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25th February 2009
For DS Development, I use PALib and DevKitPro. DevKitPro compiles everything nicely for the DS, whilst PALib is a set of functions that makes everything nice and usable, as opposed be being a baffling chaotic mess! However, if you try updating it, a whole fleet of incompatibilities arise, be it because of DevKitPro changing, or PALib. And, it's not just little things either. A simple PALib upgrade will mean that pretty much all of my old games start getting little breaks in them, and it's a ...
Views 82, Upvotes 22  
Platdude Retro Collection 2
24th February 2009
A nice and simple game, this week. <img src="https://agameaweek.com/completeB/2009/Storm_of_Idigidragon_20090224A.png"> Since I'm trying to decide what style Platdude Retro Collection 2 should have, I decided to try out a style in Blitz first, and see how it looks. You might notice it's still a little Atari 2600. .. I'm not sure if I'll stick with that. But I do like the nice big chunky sprites, and the whole thing feels much more retro than PRC did, originally.. So.. I dunno...
Views 87, Upvotes 18  
Release
20th February 2009
I say "Project", but of course, being me, I mean projectS.. #1 PRC:2 - 0% I'm restarting Platdude's Retro Collection from scratch, and building it up a bit bigger than last time, with nicer per-game spritesheets and things like that. Bigger = Better, usually.. .. I'll make sure that's true, don't worry! So far the selection's getting too big for it's boots, and at current rate it'll take about 3 years to finish the project, so.. going to have to whittle it down, and remember the "Keep it Simple" r...
Views 40, Upvotes 10  
Daily Blog
25th November 2008
I'm ashamed of myself! This site's meant to be a game a week. I'm meant to be challenging myself.. True... Making Alien Deathmatch 2 is a challenge all of it's own, but I was wanting my own special little site with it's own special little gimmick, and it'll all look a little bit worse for wear if I leave a second week without a new game... So, let's have a rummage through Jay's directory of leftover bits, and see if we can come up with something special.. How abou...
Views 162, Upvotes 17  
Release
9th September 2008
A quick update, albeit not a proper one.. If you download (URL "https://socoder.net/uploads/1/jnkplat08ds.zip">this new version) of JNKPlat, you can use the inbuilt editor to play around with all the nice new features I've been adding in, lately. I've not really gotten around to building a bunch of levels, yet, though! So you'll have to wait for that. I'll be posting a new version next week with some new packs of levels, and maybe even a bunch more new features, too! Head inside to find the list...
Views 226, Upvotes 20  
Daily Blog
6th September 2008
A game a week's going to be hard to keep going, so I'd like to have a nice bag of thoughts that I can pop into every now and then when the ideas start dropping off. If you've a crazy zany game idea, now's your time to get it, if not made, then at least considered Do keep in mind that "a game a week" pretty much reduces the complexity I can add to these things, so I'll be trying my best to simplify (See Platdude's Retro Collection!) any suggestions that come m...
Views 108, Upvotes 25  
Daily Blog
2nd September 2008
Views 2688, Upvotes 78  
Platdude , Platform , Strategy , Puzzle
26th August 2008
I'm not entirely sure who came up with this idea, but it's been roaming around the internet for the past few years. This week's Wednesday Workshop #165 was to create a game using only one button. So, Heck, why not! ?? I grabbed the generic Cowbell Hero logo from the net. I'm still not sure who originally designed it, but there it is. In went Platdude, and a few silly songs, and then a few extra songs from the folk at ModArchive.com, and within just a few days the job was done. ?? <...
Views 521, Upvotes 40  
Release
28th January 2008
Imagine if all your favourite Arcade games were in fact Slot Machine games. Arcade Slots reproduces a handful of games in this style. With games ranging from Frogger to Hogan's Alley, there's plenty to keep your playing. <a href="https://AGameAWeek.com/dsdev/arcadeslots.zip">Download Arcade Slots</a>. <table border="0" valign="top"> <tr><td valign="top"><a href="https://AGameAWeek.com/dsdev/as_pac.png"><img src="https://AGameAWeek.com/dsdev/as_pac_thum...
