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Additional Tweaks
Blog
27th March 2016
DevelopmentsThe levels now end, and the pickups are in place!Views 18, Upvotes 6
Daily Blog
MusicAL Friday
Blog
25th March 2016
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![]() Views 72, Upvotes 17
Musical
Catching Up
Blog
24th March 2016
DevelopmentsNot much coding, and a whole lot of sleeping!Views 24, Upvotes 4
Daily Blog
Scanner Issues
Blog
23rd March 2016
DevelopmentsDoes your scanner work?Views 17, Upvotes 5
Daily Blog
Circles
Blog
22nd March 2016
DevelopmentsYesterday I played with Circles and Dots.Views 22, Upvotes 8
Daily Blog
Hmm...
Blog
19th March 2016
DevelopmentsFull of flu, and not really in the mood.. :Views 47, Upvotes 11
Daily Blog
MusicAL Friday
Blog
18th March 2016
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![]() Views 83, Upvotes 21
Musical
Slow Progress
Blog
17th March 2016
DevelopmentsA pretty much identical day!Views 15, Upvotes 5
Daily Blog
Balance
Blog
16th March 2016
DevelopmentsI spent yesterday trying to balance this week's game.Views 17, Upvotes 5
Daily Blog
15th March 2016
DevelopmentsAs well as the current project, last night I decided to attempt a secondary project..Views 16, Upvotes 4
Daily Blog
Week Skipped...
Blog
14th March 2016
DevelopmentsThis game's at a crossroads.Views 18, Upvotes 3
Daily Blog
About?
Blog
13th March 2016
DevelopmentsYesterday's doings : Additional work on this week's game, and a couple of bland looking info-pages..Views 13, Upvotes 3
Daily Blog
About : Tools
Blog
12th March 2016
ToolsThis is a list of the tools that I use when creating AGameAWeek. Tool list last update : March 12th 2016 (If this is terribly outdated, <a href="https://twitter.com/Jayenkai">let me know</a>!!)CodingCurrently I do all my coding using the <a href="https://Monkey-X.com">Monkey-X</a> language, from Blitz Research. The language is one that I'm incredibly familiar with, since I've tended to stick to the Blitz range of languages for well over a dec...Views 1303, Upvotes 56
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