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Time to Leave Pixelart
#167 - 16th June 2015
Views 127, Upvotes 38  
Leaving
16th June 2015

Developments

.. Did I do ANYTHING yesterday?! I'm really struggling to come up with anything that I actually did. Urm.. .. Oh, I did spend some time playing about with my telly. Trying out different "Smart" features, and trying to get the GameStick plugged in. Unfortunately, the GameStick didn't actually fit, because I've already plugged 101,000 computers and consoles into the back of the thing! I've had to order a HDMI switch thing, and will be plugging it into there, but that won't be...
Views 18, Upvotes 8  
Daily Blog
#166 - 15th June 2015
Views 102, Upvotes 28  
Graffiti
15th June 2015

Developments

So, I suppose I'm making a new version of Boxsplodings, then.. I spent most of yesterday coming up with a nice Arena-Generator. It took a while to get the feel "just right", but it seems to be coming up with nice enough shapes. You can see some of the generated shapes in (URL "https://twitter.com/Jayenkai/status/610214745283653634">this Vine). So, assuming that's the levels, what of the splodings..? That'll be today's task. Trying to find something that doesn't end up being...
Views 19, Upvotes 5  
Daily Blog
#165 - 14th June 2015
Views 105, Upvotes 28  
Platizen
14th June 2015

Developments

With SpikeDislike3 out the door ('ish), ChuckABall ready to relaunch (chuck?) and Invisible Munky already getting played by at least one person, it's time to think ahead to what project comes next. For a while, I've been wondering if I should attempt a newer edition of (URL "https://AGameAWeek.com/GameList.php?ShowJust=325">Boxsplodings). It's a fun little game, but was quite limited by the number of levels and how they were organised. (URL "https://AGameAWeek.com/complete/B...
Views 37, Upvotes 9  
Daily Blog
A Stick-Up Pixelart
#164 - 13th June 2015
Views 121, Upvotes 28  
Platizen , Burglar
#163 - 12th June 2015
Views 157, Upvotes 39  
Cartoon , Tv , Road Runner
12th June 2015

Developments

Aaah, iTunesConnect. When Invisible Munky 2 launched, the other day, I noticed something odd in my iTunesConnect pages. Where there's usually a "Request Promo Codes" link, there was none. Basically, I can't give away Promo Codes for my iOS games, because I can't bloomin' well get any codes in the first place. I was baffled, and tried many things to get them back, including emailing and chatting with Apple themselves about the situation. After a good number of hours, they don't ...
Views 29, Upvotes 9  
Daily Blog
11th June 2015

Developments

After a game's release, half the fun is watching the aftermath, and scrawling the internet for comments. On this occasion, however, I pretty much know what's coming. Invisible Munky 2 isn't a game that I'm expecting to be popular, or fondly remembered, (it hasn't thus far, anyway..) so any comments and feedback will be minimal. And yet I wait, and I watch, and I hunt the net to try to find ANYTHING to do with the game. But. Nope. The WorldWide Web has fallen mostly silen...
Views 22, Upvotes 7  
Daily Blog
Catching Crabs Pixelart
#161 - 10th June 2015
Views 141, Upvotes 29  
Vehicle , Wildlife
10th June 2015

Developments

Well it's about sodding time!!! After just over a week and a half, Invisible Munky 2's finally gotten through Apple Review, and is now available on the AppStore. Unfortunately, for some bizarre reason that I've not yet tracked down, the "Promo Codes" button appears to be completely missing from iTunesConnect. For this game, I was hoping to dish out a few promo codes to folk with different devices, to ensure the game runs as it oughta on those iPhings. Due to my lack of ability...
Views 22, Upvotes 7  
Daily Blog
9th June 2015

Developments

For my NEXT iOS Release, I present All New ChuckABall. Completely reskinned with a fantastic new set of sounds and music. The game's taken a bit of a leap from horribly gnatty test game, to slightly less horribly gnatty test game. Huzzah!! ( width="420" height="315" src="https://www.youtube.com/embed/e44cLNMqFTw" frameborder="0" allowfullscreen>> I think you'll all agree that the above looks infinitely better than this.. ( w...
Views 27, Upvotes 8  
Daily Blog
#159 - 8th June 2015
Views 132, Upvotes 34  
Platizen
8th June 2015

