That Zoom!!
Blog
18th November 2018
Since the web-app has its own GUI along the top of the screen, I can't rely on the OS's pinch-to-zoom like I was hoping to.
Views 130, Upvotes 10
Daily Blog
,
Foldapuz
Memory Woes
Blog
4th May 2018
I tried to compile "On a Space Shooting Trail" for 3DS tonight, but it wasn't having any of it!
Seems that my habit of creating giant arrays, at launch, isn't very good when it comes to trying to then run them on the limited 3DS. It seems that if I "alloc" the big arrays at a later point, they tend to work better than if I try to just declare "I'm having a ginormous array, here!", right at the start of the code. The task, then, will be to rewrite a significant part of "On a Spa... Views 89, Upvotes 16
3ds Homebrew
SoCoder Ball'ish
Blog
24th February 2018
\o/yeay\o/
First test print that's at least vaguely decent. Views 74, Upvotes 19
Daily Blog
,
3d Printing
11th December 2017
Today's been a nice none-coding day. .. with coding in it!
Rather than my usual coding, a package arrived. Views 34, Upvotes 5
Daily Blog
Planning Ahead
Blog
17th October 2017
I give up.
Over the past 30-odd hours, I've tried a boatload of languages, and although all seem capable in their own particular ways, none of them seem to do everything that I need them to do. I'm still annoyed that GLBasic doesn't do sound-pitching. Seriously, WTF?! Views 102, Upvotes 12
Daily Blog
,
2018 Framework
Playing with Pixels
Blog
27th July 2017
DevelopmentsPixel-based collision detection is all but impossible with Monkey-X, due to the simple issues of rotation and scaling, along with more complicated screen resolution and orientation complications, and then the complete lack of 100% accuracy when it comes to drawing to buffers. (Although that last one is mostly down to Android, which likes to dither any and all images when the screen doesn't quite have full colour available.) Views 106, Upvotes 34
Daily Blog
Unexpected ALChoon
Blog
3rd May 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/320497153&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">>
(URL "https://AGameAWeek.com/Music?Journal=Observances">Journal Observances) Yesterday morning, I awoke with a little Three Note melody stuck in my head. By the end of the da... Views 36, Upvotes 3
Daily Blog
All KORGed Up
Blog
20th April 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/318518291&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">>
MusicAL DevelopmentsYesterday I got myself a mini Korg Bluetooth MIDI keyboard. Views 15, Upvotes 3
Daily Blog
20th March 2017
Fight to protect your eyes from the intense dangers of Spam!
Views 97, Upvotes 11
Release
Spam?
Blog
15th March 2017
DevelopmentsYesterday I learned that my Spam bin doesn't look all that different to my "apparently spam-free" Inbox. Views 20, Upvotes 2
Daily Blog
Spriting
Blog
28th February 2017
( width="560" height="315" src="https://www.youtube.com/embed/kpQnMs1VUAU" frameborder="0" allowfullscreen>>
I made the above trailer, yesterday, because.. why not!? Views 33, Upvotes 5
Daily Blog
Who/What is AL?
Blog
18th December 2016
Way way way back in time, I got an Amiga 600 for Xmas.Loading up DPaint for the first time, I wanted to test how much I could do with it's animation feature.
DPaint IV had two animation modes. Full Frame or Compressed. With compressed, as long as you stuck to minor changes, you could get a decent number of frames out of it. In Full Frame mode, I could typically get 4 frames of animation!! With the newfangled Mouse control, I scribbled a silly little 4 page cartoon. Views 8, Upvotes 1
Daily Blog
Struggling On
Blog
19th November 2016
Oh dear..
Things aren't running so smoothly.. Views 5, Upvotes 1
Daily Blog
6th September 2016
A happy rolling game of skill!
Views 51, Upvotes 5
Release
7th May 2016
DevelopmentsThe game with the town engine has been scrapped. Views 14, Upvotes 1
Daily Blog
Going Up
Blog
27th April 2016
DevelopmentsStarted yet another a new game, yesterday.. Views 13, Upvotes 2
Daily Blog
|