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7th December 2015
Daily BlogI think NeonPlat's nearing completion..Views 14, Upvotes 6
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7-340 - Playing
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6th December 2015
Daily BlogI opted to play NeonPlat's Cosmic Adventures, yesterday...Views 19, Upvotes 6
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7-339 - Slow Day
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5th December 2015
Daily BlogFixing up the PlayJam archive.Views 14, Upvotes 4
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7-338 - Not Much!
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4th December 2015
Daily BlogSlow day.. I think I'm coming down with something!!Views 13, Upvotes 6
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7-337 - The Boss
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3rd December 2015
Daily BlogYesterday, I spent several hours doing one thing!Views 13, Upvotes 5
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2nd December 2015
Daily BlogSpending time on Xmassy stuff.Views 20, Upvotes 6
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1st December 2015
Daily BlogI forgot how busy this gets.. Uhoh!!Views 19, Upvotes 6
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30th November 2015
Daily BlogGetting ready for Advent!Views 22, Upvotes 7
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29th November 2015
Daily BlogA few hats, and a lot of music..Views 63, Upvotes 23
Musical
28th November 2015
Daily BlogA very Platdude based blog entry, today!Views 27, Upvotes 7
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7-331 - More Hats!
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27th November 2015
Daily BlogA return to an old project..Views 14, Upvotes 6
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7-330 - MusicAL
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26th November 2015
Daily BlogTwo pieces of music!? Blimey!Views 17, Upvotes 5
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25th November 2015
Daily Blog42 games, Recompiled, Reuploaded... *sigh*Views 13, Upvotes 4
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7-338 - Beta Plans
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24th November 2015
Daily BlogWhat'll be happening with Beta Collexion? How can I get my games on Steam? And.. Snooker?!Views 18, Upvotes 6
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23rd November 2015
Daily BlogRebuilding AGameAWeek, Nintendo 3DS Homebrew and a little helicopter!Views 26, Upvotes 7
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22nd November 2015
DevelopmentsI hate waiting.. And now I'm waiting for 2 sets of people to do their Review thing.. TeamOUYA normally get around to things on a Monday, but with all the chaos going on over there, I'm expecting mid-week at the earliest. Meanwhile, PlayJam could take ages. Their reviews seem to be nice and fast, but the delay between Review and Release is somewhat erratic. My first PlayJam game took about a month from when it was "Passed" to when it became available on the system. But recent "...Views 22, Upvotes 5
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21st November 2015
DevelopmentsAnd now we have to wait.. Waiting for both OUYA and PlayJam to review and release the Advent collection, at which point I also click the Publish button over at GameJolt, and set about uploading the game to my own archive, too! .. Which reminds me.. The Archive Still doesn't include PlayJam links, does it.. Hmm... Last night I spent a good few hours working on a newer version of my Monkey Skeleton Framework. It's about 50% rejigged, but I'm sure there's oodles more stuff I c...Views 23, Upvotes 8
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20th November 2015
DevelopmentsThere are now 26 games in the Beta Collexion. o/hurrayo/ Over the course of today, I'm going to be playing the games over and over and over, to check for bugs and ensure they're as nicely playable as they oughta be, and then it'll be time to upload it. I'll probably give it the weekend before doing all the uploading, giving me plenty of time to pick out any weird oddities along the way, but all should be good to go by then, so review time shouldn't be "too" long.. .. hopefully...Views 11, Upvotes 3
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19th November 2015
DevelopmentsYesterday I spent a good couple of hours recreating the classic Codemasters title "3D Starfighter" before realising "This game's shit!!" The game was abandoned where it was, but I've left the code in the Arcade Calendar, so I might sneak it in as a bonus game, or something.. *shrugs* It's not a "bad" game, it's just really really dull!!! Luckily, I also made a nice Army game, and that turned out nice and playable, so that's ok. (URL "https://AGameAWeek.com/wp-content/uploads...Views 18, Upvotes 4
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18th November 2015
DevelopmentsI managed to get two more games added to the Advent Calendar, yesterday, which means I now only have 3 more left to tackle. A, U and Z. U can be just about anything, but A and Z need to be extra special as they're the first and last games in the collection. As the first one, A will be unlocked before Dec 1st, so will be playable the longest. Z, on the other hand, opens on Xmas Day.. Hmmm No idea what they're going to be. .. But then I've no idea what U's going to be, either. ...Views 10, Upvotes 4
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17th November 2015
DevelopmentsI spent most of yesterday working on a fairly decent game. I stripped the graphics from an old game I'd made, and reconstructed them all within Beta Collexion. Coding the game was also fairly easy to do, and within a couple of hours I had the game recreated within the new engine. Sure, it's a repeat, but it's been a long long long time (2010) since I last played with this game, so that's ok!! I'm now down to just 5 game left to do in the Beta Collexion.. A, U, X, Y and Z Once ...Views 11, Upvotes 4
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Y7 - D320 - RAWR!!