Developments

My first thought as I started this mini-project was ... "Well, at least it won't look any worse!!" (URL "https://AGameAWeek.com/wp-content/uploads/2015/06/CaB_002.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/06/CaB_002-1024x597.png" alt="CaB_002" width="604" height="352" class="alignnone size-large wp-image-4701" /> I'm not sure my sentiments are very well grounded.. But, hey, it does look slightly less shitt...
Views 24, Upvotes 6  
Daily Blog
Uhoh! Pixelart
#158 - 7th June 2015
Views 149, Upvotes 25  
Greenie , Science
7th June 2015

Developments

Last night, I decided to open up my old projects. Over the past couple of years, my iOS releases reduced to practically nothing, yet I still built up an alarming number of games over the weeks. Hopefully with the new faster, more usable MacMini in place, I can keep up a better rate from here on, but last night I found myself digging through the archives, seeing what would and wouldn't be suitable for iOS. At which point, I stumbled upon (URL "https://AGameAWeek.com/GameList.php...
Views 27, Upvotes 8  
Daily Blog
An Upgrade Pixelart
#157 - 6th June 2015
Views 168, Upvotes 38  
Moon , Creature
6th June 2015

Developments

So.. GooglePlay... I vowed never to return, but am already being bombarded by people meithering about the Android version of SpikeDislike3. The Story So Far Jayenkai created SpikeDislike2, and figured it'd be nice to get that onto GooglePlay. Jayenkai learned the ropes, filled the forms, and got SD2 onto GooglePlay. iOS Edition sold about 1500 copies. GooglePlay edition sold about 50. For the sake of my own sanity, it's best not to ask how many people on Android pirated t...
Views 22, Upvotes 7  
Daily Blog
#156 - 5th June 2015
Views 200, Upvotes 32  
Office
5th June 2015

Developments

If there's one thing I hate, it's waiting for stuff!! I'm a very impatient person, and have gotten used to things moving along at a fast AGameAWeek-like pace. I now have TWO games, waiting for Apple Review, and quite frankly it's doing my head in! All this waiting. I can't hack it!!! I'm now pondering what my next project's going to be. Should I continue on this Gap-Year thing, and make something else that's way bigger than normal? Or should I do a couple of quicky AGameAWe...
Views 84, Upvotes 8  
Daily Blog
The Driver Pixelart
#155 - 4th June 2015
Views 120, Upvotes 31  
Vehicle
4th June 2015

Developments

(URL "https://AGameAWeek.com/wp-content/uploads/2015/06/IMG_9694.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2015/06/IMG_9694-1024x768.jpg" alt="IMG_9694" width="604" height="453" class="alignnone size-large wp-image-4688" /> And so ends our journey of creation. or, rather, HOPEFULLY ends the journey! We'll find out in about a week, whether I managed to click all the settings in an accurate manner. With any luck, I...
Views 29, Upvotes 9  
Daily Blog
#154 - 3rd June 2015
Views 182, Upvotes 59  
Platizens , Winning
3rd June 2015

Developments

A somewhat eventful day, yesterday, but one that took WAY too long!! As I finished off the last of the levels, and got the game working toa moderately lovely standard, I figured I might as well start throwing bits and pieces into iTunes. I've still got a number of days until Invisible Munky (hopefully) passes AppleReview, so I can relax and take my time with all the iTunesConnect gubbins. Starting with the the description, the screenshots, the icon, I continued on and decided to ...
Views 24, Upvotes 7  
Daily Blog
Washing Day Pixelart
#153 - 2nd June 2015
Views 124, Upvotes 22  
Washing , Undressed
2nd June 2015

Developments

Yesterday was spent tweaking a few odds and sods that I never really got around to doing previously. I, of course, added a few extra levels, and I added "OUYA Controller Button Icons" to the main menu, so it's marginally more obvious that you can use the shoulder buttons to open the Options menu and Scoreboard. (URL "https://AGameAWeek.com/wp-content/uploads/2015/06/HeavilySubtle.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/06/HeavilySubtle-1024x597.png" a...
Views 42, Upvotes 8  
Daily Blog
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