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29th January 2015
Time to hunt for your floppy disks!! <img src="https://AGameAWeek.com/complete/Futrino_20150129A_thumb.png"> <img src="https://AGameAWeek.com/complete/Futrino_20150129B_thumb.png">
Views 199, Upvotes 32  
Release
27th January 2015
( width="560" height="315" src="//www.youtube.com/embed/p1SAOYZdjPw" frameborder="0" allowfullscreen>> Plenty added today, and loads more to add, too. If all goes well, the game should be popping up by Tuesday. Woot!! Having LOTS of fun playing this game, and it's a fairly tricky game, too. Mmmmm
Views 19, Upvotes 4  
Daily Blog
26th January 2015
Prepare for a fully featured level! ( width="560" height="315" src="//www.youtube.com/embed/vpYpzEgBtic" frameborder="0" allowfullscreen>> Although, be aware that by the time you get to play it, this level may be different. Most of the basics are in there. There's a couple of baddies, a couple of weapons, collectables, and other bits and pieces. I've yet to add powerups (shield would be handy!) and the "Level Complete" could look a little bit less shit! ...
Views 20, Upvotes 4  
Daily Blog
26th January 2015
(URL "https://AGameAWeek.com/wp-content/uploads/2015/01/Futrino_001.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/01/Futrino_001.png" alt="Futrino_001" width="640" height="480" class="alignnone size-full wp-image-4374" /> I finally seem to have settled on a name for this thing. I think it sounds vaguely like an 80s Shoot-em-up might sound, and nobody else appears to have used it. I've spent today working on the Enemy Types, trying lots...
Views 20, Upvotes 3  
Daily Blog
25th January 2015
Enemy one is a bog standard squiggly looking alien creature. ( width="560" height="315" src="//www.youtube.com/embed/R9i32sUR9tw" frameborder="0" allowfullscreen>> He moves around the room any-which-way, and turns whenever he hits a wall. He is very boring! Hopefully I can make a few more interesting creatures, later. For now, he simply does as you expect, and also saves his position when you exit/enter rooms, which is handy. More to come!!
Views 16, Upvotes 4  
Daily Blog
24th January 2015
Today, I added Barrels into the mix. I figured it best to hide the disks somewhere safe, so I put them inside barrels. A pile of barrels will appear in each and every room, so you'll have to do a lot of blasting to try and find the three disks. ( width="560" height="315" src="//www.youtube.com/embed/leuTP0ZOUf8" frameborder="0" allowfullscreen>> I'm also considering putting other items in the barrels, such as extra lives, weapons and even randomly spawnin...
Views 21, Upvotes 6  
Daily Blog
23rd January 2015
( width="560" height="315" src="//www.youtube.com/embed/_1W-7gvDxAo" frameborder="0" allowfullscreen>> I was going to do keys, but then I thought "Oh, sod it, let's use Floppy Disks!!" So, the ship flies around the maze picking up the three different coloured disks, which it then pops into the .. umm.. Let's call it a magic door! Collect all three, take them home, level complete. I now need to add enemies, other deadly things, and a weapon would probably...
Views 17, Upvotes 3  
Daily Blog
22nd January 2015
After having played about with the maze layout a little, and getting the scrolling a little more workable, I added a little sprite for testing movement. ( width="560" height="315" src="//www.youtube.com/embed/Gy1HbJFl0dI" frameborder="0" allowfullscreen>> Seems like we're heading down the Cybernoid route with this one! Next up, adding collision detection, 'cos right now there's nothing stopping the little ship from floating out into space!
Views 16, Upvotes 3  
Daily Blog
22nd January 2015
This morning I drew some pipes to replace the plain white bricks. (URL "https://AGameAWeek.com/wp-content/uploads/2015/01/402_002.png"><img src="https://AGameAWeek.com/wp-content/uploads/2015/01/402_002-1024x576.png" alt="402_002" width="590" height="332" class="alignnone size-large wp-image-4353" /> I'm still not sure what sort of game I'm making, but I appear to have narrowed it down to two possible candidates. A) A bit like the old BBC-Micro game Pip...
Views 19, Upvotes 4  
Daily Blog
WIP[402] Blog
21st January 2015
Since I'm spacing out my dev-time, I should hopefully have more time to do Dev-Diary type posts, as the games progress. Hopefully, this will give you a little more insight into the sort of decision making that goes into AGameAWeek. I'll also try to take the time to add odd bits and pieces of craptastic-useless-trivia whenever I get the chance. As frequent players will have noticed, I've been using a strange secondary numbering system for a long while. (Check out the Windows-Downloads to see them!) Th...
Views 48, Upvotes 10  
Daily Blog
20th January 2015
I've opted to call Year 7 the "Gap" Year, in the sense that not every week will be a game... There will be frequent Gaps! I'll be trying out the usual crazy ideas, but each game will be given a little more breathing room than I usually give them, in an effort to make games a little more substantial than they usually end up being. The Rules are as follows.. After week one, the game should at least be playable. If it isn't, then I throw it out and start something else. No good forcing bad ideas down p...
Views 13, Upvotes 4  
Daily Blog
18th January 2015
Things I should be doing. 1. A new Alien Deathmatch 2. A new RetroRaider 3. A new JNKPlat 4. That space-platformer-shooter thing 5. YBox Drops 6. SpikeDislike3 Each and every one is too large for a Weekly timescale, and as such, I've not started ANYTHING! They're all random unstarted ideas, waiting for "just the right time", but at the rate of AGameAWeek, there's never really going to be time to get around to them. Heck, I was supposed to do JNKPlat 2 years ago! I started it for the Xmas speci...
Views 19, Upvotes 5  
Daily Blog
17th January 2015
