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7th May 2021
JSE's offline in-dev edition is currently experiencing extreme downtime!!

Views 84, Upvotes 13  
Jse
5th May 2021
Michael Fernie says..
The text display for this sample and the SFX list is very messed up on my iPhone.

Views 83, Upvotes 9  
Jse , Player Thoughts
5th May 2021
Had a little quirk with this, yesterday.

Views 668, Upvotes 16  
Daily Blog , Jse , Audio
3rd May 2021
Can it play Pong yet?!

Views 207, Upvotes 6  
Jse
3rd May 2021
Yesterday I struggled with those bloomin' brackets again.
RAWR!!

Views 83, Upvotes 7  
Daily Blog , Jse
2nd May 2021
I spent a lot of yesterday fiddling with controller code some more.

Views 77, Upvotes 9  
Daily Blog , Jse
30th April 2021
Michael Fernie has been playing around with the JSE language, and has spotted something slightly awry with the documentation.

Views 177, Upvotes 8  
Jse , Player Thoughts
30th April 2021
Right then, time to tackle variables.. Aaargh!!!

Views 195, Upvotes 11  
Daily Blog , Jse
28th April 2021
You can try out my scripting language in your browser, right now!!

Views 192, Upvotes 7  
Daily Blog , Jse
27th April 2021
Switching from 2 values per line to 3 values per line was indeed exceedingly complicated.
I should probably have accounted for further values in the future, and will now be kicking myself that I haven't.
Ho hum..

Views 147, Upvotes 11  
Daily Blog , Jse
26th April 2021
The rewrite of the Parser, to account for a more complex set of stackage, is going reasonably well..
.. I think!

Views 75, Upvotes 4  
Jse
25th April 2021
Definitely going to have to cut out a huge chunk of code, I reckon.

Views 78, Upvotes 12  
Daily Blog , Jse
24th April 2021
I guess that Covid Jab hit me, after all.

Views 75, Upvotes 6  
Daily Blog , Jse
16th April 2021
A lot of rejigging, but eventually I got...

Views 97, Upvotes 10  
Jse
15th April 2021
Bow Wow, Platdude Bob!!!!000!!!

Views 84, Upvotes 12  
Jse , Sprites
15th April 2021
I haven't yet coded the functionality of the Sprite Editor, and instead have chosen to work on its data compression...

Views 100, Upvotes 11  
Daily Blog , Jse
13th April 2021
JSE's coming along at a measured pace, and as with all things, SpikeDislike will be my test.

Views 107, Upvotes 12  
Jse
13th April 2021
I took a huge chunk out of the RPN code, yesterday, and sat rewriting it all.

Views 98, Upvotes 14  
Daily Blog , Jse
11th April 2021
Yesterday I spent most of the day battling with Scales.
I added my first "sprite" to the JSE engine, and things went downhill from there!

Views 80, Upvotes 14  
Daily Blog , Jse
10th April 2021
By this point, I've completely lost track of what day I'm up to.

Views 96, Upvotes 10  
Daily Blog , Jse
8th April 2021
Took some time to work on the basic UI for JSE, yesterday.

Views 78, Upvotes 6  
Daily Blog , Jse
6th April 2021
I was supposed to be starting a Browsercade game, yesterday.
I certainly wasn't expecting to do much to the JSE engine..
But the fun of the puzzle dragged me back in!

Views 77, Upvotes 6  
Daily Blog , Jse
5th April 2021
Most of the tweaks to the JSE recently have been little bits over the past couple of days.

Views 88, Upvotes 4  
Daily Blog , Jse
4th April 2021
7am, woke up with a banging headache.

Views 78, Upvotes 8  
Daily Blog , Smilebasic , Jse
Banana Blog
3rd April 2021
Not 100% sure where this week's SmileBASIC game is heading.

Views 86, Upvotes 9  
Daily Blog , Smilebasic , Jse
2nd April 2021
Reverse Polish Notation is a form of mathematical layout, whereby your equation function is left until the end of the numbers that it'll work with.

Views 124, Upvotes 8  
Jse
1st April 2021
Day five, and after a bit of tweaking, Function Values are being returned.

Views 87, Upvotes 6  
Jse
332 results 0 1 2 3 ... 10 (11) 12 Prev Next
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