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8th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 88, Upvotes 5  
Daily Blog
5th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going.
Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up.
If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better
The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up.
Anyhoo, this is a n...
Views 34, Upvotes 7  
Daily Blog
9th June 2010
I'd planned to make a NeonPlat post, this morning..
But then, I've also planned to do WarioWare on Wednesdays..
.. and then there's the Music thing, which I've also decided to do on Wednesdays.
...
Views 24, Upvotes 4  
Daily Blog
2nd June 2010
"What ever happened to midis that we used to have in games,
and all the little tunes we used to hear whilst we were playing Doom.
Whenever we played we would forget about the quality,
because we were too busy shooting Demons in the face with ammo..."
Views 14, Upvotes 5  
Daily Blog
14th May 2010
A couple of days ago I posted my first test compilation of a Mac game.
I asked for test-based feedback, and absolutely nobody responded, whatsoever. We're just going to have to go for the "Worked on mine, *shrugs*" approach for these!!
Today, I'm rereleasing the game from Wednesday with a quick fix, and also releasing a bunch of other games that I've written in BlitzMax.
We've also got JNKPlat and Gravity Bombs to come, but I want to tweak those a little before I rerelease them.
Any...
Views 32, Upvotes 8  
Daily Blog
12th May 2010
Balls.
I was hoping that "Buy Mac = Make games for Mac", but apparently it's only "Buy Intel Mac = Make games for Intel Mac"
I have no idea what the current Intel vs PowerPC ratio is, but if you've got a PowerPC Mac, you're going to have to wait a wee bit longer.
Like, until I make a fortune!
Views 15, Upvotes 5  
Daily Blog
19th April 2010
It's been three whole weeks since I made a post with that title, but we're ready to get going with the whole JNKPlat 2010 thing, and nothing short of a complete hard drive failure could stop it, now!!
*Jay quickly does a backup*
<a href="https://socoder.net/uploads/1/JNKPlat2010_BigShot5.png"><img src="https://socoder.net/uploads/1/JNKPlat2010_BigShot5_thumb.png"></a>
Mmm.. Luvly big shot!!
Views 22, Upvotes 5  
Daily Blog
Mailbag! Blog
18th March 2010
August 26th 2009
That's the last time I did a Mailbag post!
Blinkin' eck!
Over the past 6/7 months, I've occasionally dipped into the mailbag and plucked out little snippets, but I figured it was about time I did a proper one.
Views 31, Upvotes 5  
Daily Blog
25th February 2010
*Very ranty, and quite wordy!*

Views 89, Upvotes 3  
Daily Blog
25th January 2010
Pain has engulfed my world, this week.

Views 38, Upvotes 3  
Daily Blog
24th January 2010
The framework's coming together nicely, and things are looking up.
But there were Audio issues with various versions of Ubuntu (or rather, with the SAME versions of Ubuntu!!) that were causing the game to be silent, and then crash!
Hopefully I've managed to fix that, now.
There's a whole list of audio drivers available to the game, and all are nicely selectable in the nice Tab box.
Unfortunately, you will have to close and restart before it'll change the driver, or el...
Views 100, Upvotes 5  
Daily Blog
14th January 2010
Oooh, new engine this week, are you all looking forward to it?!
First Linux release, too! Blimey!
As the days drive on, I'm leaving myself with less time to actually code a game, here, but things are coming along nicely.
Joystick controls are in, little pop up text things are happening, debug file's being created, everything seems to be working!
Views 25, Upvotes 7  
2010 Framework
11th January 2010
Blimey!!
Step 1. (3/4 hours)
After about 3 or 4 hours spent prodding Ubuntu to actually get it to install properly, I finally managed to get it up and running by downloading a different Ubuntu, and installing it onto a thumbstick instead..
Step 2. (10 seconds)
Views 17, Upvotes 6  
2010 Framework
8th December 2009
Views 2297, Upvotes 19  
Drive , Car , Bump , Timer
9th September 2009
If you've been keeping track, you'll have probably noticed an ever increasing number in the folders of my games.
These are the weeks of the Wednesday Workshop, and as you trace through my games, you'll see a whole lot of matches between the WW and the game's basic idea.
WW is fantastic for ideas, but sometimes things don't quite work out.
Take this image, from a basic engine, all the way back in week #142.. (That's 76 weeks ago!)
(URL "https://socoder.net/uploads/1/Incomplete.png">...
Views 26, Upvotes 5  
Daily Blog
18th August 2009
Hello all, Welcome to year two!
This year, I'll be keeping track of the weeks, and games, and things like that, so we can tally up as we go along.
Week 1, Game 1, 1:1 ratio! Good stuff!
This week's game isn't a game. It's more of a toy.
Views 133, Upvotes 15  
Release
12th August 2009
It's been a couple of weeks since I added the new Suggestion box, up there at the top right of the site.
Let's take a peek at what ideas we've got..
Tuesday 28th of July 2009 08:10:03 PM
Name : CodersRule
Views 24, Upvotes 4  
Daily Blog
6th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