Currently on my list of ideas, I have... 1. A kind of space shooter style platformer. 2. A redux of YBox Yahtzee from the Alpha Collexion 3. SpikeDislike3 There's also a few other ideas bubbling away, in my head. The main problem I'm having, is getting started on any, because I know that whichever I choose to start on, will more than likely take more than a week to complete. As such, I've kinda been sitting here all week going "well, what else could I do...?" and not actually getting ANYTHING started....
Views 29, Upvotes 4  
Daily Blog
13th January 2015
It's time to fry some Butterflies! Use the electrical hubs to generate lightning, and Zzap those bugs to oblivion. <img src="https://AGameAWeek.com/complete/Zzap_Lines_20150113A_thumb.png"> <img src="https://AGameAWeek.com/complete/Zzap_Lines_20150113B_thumb.png">
Views 87, Upvotes 16  
Release
7th January 2015
OK, I still have lots of stuff to work out in my framework, but I've managed to get the important stuff into the engine, and everything else can be added and tweaked as we go. Although the "Online Scoreboards" aren't even barely started, I have at least made it work in such a way that, in future.. it "should" be pretty simple to head into my old code and bring the stuff to life. .. Hopefully! Anyway, that's all background stuff. What you're really here for is the games, and I'm happy to report that I'...
Views 21, Upvotes 4  
Daily Blog
5th January 2015
I say Failure, but it's been a sort of productive week. The thing is, every time I open my framework, I realise there's still LOADS of stuff that I haven't started, yet. At some point over this year, I'd like to start implementing online scoreboards, but that needs groundwork, and I haven't even begun. .. Well, I have, actually.. I started about a week ago, but there's a LOT of things you need to do, to get it working correctly, and that means a LOT of forethinking, and planning ahead. This week, I'v...
Views 28, Upvotes 4  
Daily Blog
1st January 2015
I'd like to wish you all a happy new year, and i hope that 2015 turns out great for everyone. (URL "https://AGameAWeek.com/wp-content/uploads/2015/01/IMG_7611.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2015/01/IMG_7611.jpg" alt="IMG_7611.JPG" class="alignnone size-full" /> AGameAWeek will resume shortly, but I still have tweaks to make on the Framework before I can start making games. ..Might be a week late!! But I'll try my best.
Views 12, Upvotes 3  
Daily Blog
30th December 2014
Messing about on Twitter, as I typically do when I'm bored, and I jokingly typed the phrase SPIKEDISLIKE3... I immediately followed this up with the following bit of silly daftly doodled artwork. (URL "https://AGameAWeek.com/wp-content/uploads/2014/12/IMG_7591.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/12/IMG_7591.png" alt="IMG_7591.PNG" class="alignnone size-full" /> I don't think this is a thing, yet, but it's leaving an odd taste in...
Views 62, Upvotes 5  
Daily Blog
29th December 2014
A year of Platdude. .. Almost.. I made 10 Platdude games, this year. 9 individual games up until September, and then an extra one bundled right at the end of Alpha Collexion. .. And I never did get around to that "Proper JNKPlat" did I.. hmm.. Sorry, AW! This morning, I'm finding myself wondering what should happen next year. Should I make it the year of Greenie? The year of Munky? The year of Blockman? I'm unsure, and as per usual, I've not planned a bloomin' thing. Instead, I'll probably ju...
Views 20, Upvotes 7  
Daily Blog
28th December 2014
Sixty two!! That's 10 more games than there are weeks in the year! ..although, that's a teensy bit of a cheat. Technically, I've released 31 games,this year, but Future Classics is 7 games in one, and Alpha Collexion is 26 games in one, so when you add them all up, you get a nice big lovely number!!
Views 17, Upvotes 4  
Daily Blog
27th December 2014
<a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion</a> was AGameAWeek's 2014 Advent Calendar. You can <a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here</a> for Windows, OUYA or playable in your browser using HTML5. All games are now unlocked, and will remain playable forever! woot!
Views 77, Upvotes 11  
Daily Blog
25th December 2014
Please wait while your favourite AGameAWeek developer decide what comes next!! <br />(URL "https://AGameAWeek.com/wp-content/uploads/2014/12/IMG_7550.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/12/IMG_7550.png" alt="IMG_7550.PNG" class="alignnone size-full" /> .. And has a nap..
Views 15, Upvotes 4  
Daily Blog
25th December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5. (URL "https://AGameAWeek.com/AlphaCollexion/400_Z.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_Z_thumb.png">

Platdude in Zone Zero

Concept Game&Watch Mario B...
Views 17, Upvotes 4  
Daily Blog
24th December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5. (URL "https://AGameAWeek.com/AlphaCollexion/400_Y.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_Y_thumb.png">

YBox Yahtzee

Concept Yahtzee meets Klax!
Views 18, Upvotes 4  
Daily Blog
23rd December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5. (URL "https://AGameAWeek.com/AlphaCollexion/400_X.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_X_thumb.png">

Xplosion Xperiment

Concept An extreme dodging ga...
Views 22, Upvotes 6  
Daily Blog
22nd December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5. (URL "https://AGameAWeek.com/AlphaCollexion/400_W.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_W_thumb.png">

Warning : Waves

Concept Grab the presents and av...
Views 32, Upvotes 13  
Daily Blog
21st December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5. (URL "https://AGameAWeek.com/AlphaCollexion/400_V.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_V_thumb.png">

Volatile Velocity

Concept Leap over the bushes a...
Views 25, Upvotes 8  
Daily Blog
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