Search
Sections
System
Sort
Date
1194 results 0 1 2 3 ... 41 (42) 43 44 Prev Next
19th May 2013
SpikeDislike2 has just had a nice big update on the iOS AppStore, and I'm now thinking about what to add next, so I figured I'd make a nice rambling blog about it.
That's what this is!!
You can buy (URL "https://itunes.apple.com/app/id604867277">SpikeDislike2 in the AppStore)! It's nice and cheap, and full of lovely juicy stuff!

Views 13, Upvotes 2  
Daily Blog
19th April 2013
Wednesday night, SpikeDislike2 got its first update in the AppStore.
Thursday night, some twat had already plopped it onto a pirate site.
Views 15, Upvotes 7  
Daily Blog
23rd March 2013
There's not been a whole lot tweaked since the last Monkey Framework Release, (I've been too busy making the fun gamey things!!) but a couple of important additions have been additioned.

The Download

(URL "https://socoder.net/monkey/Framework_13_10_20.zip">Jayenkai's Monkey Framework, as of 20th October 2013) | (URL "https://AGameAWeek.com/2013/10/monkey-skeleton-13_10_20/">Blog Post)

Older versions

(URL "https://socoder.net/uploads/1/Monkey_Frame...
Views 55, Upvotes 2  
Daily Blog
3rd March 2013
<img src="https://socoder.net/AGAWGold_256.png" style="float:left"> I've been considering doing this for a while, but never bothered to come up with any sort of Database Scanner to find old posts. I'm lazy like that!
Luckily, a new iOS App has come along to save me the trouble.
The wonderful "TimeHop" is available (for free), and allows you to upload your Twitter Archive, as well as include your Facebook timeline.. What it then does is scan the archives for things that have happened on t...
Views 51, Upvotes 13  
Agameaweek Gold
21st February 2013
AGameAWeek 2013 is in full swing! There's no stopping us now! Not unless they discover another tumour!!!!
Here's what's on the current todo list.
Platdude's Arcade Collection
A whole new retro collection, made with iCade in mind.
Views 22, Upvotes 2  
Daily Blog
23rd November 2012
I've been asked to chip in on this whole Kickstarter issue. If you follow me on Twitter (@Jayenkai) you'll have noticed my dislike of people spamming my twitter feed with constant requests for cash. It's annoying when you get into the busy periods, have your own cash issues to worry about, but still get bombarded by tens of hundreds of requests a day for things that don't yet exist.
As a cash strapped indie dev, I'm in exactly the same situation as most of these guys, with the si...
Views 68, Upvotes 2  
Daily Blog
19th October 2012
Big interview number two has shown up online, over at Indiegamer.com.
Last week I was sent a bunch of questions, so I took a bit of time answering them, and sent the replies.
.. yes, telling you that is probably a bit redundant, but otherwise this entire post would consist of just a link to the interview.
Content! Padding! Awesome!!
<a href="https://indiegames.com/2012/10/developing_a_game_a_week_the_j.html">The Interview</a>
Views 110, Upvotes 19  
Interview , Reviewed
18th March 2012
Another Sunday in hospital.
Since I posted last Tuesdays game, I've been cooped up in an NHS bed, waiting..
A "something" was found in a CT scan, an ambulance called, something drained, and now its a case of waiting around to see exactly what that something turns out to be.
It's annoying to think that, nearly two whole weeks later, I'm still sat here. I still have a headache, and I still have a sore neck.
Views 69, Upvotes 11  
Pain , Health
11th December 2011
Yesterday was the #Indievisibility awards ceremony, which involved a bunch of indie guys, a pub, a brawl and a number of teabags.
Awards were given for all manner of things.. Different genres, games with certain features and other seemingly random reasons.
You can scan through a list of all the <a href="https://www.sizefivegames.com/2011/12/11/indievisibilty-end-of-year-awards-results/">Awards here,</a> and read all about the joys of the fight!
Awesome!

Views 22, Upvotes 2  
Daily Blog
Tutorial Blog
26th November 2011
The following blog post contains words, which are built up using various letters.
You are expected to read the words in the correct order, moving your eyes from left to right to read each line, and then moving on to the left hand side of the next line.
Continue in this method until you have read all of the words of this blog post, and are <em>happy</em> with your und...
Views 17, Upvotes 4  
Daily Blog
24th November 2011
<a href="https://www.reddit.com/r/gaming/comments/mmpdm/heres_the_deal_reddit_year_2012_one_man_365_games/">One man, 365 games</a>
Luckily, he decided against that, and has now shifted gears to a much more manageable 52 games a year, or AGameAWeek if you will.
As I always say, I'll wish you all the best on your quest.
It's a toughy.
Views 19, Upvotes 3  
Daily Blog
21st November 2011
As I was falling asleep, last night, I had a great idea for a new game.
I didn't jot it down, and now I can't remember what it was, except it had something to do with a stickman running around a black and white maze.
...
bugger..