Views 161, Upvotes 15  
Daily Blog
Game List Blog
28th January 2008
<center>

Windows

<br> (URL "https://www.agameaweek.com/?p=70"><img src="https://jnk.homedns.org/hs2_thumb.png" height="90" width="120" /> H~S<br>Horizontal Shooter)<br> (URL "https://AGameAWeek.com/?p=65"><img src="https://socoder.net/workshop/dlds/165/cowbell_hero.gif" height="90" width="120" /> Cowbell Hero) <br> (URL "https://AGameAWeek.com/?p=56"><img src="https://AGameAWeek.com/windev/crofty2.png" height="90" width="120" /> Retro ...
Views 106, Upvotes 16  
Daily Blog
12th December 2007
Those expecting another Saturday filled with happy retro memories have a long wait. I took the week off! Mostly because coding 18 games within 3 weeks takes quite a lot out of you, but also 'cos my DS finally gave up trying to hold onto the tiny shred of hinge it had remaining. (ie, it did that whole "R-trigger side snap" thing that DSLite's tend to do!) During this week, though, I've been thinking about Galaga. On the one hand, it'd be nice to make a tiny retro version of the Amiga classic "Deluxe G...
Views 99, Upvotes 16  
Daily Blog
8th December 2007
Another week, another pile of retro-mania! You get the idea by now, 6 extra games and the odd bugfix. I had to redo a lot of Tetris, this week, since I'd ballsed up quite a bit of it last week! But it's all working rather well now, so you can happily settle down to a nice long game on Extreme modem and it'll now actually get faster as you head up the levels! And the T shape's in it this week, too! The Joust game's as good as it should be, without being much more. There's ...
Views 109, Upvotes 13  
Daily Blog
8th December 2007
Views 2670, Upvotes 49  
Multiple Games , Pacman , Asteroids , Space , Invaders , Shoot-em-up , Many More , Minigames
1st December 2007
A week later, and I've insanely coded a whole new bunch of games! The Donkey Kong thing didn't work out, and is so mind-numbingly dull it hasn't yet ended up in the Garbage heap. But not to worry, Racer's in there.. So that'll be keep you occupied! I managed to fix up the Dot Popping game, so that's back in the main menus, and I also added a few others, including Pong and Tetris, since the commenters below seemed to really want to have a decent Tetris game. For reference, I m...
Views 130, Upvotes 42  
Daily Blog
28th November 2007
If you're following development of Platdude's Retro Collection hoping for a new batch of great games, then you're in luck! TWO great games have been added, TWO rubbishy games have been added, and ONE more game is being worked on right now, as I type this.. Games 1 and 2 are listed in the official page, the Missile Command and Extract games. Nice, simple, retro, fast and fun. Game 3 was also simple and fast. It's the usual "Things pop up, then you tap them. You get a minute, score as mu...
Views 109, Upvotes 33  
Daily Blog
26th November 2007
So, the first release has emerged, and I've changed the name of the collection. It's no longer a Green Retro Collection, but instead a Platdude one. Worry not, the games haven't changed. In fact I've even created a special page for it. The (URL "https://AGameAWeek.com/?page_id=33">Platdude's Retro Collection) page lists EVERY game that's in the package. So, that's the 6 that are in there right now, and also 2 in-development additional games that will be in the next release. I'll probably forget t...
Views 99, Upvotes 15  
Daily Blog
24th November 2007
<a href="https://AGameAWeek.com/dsdev/colbox_800.png"><img src="https://AGameAWeek.com/dsdev/colbox_400.png"/></a> Platdude's Retro Collection was first released in November 2007. Each new release will contain a handful of new games. How many will there be in the end? Who can say! The latest release, <a href="https://AGameAWeek.com/dsdev/col018.zip">Download Here</a>, contains 18 games from the list below. Note : If you'd like to play, but don't own a DS,...
