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14th January 2013
Welcome aboard, Tam Toucan, you're apparently the only one interested in the job of testing my crazy shit, so you're now chief tester! I've no idea when the first test engine will be ready to get to you, but I can't imagine it'll be too long a wait.. Maybe a week or so..? Keep your eyes on AGameAWeek for progress reports! Meanwhile, I did a teensy bit of audio testing, yesterday, and can happily report that Monkey can pitch it's audio, unlike a certain other language which I'...
Views 50, Upvotes 11  
2013 Framework
13th January 2013
As I continue to build up the new Monkey-based framework, I have a lot of things to test, and get working. As most of you have noticed, I tend to forget things, like "hey, your game doesn't quit when I hit Alt+F4!???.. That little thing took years for me to bother to implement!! In order to build the best framework that I can, I'll be needing pokes and prods along the way. I also need a fair number of testbeds, to try out everything on. If you'd like to join in, stick your name below. Yo...
Views 75, Upvotes 10  
2013 Framework
13th January 2013
OK, let's get some stress testing going, shall we? This test took ABSOLUTELY AGES to get working, because my Mac and iPod suddenly decided they were no longer friends, and XCode was playing up like a moron. AN HOUR!! For two little bloody tests. rediculous! However, what we have here is code that I wrote on a PC, tested on a PC under HTML conditions, then ran on an iPod having compiled it under reasonably fast conditions. (*aside from the bitchyness of the device!)
Views 104, Upvotes 11  
2013 Framework
11th January 2013
<a href="https://socoder.net/uploads/1/image-11-01-13-15-41-40.jpg"><img src="https://socoder.net/uploads/1/image-11-01-13-15-41-40_thumb.jpg"></a> o/yeayo/ There's a simple blast test. I installed Monkey on the Mac, I opened my Monkey Framework, I clicked "iOS", compiled, switched to XCode, built and run. It was quite simple, comparatively. Is anything playable? Is it buggery!! But it does show a few... .. Shall we say "quirks". First, and you can't see it, but I can ...
Views 73, Upvotes 11  
2013 Framework
10th January 2013
I'm rummaging through my hard drive, and what do I spot? System Defender!!! An unfinished piece of crap that I abandoned early on. ... I wouldn't normally post abandoned crap*, but then I noticed the date. 22 January 2003 Good grief, this piece of crap is ten years old! Want to see how crap my unfinished games were, 10 years ago? Now's your chance to find out! (URL '>FlightDemo) Up and down to move up and down the screen, left and right to fly left or right, and Spacebar (eeeeuww!) to f...
Views 24, Upvotes 6  
Daily Blog
8th January 2013
About a month ago, Twitterer @McFunkyPants declared that it might be a fun target for him to attempt one game a month, over 2013. Other devs took interest, and within a couple of days, his whole OneGameAMonth idea had taken hold of the indie community. @McFunkyPants has since created a handy community website at (URL "https://onegameamonth.com"> where devs can sign up, and earn XP points as they build their monthly warez. The community now holds more than 2000 members, and is growing! Cracking stuff...
Views 37, Upvotes 6  
Daily Blog
5th January 2013
Um, yeah, here's Tuesday's game! I started this, a couple of hours ago, expecting to finish it off by Tuesday. .. I've finished it, already! sod it, here you go, have an early game!

PlayMyCode.com no longer works


Views 123, Upvotes 11  
Release
5th January 2013
Even a (URL "https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">Brain Tumor) can't stop me from achieving 12 games in 2012!!! True, I'd've much preferred to have done AGameAWeek for the entire year, but.. meh.. whatever! (stupid tumor! hmpf)

