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Undecided Blog
30th November 2016

Developments

I tried a lot of languages, yesterday!
Views 16, Upvotes 2  
Daily Blog
2nd May 2016
Welcome back to the land of bumping turtles from below!
Views 110, Upvotes 19  
Release
2nd May 2016
Views 1795, Upvotes 39  
Mario , Platform , Bump
28th April 2016

Developments

This week, a lovely little platformer.
Views 26, Upvotes 10  
Daily Blog
Circles Blog
22nd March 2016

Developments

Yesterday I played with Circles and Dots.
Views 22, Upvotes 8  
Daily Blog
20th March 2016
You can (URL "https://socoder.net/uploads/1/The_Abandoned_Turrets.zip">Download The Abandoned Turrets here). (Windows EXE) Last week, I set out to make an arcade-based "Tower Defence" type of game. Initially the plan was going smoothly. You could drag the little turrets around, plant extra turrets, and then start an "Attack". At that point, you shot the enemies and gathered up the coins. (URL "https://AGameAWeek.com/wp-content/uploads/2016/03/433_002.png" rel="attachment wp-att-5782"><img ...
Views 16, Upvotes 4  
Daily Blog
17th June 2015

Developments

A whole lot of yesterday seemed to vanish just as much as the day before.. I now realise, of course, why this is.. I recently started playing the iOS game "Fallout Shelter", which is a spin-off of the Fallout franchise, in which you need to build, organise and maintain a fallout shelter. The game works a lot like Sim-Tower, and is "Free to Play", but not in a terribly horrific "F2P/IAP" style. It's fair, and it's nicely balanced. The IAPs are there if you want them, but skill ...
Views 21, Upvotes 6  
Daily Blog
#145 - 25th May 2015
Views 163, Upvotes 33  
Cooking , Chef
25th May 2015

Developments

Yesterday I started playing about with all the different gameplay styles that'll make up the majority of the levels in SpikeDislike3. If you're keeping track, you'll remember that WAY WAY way way way back in (URL "https://AGameAWeek.com/GameList.php?ShowJust=221">SpikeDislike 1) (Made in 2011, still works on most/all iOS devices!) there was a nice little Challenge mode to keep you entertained. Unfortunately, it didn't have a whole lot of levels. 36 levels were more or less all...
Views 26, Upvotes 7  
Daily Blog
27th December 2014
<a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion</a> was AGameAWeek's 2014 Advent Calendar. You can <a href="https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here</a> for Windows, OUYA or playable in your browser using HTML5. All games are now unlocked, and will remain playable forever! woot!
Views 78, Upvotes 11  
Daily Blog
19th December 2014
(URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Alpha Collexion) is AGameAWeek's 2014 Advent Calendar. You can (URL "https://AGameAWeek.com/GameList.php?ShowJust=347">Download it Here) for Windows, OUYA or playable in your browser using HTML5. (URL "https://AGameAWeek.com/AlphaCollexion/400_T.png"><img src="https://AGameAWeek.com/AlphaCollexion/400_T_thumb.png">

