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16th August 2016

Developments

Shortly!
Views 17, Upvotes 4  
Daily Blog
11th July 2016
Deflect the beam to destroy the mushrooms.
Views 128, Upvotes 15  
Release
13th June 2016
Views 1469, Upvotes 53  
Asteroids , Shooter , Popcorn , Space Popcorn
10th May 2016
This week's game is a good old fashioned endless runner sort of thing!
Views 159, Upvotes 24  
Release
9th May 2016

Developments

Got most of this week's game up and running, now.
Views 16, Upvotes 6  
Daily Blog
23rd March 2016

Developments

Does your scanner work?
Views 17, Upvotes 5  
Daily Blog
25th February 2016
<hr>

Socoder Newsletter

; Tab 3 into Slot 3

#253 - Friday 26th February, 2016
Subscribe to Socoder Newsletter
Views 34, Upvotes 5  
Daily Blog
9th February 2016
Navigate the maze of spikes! Can you reach the Goal?
Views 86, Upvotes 14  
Release
25th January 2016
Defeat the swarms of aliens, and grab the Save disk from each level. It's time to revisit the Alien Deathmatch!
Views 190, Upvotes 14  
Release
25th January 2016
Views 2595, Upvotes 45  
Shooter , Top-down , Maze , Alien Deathmatch
19th January 2016
The Penguins are out on parade. Guide them to their happy hole, to finish each level.
Views 175, Upvotes 31  
Release
14th January 2016
<hr>

Socoder Newsletter

; Oops.. Missed a week!

#247 - Friday 15th January, 2016 Subscribe to Socoder Newsletter
Views 29, Upvotes 5  
Daily Blog
13th January 2016

Developments

Took ages making the first few proper levels of this week's game.
Views 39, Upvotes 4  
Daily Blog
28th December 2015

Developments

As part of the ongoing "New Cortex OUYA is Breaking EVERYTHING!" craziness, I once again have to trawl through my 42 game list, tweaking little things, and reuploading the games.
Views 23, Upvotes 6  
Daily Blog
23rd December 2015

Daily Blog

A Dwarf'y day!
Views 18, Upvotes 6  
Daily Blog
26th November 2015

Daily Blog

Two pieces of music!? Blimey!
Views 17, Upvotes 5  
Daily Blog
24th November 2015

Daily Blog

What'll be happening with Beta Collexion? How can I get my games on Steam? And.. Snooker?!
Views 18, Upvotes 6  
Daily Blog
14th November 2015

Developments

Another Advent game ticked off, and a whole bunch more to go. I might try to spice yesterday's game up a bit more, before release, as it's a little bland the way it is. Anyhoo, that got done, and then I spent a while playing with audio bugs on the PlayJam devices. If you have an Android device and would like to play "I wonder what happens on MY Android device?" then you can (URL "https://socoder.net/newAPK/02%20-%20Audio%20Test.apk">grab the .apk here.) (URL "https://soco...
Views 22, Upvotes 5  
Daily Blog
12th November 2015

Developments

Oh dear.. I only managed about half-a-game yesterday. It started off well, but as I needed more and more art assets, I kinda got lazy, drifted off, and then started playing Words With Friends instead of drawing sprites. Whoops! That's not helping the limited schedule, much. Hopefully I can get the game finished, today, and maybe even move on to the next one. (URL "https://AGameAWeek.com/wp-content/uploads/2015/11/414_014.png"><img src="https://AGameAWeek.com/wp-conten...
Views 17, Upvotes 3  
Daily Blog
31st October 2015

Developments

I got my Apple TV yesterday, and it's exactly what I expected it to be. In many ways, it's exactly the same as the previous model, and will no doubt be used for most of the same things. But now it has games. Except the games have to work with that niggly little tiny touchpad, and if you play (for example) Geometry Wars 3 for about an hour (eek! That went quick!!) then you'll end up with your thumb feeling a little numb, as if you've been rubbing it on some sandpaper for the last...
Views 33, Upvotes 5  
Daily Blog
22nd October 2015

Developments

"A Quick Test", I said to myself. "Should only take a few minutes", I thought. Two hours later, with no result whatsoever, I opted to call it a night, and instead focussed on Beta Collexion. What was it I wanted to test? Android, Hopefully compatible with None-OUYA devices, controller code. First, I needed to test on OUYA itself, so I grabbed the controller, hit the on button, and switched over to HDMI-2. And waited. .. and waited... .... and waited... Hmm.. Oddly, th...
Views 16, Upvotes 6  
Daily Blog
21st October 2015
(URL "https://AGameAWeek.com/Pixelart.php?img=294">

Daily Doodle : Plat To The Future

<img src="https://AGameAWeek.com/iconz_512/0294.png"> I couldn't fit all of today's Platdude Pixelart into the tiny 64x64 area, so the larger wallpaper view has a bit more! (URL "https://AGameAWeek.com/wp-content/uploads/2015/10/PlatToTheFuture.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/10/PlatToTheFuture-1024x576.png" alt="PlatToTheF...
Views 17, Upvotes 5  
Daily Blog
17th October 2015
First thing's first, please be aware that I'm not compiling with sales in mind. With sales/IAPs, you'll need to do all manner of extra stuff like managing purchasable items and ensuring your code handles them correctly. This might break if you have IAPs!!! Untested!!! 1. Select OUYA target, and compile. 2. Head into build_folder/android_ouya/res/drawable-xhdpi Here you'll find the regular icon, and the OUYA Dashboard icon. Replace/doodle as necessary. 3. Compile again. 4. Head into build_fo...
Views 52, Upvotes 5  
Daily Blog
7th October 2015

Developments

SpikeDislike3's been somewhat of a dead duck when it comes to sales. Just over 140 in the past 3 months is awful, even by my standards. It's odd seeing SD3 doing so badly when some of my other games (like Puzzobomb from 2011!) appear to be suddenly doing much much better. And so, inevitably, the game becomes free for a day. I'll probably leave it on free until later tonight, to give most people a chance at grabbing it. If you've an iPhing, go grab the game for free, then sp...
Views 18, Upvotes 5  
Daily Blog
2nd October 2015

Developments

Suffering, yesterday, as a runny nose took control, and left me really not in the mood for doing much of anything. Hurray.. : I spent what dev-time I could manage, working on Greenie's Mini Quest/Little Adventure. For starters, I gave it it's proper original name! Always seemed silly that the game should have two titles, so I settled on Little Adventure, since that was the name in the logo. (eg, that was easier!!) Next, I tackled the level generator, making levels a little to...
Views 20, Upvotes 6  
Daily Blog
28th September 2015

Developments

NPA2 is now NPCA, as it finally finds a proper title, "NeonPlat's Cosmic Adventure". I spent about 5 or 6 hours trying out various programs desperate to find a nice way to get a properly designed logo that would curve around the edge of the planet. In the end, I did what I usually did, and opted to just do the bloomin' thing myself. Ingredients 1. (URL "https://blitzmax.com">BlitzMax) 2. Selection of Fonts from (URL "https://www.1001freefonts.com/">10...
Views 24, Upvotes 9  
Daily Blog
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AGameAWeek - Games by Jayenkai