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14th May 2010
A couple of days ago I posted my first test compilation of a Mac game.
I asked for test-based feedback, and absolutely nobody responded, whatsoever. We're just going to have to go for the "Worked on mine, *shrugs*" approach for these!!
Today, I'm rereleasing the game from Wednesday with a quick fix, and also releasing a bunch of other games that I've written in BlitzMax.
We've also got JNKPlat and Gravity Bombs to come, but I want to tweak those a little before I rerelease them.
Any...
Views 32, Upvotes 8  
Daily Blog
7th May 2010
I've been considering doing this game over the past few weeks. When I started doing JNKPlat2010, I wondered how neat it would be to lock away a new NeonPlat in the game. (Around about the time I added the Arc around Platdude whenever he uses the Jetpack!)
Today, I got this through the suggestions box.

Friday 7th of May 2010 04:28:21 AM
Views 14, Upvotes 3  
Daily Blog
18th February 2010
When I first started to think of "A game that uses Badges" the name "Dungeon Badges" stuck in my head, and slowly but surely evolved into Dungeon Badgers.
Over the course of the week (during which I was finishing off Centipong 2) the idea had evolved to include a garden, a house, a cat, and of course.. mushrooms and... arrghh! A snake!
Today's post is a brief description of the game that was in my head, before it got thrown out and replaced with an idea that could be drawn a wee bit quicker!
Views 26, Upvotes 2  
Daily Blog
10th February 2010
Late last night, as I was half-asleep and reading through Twitter, <a href="https://twitter.com/komiga">@Komiga</a> asked me if I was going to be using any version tracking software for my lovely framework.
My twittered response was limited (by lack of sleep, and also 140 chrs!!), so I figured I should explain it a little better.
Last year, around about Alien Deathmatch/Centipong time, I built up my 2D-in-3D framework to work in Blitz3D.
It worked wonders, and let me achieve a ...
Views 40, Upvotes 7  
2010 Framework
9th February 2010
What week are we on, again?! Um.. ?
Let's go for 24! I think that's right!
Week 24, Game 32, first proper game from the new engine.
Hopefully things run smoothly, let me know how it goes!!
Views 42, Upvotes 6  
Release
9th February 2010
Views 2678, Upvotes 24  
Centipede , Pong , Balls , Pods , Arcade , Breakout
8th February 2010
Or rather, rushing to implement the ideas suggested!!
As well as finally adding a "Enter Your Name" screen!
There's still a half-a-dozen little niceties that I'd like to add, before release. So, although this game WILL DEFINITELY be released tomorrow, it'll probably end up being Tomorrow morning + whenever I wake up + a few hours after that!
For example, it'd be nice to have more than one difficulty setting!! But to do that, I need to add that frontscreen menu thingy!
Views 36, Upvotes 4  
Daily Blog
7th February 2010
Centipong has been wrought with issues since day 56. It's been a bit of a pain, but for a whole bunch of obscure reasons.
I'm up to my last day, and I just wanted you folks to expect something slight odd with this release.
See, the thing is, as much as this IS Centipong TWO, I didn't really want to tread the exact same path.
I've already done Centipong, and Centipong Jr in Java, and Centipong DS as well.
And starting this project seemed like a great idea, but it'...
Views 36, Upvotes 5  
Daily Blog
4th February 2010
The titlescreen of future games requires many things.
1. Title of Game
2. Credits
3. Highscores
Views 37, Upvotes 5  
Daily Blog
2nd February 2010
Engine's now ready for any and all future word-based games that I might randomly decide to build. The wordlist adds 970Kb to a game's exe when added, and when asked it spends about 100milliseconds hunting through the complete list for a word.
Luvly.
So, with that out of the way I'm heading back to Centipong.
You'd think, about 4 weeks into the whole Framework thing, that things would be more or less finished.
Views 50, Upvotes 10  
2010 Framework
1st February 2010
Having now sat up for more than 10 minutes, I figure I'd best get coding, but I can't really finish off Centipong in less than a day..
What to do?
Well, assuming I now have all week to complete Centipong, I might as well spend today doing something a little different.
One of my all time favourite (of my own!) games is Stringy Things.
Views 28, Upvotes 3  
Daily Blog
27th January 2010
I'm not entirely sure where I'm heading with this, but we'll have a play anyway.
So far I've got some VERY big and chunky sprites in the engine, and the whole thing's playing at a much slower pace than the last one. A very different feel, overall.
<a href="https://socoder.net/uploads/1/Centipong_2_The_Snake_and_the_Ball_(Screenshot_27_Jan_2010_150332).png"><img src="https://socoder.net/uploads/1/Centipong_2_The_Snake_and_the_Ball_(Screenshot_27_Jan_2010_150332)_thum...
Views 48, Upvotes 4  
Daily Blog
26th January 2010
<a href="https://socoder.net/uploads/1/Centipong_2_The_Snake_and_the_Ball_(Screenshot_26_Jan_2010_141009).png"><img src="https://socoder.net/uploads/1/Centipong_2_The_Snake_and_the_Ball_(Screenshot_26_Jan_2010_141009)_thumb.png"></a>
Decided to redraw the pod, due to the XNA one being slightly smaller than expected.
No matter, nice new images!
To be honest, that might be a wee bit too big, but I'll know better once I've added the paddle and ball into play.
I...
Views 34, Upvotes 5  
Daily Blog
25th January 2010
Pain has engulfed my world, this week.