Tower Torment

Concept Grab a log, and throw it a...
Views 19, Upvotes 5  
Daily Blog
20th August 2014
You might've noticed odd outages and curious tweaks and changes over the course of the last week.. Last Wednesday I decided it was finally time to upgrade the server, and the switch went "mostly" smoothly. There were quirks along the way, and the Wordpress didn't enjoy the shift at all. I've spent days trying to reconstruct the AGameAWeek blog using various bits and pieces, from raw database sql, to having to redraw bits and pieces.. As well as all of that hassle, I've had to completely move everything ...
Views 39, Upvotes 6  
Daily Blog
18th August 2014
A quest through the stars, as you beam your crew down to the planet, wander through the perilous path, and blast off in a rocket! <img src="https://AGameAWeek.com/complete/Space_Rocket_Adventurers_20140819A_thumb.png"> <img src="https://AGameAWeek.com/complete/Space_Rocket_Adventurers_20140819B_thumb.png">
Views 116, Upvotes 15  
Release
28th July 2014
Chuck a Ball. Hit the wall. Watch it fall. Beat them all! <img src="https://AGameAWeek.com/complete/ChuckABall_20140728A_thumb.png"> <img src="https://AGameAWeek.com/complete/ChuckABall_20140728B_thumb.png">
Views 116, Upvotes 16  
Release
21st July 2014
For a limited time only, a select few AGameAWeek games are 100% off, on iOS! (URL "https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg" alt="20140721-121206-43926951.jpg" class="alignnone size-full" /> Until July 23rd (2014!) four of my more recent iOS games are free, because.. Um.. *shrugs* (URL "https://itunes.apple.com/gb/app/bloc...
Views 49, Upvotes 8  
Daily Blog
6th July 2014
As I sit here trying to code this week's AGameAWeek, I'm struggling. Not because I don't know what the game's supposed to be. I actually have most of the game planned out in my head, and I think it might be fun, but something else is butting in. For some strange reason, I can't stop thinking about NeonPlat Adventures. I'd like to make "Greenie's Communication Tower", but each time I open the code, I instead find myself thinking about the complexities of Platform World Generation, and how much fun I fo...
Views 23, Upvotes 5  
Daily Blog
8th May 2014
One of the hardest things in the world of AGameAWeek is when you take time off. The past week has been chaotic at home, and things got a bit down in the realm of the real-world. As such, I opted to take the week off from AGameAWeek, mostly because my mind wasn't in the right place to be designing fun little games. The week off left me a little bored, and as is usually the case when in that mindset, I started to look back through the past few weeks and dig through the stats. One of the most depressing s...
Views 32, Upvotes 4  
Daily Blog
7th April 2014
Do you have an iOS device? Are you sick to death of seeing nothing but clones of Flappy Birds and Threes*!? Want a little more variety on your iPhing?! (URL "https://AGameAWeek.com/wp-content/uploads/2014/04/Jayenkai-Bargain-Bucket_1600.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/04/Jayenkai-Bargain-Bucket_1600-1024x1024.png" alt="Jayenkai Bargain Bucket_1600" width="590" height="590" class="alignnone size-large wp-image-3675" /> ...
Views 36, Upvotes 9  
Daily Blog
19th March 2014
You wait months for a new AGameAWeek iOS game, and then two come along at once! Apologies that these weren't posted some time last week, but they've been sat in "Waiting for Review" status for AGES!! Much, much longer than the regular "7 days" wait.
Views 43, Upvotes 10  
Daily Blog
4th March 2014
It was somewhat inevitable that we'd have to revisit the world of SpikeDislike, and since the last game was released around about a year ago, I might as well treat us all to a brand new release! <img src="https://AGameAWeek.com/complete/Spiky_Tower_20140304A_thumb.png"> <img src="https://AGameAWeek.com/complete/Spiky_Tower_20140304B_thumb.png">
Views 143, Upvotes 21  
Release
4th March 2014
Views 2099, Upvotes 44  
Spike , Dislike , Jump , Avoid
2nd March 2014
This week I started on one game, but it fairly rapidly became something entirely different! What we've ended up with is a new game in the SpikeDislike family ( width="420" height="315" src="//www.youtube.com/embed/qeUKUdBdPB8" frameborder="0" allowfullscreen>> Coming Tuesday : Spiky Tower!
Views 23, Upvotes 7  
Daily Blog
17th October 2013
Late last night, NeonPlat Raw appeared on the OUYA Dashboard for the very first time. This is kind of a big deal, in that it's the first time one of my games has officially been released on an actual physical home-console. True, it's not a "PROPER" console, but .. Hey, it's a box with a controller that plugs into my telly. And it's got my games on it! So, Hell yeah, It's proper enough to me!! If you have an OUYA, you can grab (URL "https://www.ouya.tv/game/NeonPlat-Raw">NeonPlat Raw) for it. It's...
Views 39, Upvotes 11  
Daily Blog
5th January 2013
Even a (URL "https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">Brain Tumor) can't stop me from achieving 12 games in 2012!!! True, I'd've much preferred to have done AGameAWeek for the entire year, but.. meh.. whatever! (stupid tumor! hmpf)

January

1. (URL "https://AGameAWeek.com/2012/01/rooty-tooty-shooty/">Rooty Tooty Shooty) - Garbage BlitzMax 2. (URL "https://AGameAWeek.com/GameList.php?ShowJust=272">Unijuggler)
Views 49, Upvotes 7  
Daily Blog
17th July 2011
Today I coded a nice <a href="https://AGameAWeek.com/?p=1601">Tower Defence</a> game, and then started to implement Template 2, for the next bunch of AGameADay games.

PlayMyCode no longer works

Template 2 honestly isn't that much different than Template 1 was. In fact, if I wasn't writing this blog, I'm not 100% sure that anyone would notice that much. There's been a number of background changes, though, and since I'm...
Views 31, Upvotes 9  
Daily Blog
8th September 2010
54 games. Last year I only managed about 30-odd, so I think that's pretty good going. Sure, it might not have truely actually been A Game "Per" Week, but I did at least keep the ratio up. If I hadn't taken the time out to build the framework, I probably would've actually achieved the target a little better The stats show I was pretty much on top of things up until that point, but then things got slower and slower until my buffer zone was all dried up. Anyhoo, this is a nice big lengthy re...
Views 153, Upvotes 18  
Daily Blog
22nd June 2010
Wait, that title's gone all weird and wonky... What's up with that!?!? This week, I made TWO games! (URL "https://AGameAWeek.com/?p=680">Turret Rush) saw you running away from zombies, and shooting them from random turrets on the floor, before the turrets disappeared again. and (URL "https://AGameAWeek.com/?p=682">Space Monkey Climbs the Space Towers) where you have to try and get as high as you can. Neatly, the graph now becomes a height-o-meter! Which was a nice unplanned feature! Nice f...
Views 75, Upvotes 12  
Daily Blog
143 results 0 1 2 3 (4) 5
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