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16th November 2015
DevelopmentsSince the XP era, I've been using the Microsoft SyncToy tool to do all my backups, and for the most part it's been doing a damn good job of keeping everything duplicated, over the many different harddrives/NAS's that I've gradually destroyed through the years. A few days ago, however, it started behaving very oddly, and I'm not really sure why. I have a feeling that it's due to Monkey's use of Build folders, and the fact that each game I've written over the past 3 years has incl...Views 21, Upvotes 4
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15th November 2015
DevelopmentsI tried 3 completely different games for "Q", over the course of yesterday, but nothing seemed to be any good. Instead, I left Q for another day, and moved on to C, at which point a nice ball-rolling game appeared and seemed to work fairly nicely. This is the second ball-rolling game in the bundle, but hopefully it's different enough to warrant it. What's becoming a rather worrying trend, however, is that there seem to be a lot of "Move X object through Y random dungeon to find ....Views 21, Upvotes 5
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14th November 2015
DevelopmentsAnother Advent game ticked off, and a whole bunch more to go. I might try to spice yesterday's game up a bit more, before release, as it's a little bland the way it is. Anyhoo, that got done, and then I spent a while playing with audio bugs on the PlayJam devices. If you have an Android device and would like to play "I wonder what happens on MY Android device?" then you can (URL "https://socoder.net/newAPK/02%20-%20Audio%20Test.apk">grab the .apk here.) (URL "https://soco...Views 22, Upvotes 5
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13th November 2015
DevelopmentsOver at Socoder.net, Rychan suggested that I should make a "Bumper Cars" sort of game, whereby you need to whack opponents off a grid. Taking that as a starting point, I figured it was probably a good idea to finally tackle "Thwacking Balls" physics. About an hour or so later, I had a fairly rudimentary ball-physics thing going on, and a nice simple little bumper-ish game going on. "Rolly Balls" won't be unlocked until the 17th December, in the Beta Collexion, so look forward t...Views 21, Upvotes 6
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12th November 2015
DevelopmentsOh dear.. I only managed about half-a-game yesterday. It started off well, but as I needed more and more art assets, I kinda got lazy, drifted off, and then started playing Words With Friends instead of drawing sprites. Whoops! That's not helping the limited schedule, much. Hopefully I can get the game finished, today, and maybe even move on to the next one. (URL "https://AGameAWeek.com/wp-content/uploads/2015/11/414_014.png"><img src="https://AGameAWeek.com/wp-conten...Views 19, Upvotes 4
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11th November 2015
DevelopmentsAfter another hour or so of tweaking, I finally got Sheep Goes Right uploaded to both OUYA and PlayJam. Hopefully the game passes through without any issues, but I'm slightly worried that there might be memory based complications. When I tested JNKBombers on my Razer Forge, I didn't spot any errors, but upon review, they send me a "Out of Memory" log, which suggested the Forge might not be all it's cracked up to be. I suspect this to be a case of the system multitasking. On OUYA...Views 20, Upvotes 4
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