January

1. (URL "https://AGameAWeek.com/2012/01/rooty-tooty-shooty/">Rooty Tooty Shooty) - Garbage BlitzMax 2. (URL "https://AGameAWeek.com/GameList.php?ShowJust=272">Unijuggler)
Views 38, Upvotes 6  
Daily Blog
5th January 2013
You didn't get to see a lot of the BlitzMax template, last year, but if you'd like to try your hand at rapid game-dev, you might like to have a peek at it's contents. If you're a BlitzMax owner, this might be useful to you... maybe.. but you'll have to wrap your head around my coding style, first! <a href="https://socoder.net/uploads/1/Template-2012.zip">Template - 2012 - Download Here</a> Soon, hopefully, there'll be a Template - Monkey - 2013, but that's ann...
Views 22, Upvotes 6  
Daily Blog
5th January 2013
I might make this a monthly feature, or then again I might forget all about it! Who can tell!! If it's popular, someone will remind me! Here's Platdude in a precarious position, for January! Click for HUGE!! (URL "https://AGameAWeek.com/wp-content/uploads/2013/01/Desktop_2013_Jan.png"><img src="https://AGameAWeek.com/wp-content/uploads/2013/01/Desktop_2013_Jan-1024x1024.png" alt="" title="Desktop_2013_Jan" width="590" height="590" class="alignnone size-large wp-image-2438" />Views 42, Upvotes 10  
Daily Blog
Quicky Blog
31st December 2012
I'm marginally bored, sitting, waiting for Midnight.. ".. hmm.. what to do..? I know! I'll write a new game!!" .. and so, I did.

But it's no longer available because PlayMyCode doesn't work

And it took me about 3 hours to do it.
Views 82, Upvotes 13  
Release
31st December 2012
Continuing with our recent lack of coding, here's a cheap bit of artsy shit. Introducing Jay's 2013 Avatar, in super high definition! .. well, ok, maybe not as big as the Xmas one, but still nice and big. <a href="https://AGameAWeek.com/wp-content/uploads/2012/12/avatar2013_512.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/12/avatar2013_512.png" alt="" title="avatar2013_512" width="512" height="512" class="alignnone size-full wp-image-2431" /></a> Purposes? ...
Views 33, Upvotes 7  
Daily Blog
19th December 2012
Over the course of my illness, and recovery, there's been a fair number of forum topics, over at Socoder. If you're interested, and/or bored, why not have a nosey! You can also read the great big epic story of my hospital visit, <a href="https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">here</a> March <a href="https://socoder.net/?topic=2796">Linkage</a> Worry <a href="https://socoder.net/?topic=2797">Linkage</a> The Lump <a href="https://...
Views 114, Upvotes 13  
Health
16th December 2012
I suppose I should explain things. Right now I'm still learning to cope with my health! It's not easy, and it's taken me a heck of a long time. I'm still not up to 100%, but I'm definitely getting close to it. I'm quite glad that my mind is intact, given what I've been through, but at the minute my mind seems to be quite happy to sit about and be lazy. Although I've managed to create a couple of little playthings, I'm not yet ready to go the whole hog, and whittle ou...
Views 67, Upvotes 17  
Health
28th November 2012
Sorry, guys, I'm still not up to speed doing gamey things, but here's a nice Xmassy desktop pic for you! Yeay! (URL "https://AGameAWeek.com/wp-content/uploads/2012/11/PlatXmas_HD.png"><img src="https://AGameAWeek.com/wp-content/uploads/2012/11/PlatXmas_HD-1024x1024.png" alt="" title="PlatXmas_HD" width="590" height="590" class="alignnone size-large wp-image-2422" /> Click for MASSIVE, then shove it on your desktop, or your iPhing, or your Android Dooh...
Views 21, Upvotes 9  
Daily Blog
23rd November 2012
I've been asked to chip in on this whole Kickstarter issue. If you follow me on Twitter (@Jayenkai) you'll have noticed my dislike of people spamming my twitter feed with constant requests for cash. It's annoying when you get into the busy periods, have your own cash issues to worry about, but still get bombarded by tens of hundreds of requests a day for things that don't yet exist. As a cash strapped indie dev, I'm in exactly the same situation as most of these guys, with the simple ...
Views 78, Upvotes 6  
Daily Blog
6th November 2012
We're off schedule again, aren't we!? As the days pass me by, I'm finding myself sitting here doing not-much-at-all, and know that I really should be coding. But something's wrong in Jay-Land, and I can't seem to get back into my old grove. I guess I'm still recovering from the whole ordeal. AGameAWeek will continue as much as it can, and I'll keep shoving little games up whenever possible, but don't expect the usual "Every Tuesday" schedule for a while. Whenever!
Views 93, Upvotes 6  
Daily Blog
3rd November 2012
So, my new iPod Touch Retina Wide/Long has finally turned up, and I instantly realized something I previously hadn't thought about. My lovely JNKPlat Homescreen no longer fits the longer/wider resolution on the new device. Bugger!! Armed with only a Laptop and Paintshop Pro 7, I set about remaking the lovely picture, to fit the new resolution. If you're a crazy JNKPlat super-fan, you can grab both the old-Retina and the new-Retina-Wide editions right here. Enjoy, or ignore, either/or! (URL "https...
Views 71, Upvotes 6  
Daily Blog
24th October 2012
I don't seem to have much luck with dungeon crawlers, do I? Every time I start one, I kinda give up halfway. This week's "game" (if you can call it that) is yet another unfinished RPG game. It's all over at PlayMyCode, though, so if you're feeling up to it, perhaps you could delve into the code and bulk it up a bit, turning it into something a little less rubbish. Either way, I fell out with it pretty early on, and it never got finished to a decent standard. Boooo! Views 78, Upvotes 6  
Daily Blog
19th October 2012
Big interview number two has shown up online, over at Indiegamer.com. Last week I was sent a bunch of questions, so I took a bit of time answering them, and sent the replies. .. yes, telling you that is probably a bit redundant, but otherwise this entire post would consist of just a link to the interview. Content! Padding! Awesome!! <a href="https://indiegames.com/2012/10/developing_a_game_a_week_the_j.html">The Interview</a>
Views 149, Upvotes 33  
Interview , Reviewed
18th October 2012
I'm a game developer, who usually spends about 16-or-more hours, per day, sat in front of a computer screen. I'm 32 years old. You would probably imagine that, given both those facts, I've been through a fair number of laptops, over the years. The truth is, I've never owned a laptop! Wha...!!?? Heck, even my little sister, hater of 95% things technological, has been through three laptops! But there it is. I never leave the house, so why bother with a system I can take outside? Forget that! Gimme...
Views 82, Upvotes 10  
Daily Blog
2nd October 2012
We're getting back into the swing of things, now! Here's a quickly remake of a game I did a long while ago as Nintendo DS homebrew. The basic idea was that you take a classic arcade game, and rework it so that it fits the logic and rules of a slot machine. Worked out nicely, and the DS edition ended up with 6 of these games to play, along with a nice "score to unlock" mechanic. This is merely the Pacman edition. If its popular, I might add some more, but if I'm honest, Id rather get a nic...
Views 176, Upvotes 26  
Daily Blog
New Game! Blog
26th September 2012
Is this the official post-op relaunch of AGameAWeek? I'm not sure, yet. This is just a random sporadic game, at this point.

