com/embed/_eLBxI_VnC0" frameborder="0" allowfullscreen>>
Also available (URL "https://soundcloud.com/alodare/sonically-twilight/">on SoundCloud) Views 55, Upvotes 10
Musical
Friday MusicAL
Blog
3rd March 2017
( width="560" height="315" src="https://www.youtube.com/embed/K7wL6-Yb8SU" frameborder="0" allowfullscreen>>
Also available (URL "https://soundcloud.com/alodare/sonically-industrial">on SoundCloud) Views 73, Upvotes 17
Musical
8th August 2015
DevelopmentsYesterday I tackled something different. For a while, I've been wondering if I should attempt to create a larger PixelArf site to accommodate everybody's entries. I started by creating a barebones webpage with a couple of scrolling sections and a little bit of AJAX to hold it all together. Views 14, Upvotes 2
Daily Blog
18th May 2014
I'm a bit sad, tonight, as I reach Letter Y in AL'S Conspicuous Album.
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/150172392&auto_play=false&hide_related=false&visual=true">> Since I bought (URL "https://www.korg.com/us/products/software/korg_gadget_for_ipad/">Korg Gadget for the iPad), I've been playing about with lots of varied twiddly tune... Views 14, Upvotes 2
Daily Blog
18th June 2013
For the past few years, I've been building and rebuilding a silly little experimental shooter thing called "Horizontal Shooter"
The basic gist is that it's a bog standard horizontal shooter, but with a weird control scheme, and a tail to catch things in. I also tend to use Horizontal Shooter as a simple testbed, to see what a language can/can't achieve in the realms of simplistic blurry lovelyness. This time around, since we're also focusing on mobile devices, I've decided to flip things a... Views 58, Upvotes 10
Release
1st June 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;">AGameAWeek Gold is our daily trawl through the Jayenkai Archives, to dig out any games that might have been released, on this day in history.
For the most part, there's some real stinkers in amongst this lot. But every so often, we'll come across a real gem. Views 37, Upvotes 12
Agameaweek Gold
9th September 2009
If you've been keeping track, you'll have probably noticed an ever increasing number in the folders of my games.
These are the weeks of the Wednesday Workshop, and as you trace through my games, you'll see a whole lot of matches between the WW and the game's basic idea. WW is fantastic for ideas, but sometimes things don't quite work out. Take this image, from a basic engine, all the way back in week #142.. (That's 76 weeks ago!) (URL "https://socoder.net/uploads/1/Incomplete.png">... Views 25, Upvotes 5
Daily Blog
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