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3rd August 2018
In order to do a new Centipong justice, I need to add nice level transitions, mushroom popping, and other nice stuff. It could probably do with a number of ALChoons, too, to keep it lively.
As such, and given what day it is, tomorrow, I've decided to hold off on the game until next week, so I have ample time to do the game justice.
Hopefully you don't mind.

Views 62, Upvotes 18  
Daily Blog , 574
Bouncy Blog
2nd August 2018
Struggling to find a good speed for the game, at the minute.
For me, I'm so used to Centipong that I can play it at a fairly fast speed, but I know newcomers won't be so happy about that.
I think, then, that the usual Easy/Normal/Hard might instead be Calm/Collected/Chaos, or something like that...
But, yeah, basics seem to be working well enough, and it's nice and fast on 3DS, too.
Views 44, Upvotes 11  
Daily Blog , 574
2nd August 2018
The centipods are certainly more colourful, this time around.

Views 53, Upvotes 5  
Daily Blog , 574
31st July 2018
I spent most of yesterday contemplating various CentiPong based things, and one of the most difficult decisions is how to organise the visuals on the 3DS side of things.

Views 54, Upvotes 8  
Daily Blog , 574
30th July 2018
I've no plans for this week.
If anyone has any suggestions, let them be known! You can either comment below, stick it in the Mailbag (on the right of the menu bar), or twitter, or email, or whatever other methods you might like to try.
I might try to do a Centipong, but I've never really decided how best to expand it.
Hmm...

Views 48, Upvotes 2  
Daily Blog
18th June 2018
A silly game title popped into my head, late last night, and I've been trying to figure out what sort of game it might be.

Views 21, Upvotes 6  
Daily Blog
17th June 2018
Someone over on the GBATemp forums mentioned Centipong being one of their favourites of my DS Homebrew collection.
To be honest, I never did solve the "What Comes Next" issue with that.

Views 30, Upvotes 5  
Daily Blog
9th August 2017

Developments


Haven't a clue what this week's game is going to be, yet.

Views 21, Upvotes 1  
Daily Blog
30th January 2017
People seem to be doing this list, all over Twitter.<br>
(URL "https://socoder.net/uploads/1/EF1F059F-6176-4DA1-BB04-4042E5A30860.jpg"><img src="https://socoder.net/uploads/1/EF1F059F-6176-4DA1-BB04-4042E5A30860_thumb.jpg">
Figured I oughta give it a go.
Views 33, Upvotes 4  
Daily Blog
27th December 2014
<a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion</a> was AGameAWeek's 2014 Advent Calendar.
You can <a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here</a> for Windows, OUYA or playable in your browser using HTML5.
All games are now unlocked, and will remain playable forever! woot!

Views 20, Upvotes 6  
Daily Blog
2nd December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5.
(URL "https://AGameAWeek.com/AlphaCollexion/400_C.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_C_thumb.png">

Caterpillar Chaos


Concept
A goo...
Views 12, Upvotes 1  
Daily Blog
8th November 2014
Ok, so, I need a new archive.
It's been a good number of years since I originally created the Jayenkai Archive, and although the software's lasted through a fair number of rethemes, and a fair number of enhancements over the years, it all still pretty much has the exact same issues that it did on day one.
Views 24, Upvotes 3  
Daily Blog
5th August 2014
Views 1618, Upvotes 19  
Breakout , Balls , Centipong
4th August 2014
Last week, you threw the ball.
This week, you bounce the ball.
It's almost like a theme, or something!!
<img src="https://AGameAWeek.com/complete/BounceABall_20140805A_thumb.png"> <img src="https://AGameAWeek.com/complete/BounceABall_20140805B_thumb.png">