PlayMyCode no longer works

Don't pick the box with the Red in it, or its game over. Otherwise, the more you pick, the more you score. You can reset all the boxes, to keep your odds up, by tapping the safety button on the bottom right.
Views 22, Upvotes 5  
Daily Blog
23rd September 2012
Nice to see that you're feeling better and back to normal! Cheers, mate. Odnetnin46 Cheers indeed. Although, I wouldn't quite count me as back to normal, just yet.
Views 121, Upvotes 14  
Health
16th September 2012
It seems that, since coming out of hospital, there's been a multitude of great things that I seem to be looking forward to. New Doctor Who, new Red Dwarf, new iPhone, new Wii and then all the great shows that I'd missed whilst I was stuck in hospital, too! It's like a great big bucket of hype, and it keeps on coming. As a developer, I'm going to have to buy a new iDevice, to ensure all my games work in the all-new quirky widescreen resolution. I'll be going for an iPod Touch, mostl...
Views 82, Upvotes 6  
Daily Blog
9th September 2012
A month later and the situation is generally about the same. You'd think that, a month later, the sickness might've worn off, but it hasn't. Each and every morning I'm waking up and being sick. Well, I say each and every morning, but I've actually managed to have three good days over the past couple of weeks, where I've not been sick at all. This is a good sign. It's a sign that, somewhere, things are going in the right direction. Still, I'm not back on my feet just y...
Views 123, Upvotes 11  
Health
13th August 2012
If you've been following AGameAWeek for the past few years, you'll have noticed the occasional blip, where I've mentioned having a repeating neck cramp, with accompanying migraines. These have gotten steadily worse, up until early March 2012, when I was curled over the toilet bowl, throwing up a worryingly black goo of sorts. Enough was enough! An ambulance was called, and after my blood pressure failed to register (too high!?) I was whizzed off to Bolton general where they continued to test...
Views 693, Upvotes 43  
Health , Jiggity
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