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28th April 2015

Developments


My laptop's been running slow, sluggish, juddery and .. generally BAD, since some time yesterday, and as much as I hunt the system, I'm struggling to find the reason why.
I think it might have something to do with Windows noticing the Mac on the network, and freaking out, thinking it's going to be replaced!
.. Acting all slow and useless isn't going to get you extra loving, Windows! Learn how to show off your skills, and act like a proper computer!!
Even as I...
Views 7, Upvotes 2  
Daily Blog
27th April 2015

Developments


Yesterday, I took the phrase "Sleepy Sunday" and worked the heck out it.
My cat woke me up at 6:15am, and I managed to stay mostly awake until just after 9, when I realised I was too tired to code, and instead went for a nap..
.. A long nap!!
Views 11, Upvotes 2  
Daily Blog
26th April 2015

Developments


Not a lot of coding got done, yesterday. I continued to fiddle with the new sprites, and got enemies spawning in the level, but then I started thinking about iOS again.
For the past year I've been focussing on OUYA. I've been making all my games controller happy, and as a result, have been neglecting touchscreen controls. I'm not sure why, probably all the AppleWatch stuff that's currently flooding my Twitter feed, but I'm finding myself somewhat nostalgic for the times...
Views 82, Upvotes 3  
Daily Blog
25th April 2015

Developments


Not an awful lot of stuff got done, yesterday, as I was having a bit of an off-day! Ho hum.. They're frequent, so expect a fair number of Daily Blogs to be of the "Couldn't do anything!" variety.
Still, I did bother to grab the iPad, load up Sprite Something, and doodle some sprites for the new game.
I drew a ship, a number of weapons, and some enemies, before heading over to Windows and getting them all integrated into the game.
It didn't take very long at al...
Views 13, Upvotes 2  
Daily Blog
24th April 2015
Welcome to the new daily blog section of AGameAWeek.com. I could do with reorganising the layout of the site, if I'm honest!

Yesterday

Yesterday I did a few odd little bits and pieces. I got "bombs" to work in the new engine, and managed to get a feel for the game. So far, so good. I think!
(URL "https://AGameAWeek.com/wp-content/uploads/2015/04/410_001.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/04/410_001-300x225.png" alt="410_001" width="300" height="225" ...
Views 10, Upvotes 4  
Daily Blog
#72 - 13th March 2015
Views 150, Upvotes 23  
Game , Frogger
Futrino Game
29th January 2015
Views 3455, Upvotes 33  
Space , Shooter , Maze
23rd September 2014
You may have noticed a slight lack of gaming over the past couple of months. Usually I cut down on AGameAWeek during the closing months of a year, and instead focus on a larger project, but over the course of this year I've already tackled a number of larger projects.
Blockman Worlds, JNK Bombers, Future Classics.. They've all been substantially larger than my standard weekly output.
As such, I'm actually struggling to come up with a decent "end of year project" that would be worth tackling.
Views 74, Upvotes 3  
Daily Blog
20th August 2014
Live on Twitch for a long long time, Team OUYA took to the airwaves and streamed a whole bunch of my games, all playing lovely on OUYA.
You can (URL "https://www.twitch.tv/playouya/b/559842278">Watch the Recorded-Steam here).
(URL "https://www.twitch.tv/playouya/b/559842278"><img src="https://AGameAWeek.com/wp-content/uploads/2014/08/PlayOUYA_AGAW.jpg" alt="PlayOUYA_AGAW" width="500" height="500" class="alignnone size-full wp-image-4054" />
Views 9, Upvotes 2  
Daily Blog
18th August 2014
A quest through the stars, as you beam your crew down to the planet, wander through the perilous path, and blast off in a rocket!
<img src="https://AGameAWeek.com/complete/Space_Rocket_Adventurers_20140819A_thumb.png"> <img src="https://AGameAWeek.com/complete/Space_Rocket_Adventurers_20140819B_thumb.png">

Views 44, Upvotes 8  
Release
26th April 2014
Journey with Platdude, as he leaps from planet to planet, in this epic universal quest to get some nice shiny gems.
<img src="https://AGameAWeek.com/complete/Platdude_in_Space_20140426A_thumb.png"> <img src="https://AGameAWeek.com/complete/Platdude_in_Space_20140426B_thumb.png">