Views 40, Upvotes 6  
Release
2nd August 2014
Since last week's Ball Bouncing craziness comes even more Ball Bouncing craziness!!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/08/NotYetTitled.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/08/NotYetTitled-1024x596.png" alt="NotYetTitled" width="590" height="343" class="alignnone size-large wp-image-3981" />
We're revisiting the world of Centipong, and this time the Centipede's bringing some friends! ,,,in fact, this game...
Views 7, Upvotes 1  
Daily Blog
18th December 2013
Welcome to the Top 13 AGameAWeek Games of 2013
No other Top-10 lists appear to want to give any of my games any recognition at all, which kinda sucks since I've made a whole bunch of REALLY great games, this year! I don't even get a token "Made a shitload of games, this year" mention!
Sucks!!
So, sod them all, I'll make my own Top-10 list.
Views 14, Upvotes 5  
Daily Blog
13th March 2013
<img src="https://socoder.net/AGAWGold_128.png" style="float:right;"> Today, we take a trip to something eerily similar to something I recently did!
Five years ago I had my first J2ME compatible mobile phone. A Samsung U600 is actually a remarkably nice phone. Five years later, the phone is still in a lovely condition, and is in regular use by my Mum, who now only accidentally hits the incredibly sensitive call button once every week or so!
It's a great little phone, and it's nice and ne...
Views 46, Upvotes 12  
Agameaweek Gold
C3ntipong Game
5th February 2013
Views 2275, Upvotes 67  
Centipede , Pong , Centipong
1st February 2013
I've yet to figure out how to solve TamToucan's X/Y Tilt issue, but a couple of gripes have already been tweaked.
<a href="https://agameaweek.com/?Game=282">C3ntipong Test Edition for Android - Version 2!</a>
The paddle, for starters, is now set much further up the screen. This may result in a slightly harder game, but at least your finger won't be in the way! (or at least, it shouldn't be, unless you have a really really tiny phone, or gigantic finger!)
I'...
Views 66, Upvotes 3  
Daily Blog
30th January 2013
This WIP currently has the title of "C3ntipong"
<a href="https://AGameAWeek.com/wp-content/uploads/2013/01/Screenshot_2013-01-30-17-17-13.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/01/Screenshot_2013-01-30-17-17-13-187x300.png" alt="" title="Screenshot_2013-01-30-17-17-13" width="187" height="300" class="alignnone size-medium wp-image-2528" /></a>
MMMMmmm.. Centipong on Android! (And HTML5 and Windows and Mac and iOS! YES!!)
Why Centipong? I was brow...
Views 62, Upvotes 2  
Daily Blog
25th January 2013
So, here we go again.
We're up to Year 5, and hopefully we'll get a full year out of it, this year (nnngh).
With Monkey, we get a chance to go back over our previous games, and remake them for a new audience, with iOS, Android and Browser based versions. I expect this will prove to be an exciting year.
Given that we can play at showing off, what games do you think would work best, and adapt well to the new touchy/mouse based gameplay options?
Or, what games could prove to be an obsc...
Views 18, Upvotes 4  
Daily Blog
16th August 2011
Alright, time to start on the next iOS project.
Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.

Views 40, Upvotes 12  
Ios Dev
10th July 2011
A simple Breakout game with only one level.
Taking the "Keep it in play" scoring method from Centipong, I've tried to make it so that clearing the first level in breakout doesn't always result in exactly the same damn score every single feckin' time. .. That ALWAYS pissed me off!
So, keep the balls juggling to super-combo your score, and see how many points you can manage from just one wall.

Views 30, Upvotes 6  
Release
11th September 2010
Oh, hell, I gotta start this all over again!!
Year 3 : October 2010 - October 2011
It's a month away, and I'm still being all lazy and relaxing, but I need to try and keep the site looking half-assed, so it doesn't disappear due to lack of activity
Views 18, Upvotes 5  
Daily Blog
8th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 88, Upvotes 5  
Daily Blog
5th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 34, Upvotes 7  
Daily Blog
1st June 2010
This week's game didn't quite turn out as well as expected.
We'll call this week a fail, I think!
Still, you could probably play it once, if you could be bothered, and then delete it in a slight rage that you played something that wasn't all that good!
<a href="https://AGameAWeek.com/complete/Boing_Again_20100601A.png"><img src="https://AGameAWeek.com/complete/Boing_Again_20100601A_thumb.png"></a>
Amiga's Boing Ball bounces around the platform le...
Views 71, Upvotes 13  
Release
93 results 0 (1) 2 3
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