Views 121, Upvotes 31  
Daily Blog
DS Games Blog
22nd October 2007
This page was updated Jan-2009 6 nice little games, all running happily on your DS. There might be more releases in the future that I forget to add to this page, so keep your eye elsewhere on my site, just incase!

#1 - JNKPlat

JNKPlat, the DS edition was a souped up version of the classic JNKPlat games. It features "Amazing" animated graphics! <img src="https://AGameAWeek.com/dsdev/plat-hook.png" /> Click here for more (URL "https://www.agameaweek.com/?p=66">JNKPlat DS) info, ...
Views 98, Upvotes 20  
Daily Blog
Games Blog
22nd October 2007
A list of games you can download, and play in Windows. Most systems can suitably handle most of these games, so no need to worry if you've a slow machine. To help neaten things up, I've moved all my main Platdude games to their own (URL "https://AGameAWeek.com/?page_id=2">JNKPlat) page. The (URL "https://AGameAWeek.com/?page_id=28">Greenie) page has become home to some of my Remakes. You can find the best of my (URL "https://AGameAWeek.com/?page_id=4">Wednesday Workshop) entries, all ripe for...
Views 118, Upvotes 19  
Daily Blog
12th October 2007
Views 2106, Upvotes 28  
Platdude
Bouncer Blog
8th August 2007
Nothing special this week. If you knew me at the time I did Green's Tiny Collection, then you've no doubt seen this game. <img src="https://AGameAWeek.com/shots/bouncer1.png"> I thought I'd post it, though, to remind myself of what a great idea it once was. Keep control of both Platdude and his football. You use the spacebar to jump. Jump and header the football to send it flying over obstacles. If you pick up any items, you can use them by hitting the cursor key in the direction o...
Views 173, Upvotes 35  
Abandoned
6th July 2007
Views 2137, Upvotes 55  
Platdude , Platform , Strategy , Puzzle
20th June 2007
Theory. I can make 3 versions of Platdude in 3D. All three will be inside a box area. Version 1 will be a maze-like affair, with a multi layered floor, and 4 walls. Version 2 will be up against one of the walls and will play in a classic platform style. Version 3 will take the whole box area and fill it with Super Amazing Platforming Fun! .. These were my thoughts when first trying out Blitz3D, 5 years ago. <a href="https://AGameAWeek.com/shots/exp-p3d.png"><img src="https://AGameAWeek...
Views 143, Upvotes 31  
Abandoned
18th June 2007
Over the year, I've started a whole big bunch of games. Occasionally I finish a few! Here's some of the ones that involve Monkeys! A mini competition was announced over at BlitzCoder. Create a game using no more than 150 lines of code. I created a silly game featuring a spinning set of monkeys, flying through a multicoloured tunnel. You had to shoot the monkeys. This became Space Monkeys 1 <a href="https://AGameAWeek.com/shots/sm1.jpg"><img src="https://AGameAWeek.com/shots/sm1.gif"...
Views 210, Upvotes 42  
About
Workshop Blog
18th June 2007
I get bored. I get bored a lot. Especially when working on large projects. It's nice to occasionally have some weird random thing to do. That's why I set up the Wednesday Workshop. A weekly challenge. Make a game based upon a given theme, or task. Everyone who enters gets put through for a vote. But it's not really about the winning. It's about having something to do when you're bored. And .. I get bored a lot! Click <a href="https://socoder.net/index.php?a=13&user=Jaye...
Views 240, Upvotes 35  
About , Workshop
JNKPlat Blog
18th June 2007
Platdude. A 16 pixel, 3 color character. Deftly defying the world of 3D models and amazing realism, in favour of good old fashioned gameplay. Over the years, Platdude has been in plenty of games.. Here's an approximate history of Platdude, along with Downloads where appropriate. (Or skip to the bottom for the latest stuff!)
Views 464, Upvotes 30  
About , Platdude
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