Views 38, Upvotes 3  
Daily Blog
6th January 2010
That went as well as could be expected. Xmas intervened, family issues cropped up, all manner of snow based issues, and I pretty much rushed through the last 4 or 5 of those!
Not that it was entirely noticeable. I happen to think the last two were cracking games.
But which were your favourites?
Three Hens a-Laying seemed remake-able, could be something more interest.
Views 12, Upvotes 3  
Daily Blog
12th November 2009
<a href="https://AGameAWeek.com/JNKx15.zip">Download JNKx15 Right Here</a>
A nice neat 36Mb download, with 15 lovely little games included.
Download, Unzip, Play away!


Views 567, Upvotes 19  
Daily Blog
25th August 2009
A few weeks ago, someone who obviously hadn't played Centipong enough to enjoy it, decided to complain away on the comments.
Shitterwing's complaint was as follows
Omfg! I'd rather play Pong against Tetris (untahris), than th1s th1ngy
Now, I don't mind complaints, but there's two things wrong with that complaint.
Views 176, Upvotes 33  
Release
7th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

The Home Str...

Views 60, Upvotes 9  
Daily Blog
4th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Alien...

Views 39, Upvotes 6  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGame...

Views 81, Upvotes 7  
Daily Blog
20th February 2009
I say "Project", but of course, being me, I mean projectS..
#1
PRC:2 - 0%
I'm restarting Platdude's Retro Collection from scratch, and building it up a bit bigger than last time, with nicer per-game spritesheets and things like that. Bigger = Better, usually.. .. I'll make sure that's true, don't worry!
So far the selection's getting too big for it's boots, and at current rate it'll take about 3 years to finish the project, so.. going to have to whittle it down, and remember the "K...
Views 26, Upvotes 5  
Daily Blog
19th January 2009
I'm not sure if you figured it out from the picture I posted the other day, but it seems that the project I'm currently working on in XNA will turn out to be Centipong.
To be honest, I wasn't actually planning to do Centipong!
I was actually just shoving in a basic sprite, and getting it bobbing around on the screen, in order to duplicate my basic "Blitz 2D-in-3D" command set within the XNA environment.
So far that's working out rather well, and I've near enough created...
Views 29, Upvotes 4  
Daily Blog
2008... Blog
22nd December 2008
( border="0"><tr><td>Blimey!
What a year, eh!
I decided to round off the year with a nice big, old fashioned list, with everything in it.
Except this doesn't have everything in it, because I've forgotten to add the DS games.. I'll do that later!! (Took me about 3 hours to do this, so I'm not going to tweak it, now!!)
Views 31, Upvotes 8  
Daily Blog
2nd December 2008
Another week working on Alien Deathmatch means another week that I've not done AGameAWeek, so it's back into the big bag of failures to see if we can dig anything new out.
No..
But, the lack of anything new, and finished, doesn't always mean nothing on this Blog.. Let's bring back the old "Experimental" tag from way back when, and show off a few random bits of unfinished garbage.

Views 198, Upvotes 31  
Experimental
Centipong Game
2nd December 2008
Views 2561, Upvotes 101  
Mashup , Remake
26th October 2008
In what can only be described as a complete disappointment, I've given up with BlitzMax.
Technically, the engine's great, the language runs fast, and things are good.
But.. It doesn't run on some systems..
And some of the features I'd really like to use run really stupidly slow on certain other systems.
Views 76, Upvotes 16  
Daily Blog
14th October 2008
This week I decided to remake Centipong, this time for the DS.
It's pretty much the same as it's always been, except now it's portable, stylus playable, and has the pickups unlike the Mobile edition.
It's not all 100% yet, though.. More to come, and plenty of tweaking to be made.
<img src="https://agameaweek.com/completeB/2008/Centipong_20081202A_thumbb.png">
In the meantime, you can <a href="https://agameaweek.com/?Game=40">Download Centipong DS here</...
Views 89, Upvotes 17  
Release
93 results 0 1 (2) 3
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