Views 23, Upvotes 4  
Daily Blog
16th November 2011
<a href="https://gfbrobot.com/2011/11/16/interview-with-neonplat-adventures-jayenkai/">Interview with NeonPlat Adventure's Jayenkai</a>
A nice big interview, randomly waffling on and on, in that strange unplanned way that I do!
Thanks to darthvid who sent all those questions over the other morning. A nice surprise to wake up to!
Kinda makes me want to do more of the same..
Views 44, Upvotes 9  
Reviewed
5th September 2011
Sorry folks, kinda ran out of oomph again, there!
Now, Where were we?

Views 12, Upvotes 2  
Daily Blog
Thankyou! Blog
30th August 2011
Another donation received today.
That's the third donation this month.
Quite frankly I'm gobsmacked by the generosity of people at a time when, to be fair, AGameAWeek's actually been a bit shit!

Views 21, Upvotes 5  
Daily Blog
5th August 2011
I've been very very sleepy today, so I had a nap!

Views 13, Upvotes 4  
Daily Blog
26th June 2011
AGameAWeek teaches us one thing.
Some games you win, some games you lose.
When you lose, there's not a lot you can do.
Pick yourself up, dust yourself off, and move on.
Views 15, Upvotes 5  
Daily Blog
24th April 2011
I enjoyed my Month Off!
I've written a lovely quickstart framework, I've built a game and a half, I've posted more Tube vids and Tweets in a month than any month previously, I've tried to keep up the blog, AND I even had time to relax!!
A few games of GTA and Burnout meant my X360 was switched on for the first time in over a year!
I've been playing YouDon'tKnowJack on the iPod (Highly recommended, even if it is Americanised questions), and listening to months worth ...
Views 11, Upvotes 4  
Daily Blog
1st April 2011
This isn't going to be a "You thieving bunch of bastards" post.
I know this goes on. There's no point trying to stop it.
Unless Apple want to show me a list of who did and didn't buy my app, there's sod all I can do about it.
I can only urge people to bother to buy my game. Because it's really fucking good!
Views 13, Upvotes 4  
Daily Blog
1st February 2011
Note : PlayMyCode is no longer available
A slight change this week.
I was planning to do AGameAWeek as usual, but was somewhat thrown off course by a request to make games, instead!
<img src="https://AGameAWeek.com/wp-content/uploads/2011/02/PMC3.png">

Views 25, Upvotes 7  
Release
29th January 2011
This week there shall be no AGameAWeek.

Views 31, Upvotes 6  
Daily Blog
25th January 2011
Yesterday, Rob from RetroRemakes asked if he could do a spritesheet for Spike Dislike.
After a lot of back and forth, I decided to write a how-to, so any future requests could go a little bit smoother!
Here's some info on how to make 'em, alongside a bunch of all-important rules.

Views 215, Upvotes 22  
Spikedislike
25th December 2010
<img src="https://socoder.net/uploads/1/Platdudes_Retro_Advent_Collection_(Screenshot_24_Dec_2010_215837)_thumb.png">

Views 17, Upvotes 5  
Daily Blog
30th November 2010
Unfinished
Or, to put it another way, this game got to about 70% done, I got really stupidly bored with it, I lost interest, and I still bothered to get it to about 92%. At 92%, I gave up.
Here's a game at 92%.

Views 58, Upvotes 8  
Release
15th October 2010
Arseholes.
God damned feckin' arseholes.
----
A few weeks ago, my sister lost her job. She's currently in the midst of trying to get a new one, and so is hopping around site to site, grabbing Application forms, sending off CVs and all the other "Trying to get a job" types of things.
Views 14, Upvotes 4  
Daily Blog
8th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 88, Upvotes 5  
Daily Blog
5th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 34, Upvotes 7  
Daily Blog
1194 results 0 1 2 3 ... 41 (42) 43 44 Prev Next
Site credits : Site built from the ground up, in php, using Programmer's Notepad 2, and a very bored Jayenkai.
(c) Jayenkai 2023 and onwards, RSS feed

AGameAWeek - Games by Jayenkai