Views 87, Upvotes 15  
Release
Forums Blog
23rd April 2014
Forums are a bit of a dying artform, lately.
Between Facebook and Twitter, the idea of having to signup to a specific site for a conversation, when you could equally have that conversation over Twitter is all a bit daft and unnecessary.
What can I say, I'm a grumpy old geezer, who prefers things oldskool!!
That's not to say I don't "get" Twitter. I use it a lot.. .. A LOT!! And it's great for quick responses, too. Ask a question, anything you want, and generally get an answer within ab...
Views 137, Upvotes 4  
Daily Blog
Trek Porn Blog
22nd April 2014
As much as I count myself as "a bit of a Trekkie", I've never considered myself a full-on Trekkie. Sure, I enjoy watching it, and I do manage to follow 95% of the twisting turning sprawling plotlines, and enjoy the mythology of the show.
I even recently subscribed to the Star Trek Starships model collection, which, every single fortnight, brings a lovely little starship to my door. (Well, ok, technically they get delivered in pairs, monthly!!
I'm really enjoying these little ships, and my shel...
Views 26, Upvotes 3  
Daily Blog
14th April 2014
An unexpected arrival, as my major 2-week-long project somehow manages to cram itself into the space of just a week.
Not entirely sure how that happened, if I'm honest..
<img src="https://AGameAWeek.com/complete/Blockman_Worlds_20140415A_thumb.png"> <img src="https://AGameAWeek.com/complete/Blockman_Worlds_20140415B_thumb.png">
Views 44, Upvotes 8  
Release
2nd February 2014
Coming up on Tuesday, "My Little Rescue Helicopter!", a nice retro game with a helicopter, and some evil enemy aircraft!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/02/ssc.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/02/ssc-1024x576.jpg" alt="ssc" width="590" height="331" class="alignnone size-large wp-image-3516" />
A lovely little shoot-em-up/rescue game with good old-fashioned old-skool graphics.
Then, next week...
Views 63, Upvotes 4  
Daily Blog
20th January 2014
A brand new site has just been launched.
Interview an Indie does exactly what it says on the tin.
Blog creator (URL "https://Twitter.com/g_unitt">George Unitt) sends email questionnaires to indies, and posts the replies
Simple and effective!
Views 12, Upvotes 2  
Daily Blog
7th January 2014
Or, as the titlescreen would have you call it, "Greenie's Little Adventure"
Feel free to use either of the two titles!
Welcome back!
AGameAWeek starts anew, this week, with a nice little remake of a game I made a good 7 or 8 years ago.
My original "The Quest" game took a board-game-style approach, but never really got very far due to the limits and oddities of trying to play a board game on a computer. It felt strange to have to roll dice all the time, and the battles were never tha...
Views 69, Upvotes 14  
Release
7th January 2014
Views 1949, Upvotes 36  
Rpg , Quest , Romp
This Week Blog
3rd January 2014
As week one rapidly approaches, and I'm posting less and less, it's probably apparent that I'm knee deep in the middle of a mega-coding frenzy.
Or, if that's not apparent, let it be known.. I'm knee deep in the middle of a mega-coding frenzy!!
Over the past week or so, I've overhauled quite a few features of my framework, including getting things prepared for OUYA, with controller additions and things like that. I've learned quite a few little bits and pieces about controllers over the last few...
Views 13, Upvotes 4  
Daily Blog
18th December 2013
Welcome to the Top 13 AGameAWeek Games of 2013
No other Top-10 lists appear to want to give any of my games any recognition at all, which kinda sucks since I've made a whole bunch of REALLY great games, this year! I don't even get a token "Made a shitload of games, this year" mention!
Sucks!!
So, sod them all, I'll make my own Top-10 list.
Views 14, Upvotes 5  
Daily Blog
14th December 2013
Over on the Monkey forum, a discussion about level data set me off thinking about making this post.
Whenever I put levels into my games, I tried to keep them as small as I possibly can. I've been doing it this way for years, and always figured it's nice to compress my data into something that's easily shareable.
.. True, I rarely ever get around to actually making these things easily shareable, but for the most part I try to keep things as minimal as possible.

Views 21, Upvotes 3  
Daily Blog
22nd August 2013
Hello, I'm Jayenkai, and in 5 days time, I'll be adding the 300th game into my Archive.
300 games that I've single handedly created over the course of the past decade.
Today, I received the following email.
(URL "https://AGameAWeek.com/wp-content/uploads/2013/08/anemail.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/08/anemail-300x30.png" alt="" title="anemail" width="300" height="30" class="alignnone size-medium wp-image-3087" />
Views 14, Upvotes 1  
Daily Blog
OneDee Game
6th August 2013
Views 1629, Upvotes 53  
1d , Quest
12th July 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;"> In yet another example of AGameAWeek Gold plucking out examples of games I'm currently reworking, here's a great little blast from the past!
AGameAWeek Gold is our occasional dip into the pool of previously released games, taking a look at what I've previously released on this day in history.

Views 45, Upvotes 11  
Agameaweek Gold
4th July 2013
The great big 1.5 update of SpikeDislike2 is now available from the Android or iOS App Stores.
This version brings the HUGE end mode, Choose Your Own Dislike, which features all those lovely options that the original game had, along with a couple of new ones.
SpikeDislike2 v1.5 is available for (URL "https://itunes.apple.com/app/id604867277">iOS) and (URL "https://play.google.com/store/apps/details?id=com.AGameAWeek.SpikeDislike2_A1">Android). If you've already got it on your device, visi...
Views 21, Upvotes 6  
Daily Blog
28th June 2013
I'm not very good with "New features" so we'll give this a few weeks before we call it a permanent new feature, but I thought it was about time I start giving shoutouts to some of the other indies and their wonderful games that occasionally blip across my twitter feed, from time to time.
Views 14, Upvotes 2  
Daily Blog
10th June 2013
Apologies that this post has taken me so long to publish.
I actually wrote most of it about 3 months ago, when I first released SpikeDislike2, but it's been sat on my Mac on a Sticky Note, and I kinda forgot all about it!
I remembered it, the other day, when I submitted SpikeDislike2-Lite to Apple.
What follows is a checklist/guide for compiling your (URL "https://monkeycoder.co.nz">Monkey-coded) game onto iOS.

Views 52, Upvotes 6  
Daily Blog
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