10 weeks, 3 ...

Views 60, Upvotes 20  
Daily Blog
5th August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

Back to work...

Views 65, Upvotes 8  
Daily Blog
3rd August 2009

The AGameAWeek 2008-2009 Retrospective

(URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-one/">Part One), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-two/">Part Two), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-three/">Part Three), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-four/">Part Four), (URL "https://www.agameaweek.com/2009/08/agameaweek-2008-2009-part-five/">Part Five)

AGame...

Views 83, Upvotes 8  
Daily Blog
2nd August 2009
I'd like to start off Year 2 with abang. But this week has been entirely taken up with a multitude of other bits and pieces.
I'm writing up a nice lengthy post (/set of posts, probably, 'cos it's a bit big!) about Year 1. I'll probably start to post those in a couple of days time. Probably Tuesday! But I need to get as much done as I can, first.. 'cos.. well, you know me, I'll probably forget halfway through!!
So, there's that to do. And lots of it.
If you're interested in the quicky v...
Views 29, Upvotes 2  
Daily Blog
9th February 2009
Doing your homework on the back of the bus..
A crazy week of illness, busyness, and a party, have meant that this week's game had to be done..
..
um.. today!
Views 35, Upvotes 10  
Release
12th January 2009
Since I currently have no PC in my room, I'm down to the bare essentials.
I can use the downstairs PC to code on (and have a nice half-finished puzzle game ready for tomorrow), but all my music is sat on 2 inaccessable SATA drives.
My TV shows are on there, my codings on there, and a whole lot more.
Luckily, I found that DVDs with DivX content can actually be played on your Xbox.
Views 31, Upvotes 11  
Daily Blog
11th January 2009
PC 1 is dead.
However, PC 1 made nightly backups from Drive 1 to Drive 2, so all my data's safe and secure.
Unfortunately, They're both SATA drives, and PC2's a really old Celeron that doesn't have a SATA connector!
So, although all my stuff's safe, I can't actually get to any of it!
Views 47, Upvotes 9  
Daily Blog
30th September 2008
This week, I haven't entered the Wednesday Workshop. Instead I had a try at the Monthly one (#013), which asked us to create a game with lots of guns, and bullets and shootyness.
Since I'd already done a decent enough shooter the other day (H~S) I decided to try my hand at something a little different.
<a href="https://AGameAWeek.com/windev/sheriffmunky.png"><img src="https://AGameAWeek.com/windev/sheriffmunky_thumb.png"></a>

Views 94, Upvotes 11  
Release
The Heist Blog
5th August 2008
<a href="https://socoder.net/?Workshop=Challenge&Week=162">Wednesday Workshop #162</a> asked for folk to create a game with a big-ass timer.
My entry was simple.
Open a vault, Grab the loot, Run for your life, Drive to escape, have a gunfight, sorted!
All with a timer in the corner, and all played with the mouse.
Views 139, Upvotes 17  
Release
17th July 2007
Week 22 of the Wednesday Workshop was <a href="https://socoder.net/index.php?a=12&w=22">Racing</a> week.
The first game I attempted was a UFO Fly game, the game you see entered.. But after I'd done that, I attempted a couple more engines.
#1 was a mess, and never really got anywhere. It was a nice graphical effect, but nothing more than that.
#2 however, was a Ball Bouncing AI Racing grand prix game!
Here it is, as it sits on my hard drive. Unlike last week I ha...
Views 125, Upvotes 22  
Workshop
271 results 0 1 2 3 4 5 6 7 8 (9) 10
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